VoxelEngine/src/files/engine_files.h
2023-11-17 13:57:45 +03:00

15 lines
392 B
C++

#ifndef FILES_ENGINE_FILES_H_
#define FILES_ENGINE_FILES_H_
#include <string>
#include <filesystem>
#define SCREENSHOTS_FOLDER "screenshots"
namespace enginefs {
extern std::filesystem::path get_screenshot_file(std::string ext);
extern std::filesystem::path get_worlds_folder();
extern bool is_world_name_used(std::string name);
}
#endif // FILES_ENGINE_FILES_H_