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PulseStudio/VoxelEngine
PulseStudio/VoxelEngine
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VoxelEngine/src/logic
History
MihailRis 17c4cd2054 fix libbyteutil
2025-01-17 03:58:22 +03:00
..
scripting
fix libbyteutil
2025-01-17 03:58:22 +03:00
BlocksController.cpp
add new block.get_AXIS functions overloads & add rotation support to base:falling_block
2024-12-29 21:48:36 +03:00
BlocksController.hpp
implement player ticks in headless mode & prevent on_player_tick call if player chunk does not exists
2024-12-18 23:31:26 +03:00
ChunksController.cpp
refactor: change pointer parameters to references for Level and Content in various classes
2024-12-25 18:53:53 +03:00
ChunksController.hpp
implement player ticks in headless mode & prevent on_player_tick call if player chunk does not exists
2024-12-18 23:31:26 +03:00
CommandsInterpreter.cpp
replace '<string>' source name with '[string]'
2024-11-19 09:53:15 +03:00
CommandsInterpreter.hpp
fix: commands repository not reset before world open
2024-11-24 12:54:05 +03:00
EngineController.cpp
fix
2025-01-08 19:22:04 +03:00
EngineController.hpp
fix app.* functions & update 'world' test
2025-01-01 18:25:30 +03:00
LevelController.cpp
feat: nameless worlds
2025-01-13 05:40:43 +03:00
LevelController.hpp
implement player ticks in headless mode & prevent on_player_tick call if player chunk does not exists
2024-12-18 23:31:26 +03:00
PlayerController.cpp
fix clang-check warnings
2025-01-01 16:06:44 +03:00
PlayerController.hpp
fix ServerMainloop timer
2024-12-19 02:29:41 +03:00
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