2024-04-21 17:12:06 +03:00

38 lines
950 B
C++

#ifndef GRAPHICS_UI_ELEMENTS_PLOTTER_HPP_
#define GRAPHICS_UI_ELEMENTS_PLOTTER_HPP_
#include "UINode.hpp"
#include "../../../typedefs.h"
#include <memory>
#include <glm/glm.hpp>
class Assets;
class GfxContext;
namespace gui {
class Plotter : public gui::UINode {
std::unique_ptr<int[]> points;
float multiplier;
int index = 0;
int dmwidth;
int dmheight;
int labelsInterval;
public:
Plotter(uint width, uint height, float multiplier, int labelsInterval)
: gui::UINode(glm::vec2(width, height)),
multiplier(multiplier),
dmwidth(width-50),
dmheight(height),
labelsInterval(labelsInterval)
{
points = std::make_unique<int[]>(dmwidth);
}
void act(float delta) override;
void draw(const GfxContext* pctx, Assets* assets) override;
};
}
#endif // GRAPHICS_UI_ELEMENTS_PLOTTER_HPP_