VoxelEngine/src/frontend/ContentGfxCache.cpp
2024-08-04 01:12:42 +03:00

46 lines
1.6 KiB
C++

#include "ContentGfxCache.hpp"
#include "UiDocument.hpp"
#include "../assets/Assets.hpp"
#include "../content/Content.hpp"
#include "../content/ContentPack.hpp"
#include "../core_defs.hpp"
#include "../graphics/core/Atlas.hpp"
#include "../maths/UVRegion.hpp"
#include "../voxels/Block.hpp"
#include <string>
ContentGfxCache::ContentGfxCache(const Content* content, Assets* assets) : content(content) {
auto indices = content->getIndices();
sideregions = std::make_unique<UVRegion[]>(indices->blocks.count() * 6);
auto atlas = assets->get<Atlas>("blocks");
for (uint i = 0; i < indices->blocks.count(); i++) {
auto def = indices->blocks.getWriteable(i); //FIXME: Potential null pointer
for (uint side = 0; side < 6; side++) {
const std::string& tex = def->textureFaces[side]; //-V522
if (atlas->has(tex)) {
sideregions[i * 6 + side] = atlas->get(tex);
} else if (atlas->has(TEXTURE_NOTFOUND)) {
sideregions[i * 6 + side] = atlas->get(TEXTURE_NOTFOUND);
}
}
for (uint side = 0; side < def->modelTextures.size(); side++) {
const std::string& tex = def->modelTextures[side];
if (atlas->has(tex)) {
def->modelUVs.push_back(atlas->get(tex));
} else if (atlas->has(TEXTURE_NOTFOUND)) {
def->modelUVs.push_back(atlas->get(TEXTURE_NOTFOUND));
}
}
}
}
ContentGfxCache::~ContentGfxCache() = default;
const Content* ContentGfxCache::getContent() const {
return content;
}