2024-05-24 01:38:39 +03:00

54 lines
1.5 KiB
C++

#include "lua_commons.hpp"
#include "api_lua.hpp"
#include "LuaState.hpp"
#include "../scripting.hpp"
#include "../../../content/Content.hpp"
#include "../../../items/ItemDef.hpp"
namespace scripting {
extern lua::LuaState* state;
}
using namespace scripting;
static int l_item_name(lua_State* L) {
auto indices = scripting::content->getIndices();
lua_Number id = lua_tointeger(L, 1);
if (static_cast<size_t>(id) >= indices->countItemDefs()) {
return 0;
}
auto def = indices->getItemDef(id);
lua_pushstring(L, def->name.c_str());
return 1;
}
static int l_item_index(lua_State* L) {
auto name = scripting::state->requireString(1);
lua_pushinteger(L, scripting::content->requireItem(name).rt.id);
return 1;
}
static int l_item_stack_size(lua_State* L) {
auto indices = scripting::content->getIndices();
lua_Integer id = lua_tointeger(L, 1);
if (id < 0 || size_t(id) >= indices->countItemDefs()) {
return 0;
}
auto def = indices->getItemDef(id);
lua_pushinteger(L, def->stackSize);
return 1;
}
static int l_item_defs_count(lua_State* L) {
lua_pushinteger(L, scripting::indices->countItemDefs());
return 1;
}
const luaL_Reg itemlib [] = {
{"index", lua_wrap_errors<l_item_index>},
{"name", lua_wrap_errors<l_item_name>},
{"stack_size", lua_wrap_errors<l_item_stack_size>},
{"defs_count", lua_wrap_errors<l_item_defs_count>},
{NULL, NULL}
};