15 lines
392 B
C++
15 lines
392 B
C++
#ifndef FILES_ENGINE_FILES_H_
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#define FILES_ENGINE_FILES_H_
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#include <string>
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#include <filesystem>
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#define SCREENSHOTS_FOLDER "screenshots"
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namespace enginefs {
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extern std::filesystem::path get_screenshot_file(std::string ext);
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extern std::filesystem::path get_worlds_folder();
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extern bool is_world_name_used(std::string name);
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}
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#endif // FILES_ENGINE_FILES_H_
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