2024-08-10 01:37:48 +03:00

136 lines
2.7 KiB
C++

#include "TrackBar.hpp"
#include <utility>
#include "graphics/core/DrawContext.hpp"
#include "graphics/core/Batch2D.hpp"
#include "assets/Assets.hpp"
using namespace gui;
TrackBar::TrackBar(
double min,
double max,
double value,
double step,
int trackWidth
) : UINode(glm::vec2(26)),
min(min),
max(max),
value(value),
step(step),
trackWidth(trackWidth)
{
setColor(glm::vec4(0.f, 0.f, 0.f, 0.4f));
setHoverColor(glm::vec4(0.01f, 0.02f, 0.03f, 0.5f));
}
void TrackBar::draw(const DrawContext* pctx, Assets*) {
if (supplier) {
value = supplier();
}
glm::vec2 pos = calcPos();
auto batch = pctx->getBatch2D();
batch->texture(nullptr);
batch->setColor(hover ? hoverColor : color);
batch->rect(pos.x, pos.y, size.x, size.y);
float width = size.x - trackWidth;
float t = (value - min) / (max-min);
batch->setColor(trackColor);
batch->rect(pos.x + width * t, pos.y, trackWidth, size.y);
}
void TrackBar::setSupplier(doublesupplier supplier) {
this->supplier = std::move(supplier);
}
void TrackBar::setConsumer(doubleconsumer consumer) {
this->consumer = std::move(consumer);
}
void TrackBar::setSubConsumer(doubleconsumer consumer) {
this->subconsumer = std::move(consumer);
}
void TrackBar::mouseMove(GUI*, int x, int) {
glm::vec2 pos = calcPos();
value = x - trackWidth/2;
value -= pos.x;
value = (value)/(size.x-trackWidth) * (max-min);
value += min;
value = (value > max) ? max : value;
value = (value < min) ? min : value;
value = (int64_t)round(value / step) * step;
if (consumer && !changeOnRelease) {
consumer(value);
}
if (subconsumer) {
subconsumer(value);
}
}
void TrackBar::mouseRelease(GUI*, int, int) {
if (consumer && changeOnRelease) {
consumer(value);
}
}
double TrackBar::getValue() const {
return value;
}
double TrackBar::getMin() const {
return min;
}
double TrackBar::getMax() const {
return max;
}
double TrackBar::getStep() const {
return step;
}
int TrackBar::getTrackWidth() const {
return trackWidth;
}
glm::vec4 TrackBar::getTrackColor() const {
return trackColor;
}
bool TrackBar::isChangeOnRelease() const {
return changeOnRelease;
}
void TrackBar::setValue(double x) {
value = x;
}
void TrackBar::setMin(double x) {
min = x;
}
void TrackBar::setMax(double x) {
max = x;
}
void TrackBar::setStep(double x) {
step = x;
}
void TrackBar::setTrackWidth(int width) {
trackWidth = width;
}
void TrackBar::setTrackColor(glm::vec4 color) {
trackColor = color;
}
void TrackBar::setChangeOnRelease(bool flag) {
changeOnRelease = flag;
}