689 lines
25 KiB
C++
689 lines
25 KiB
C++
#include "ContentLoader.hpp"
|
|
|
|
#include <algorithm>
|
|
#include <glm/glm.hpp>
|
|
#include <iostream>
|
|
#include <memory>
|
|
#include <string>
|
|
|
|
#include "Content.hpp"
|
|
#include "ContentBuilder.hpp"
|
|
#include "ContentPack.hpp"
|
|
#include "coders/json.hpp"
|
|
#include "core_defs.hpp"
|
|
#include "data/dynamic.hpp"
|
|
#include "debug/Logger.hpp"
|
|
#include "files/files.hpp"
|
|
#include "items/ItemDef.hpp"
|
|
#include "logic/scripting/scripting.hpp"
|
|
#include "objects/rigging.hpp"
|
|
#include "typedefs.hpp"
|
|
#include "util/listutil.hpp"
|
|
#include "util/stringutil.hpp"
|
|
#include "voxels/Block.hpp"
|
|
|
|
namespace fs = std::filesystem;
|
|
|
|
static debug::Logger logger("content-loader");
|
|
|
|
ContentLoader::ContentLoader(ContentPack* pack, ContentBuilder& builder)
|
|
: pack(pack), builder(builder) {
|
|
auto runtime = std::make_unique<ContentPackRuntime>(
|
|
*pack, scripting::create_pack_environment(*pack)
|
|
);
|
|
stats = &runtime->getStatsWriteable();
|
|
env = runtime->getEnvironment();
|
|
this->runtime = runtime.get();
|
|
builder.add(std::move(runtime));
|
|
}
|
|
|
|
static void detect_defs(
|
|
const fs::path& folder,
|
|
const std::string& prefix,
|
|
std::vector<std::string>& detected
|
|
) {
|
|
if (fs::is_directory(folder)) {
|
|
for (const auto& entry : fs::directory_iterator(folder)) {
|
|
const fs::path& file = entry.path();
|
|
std::string name = file.stem().string();
|
|
if (name[0] == '_') {
|
|
continue;
|
|
}
|
|
if (fs::is_regular_file(file) && file.extension() == ".json") {
|
|
detected.push_back(prefix.empty() ? name : prefix + ":" + name);
|
|
} else if (fs::is_directory(file)) {
|
|
detect_defs(file, name, detected);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool ContentLoader::fixPackIndices(
|
|
const fs::path& folder,
|
|
dynamic::Map* indicesRoot,
|
|
const std::string& contentSection
|
|
) {
|
|
std::vector<std::string> detected;
|
|
detect_defs(folder, "", detected);
|
|
|
|
std::vector<std::string> indexed;
|
|
bool modified = false;
|
|
if (!indicesRoot->has(contentSection)) {
|
|
indicesRoot->putList(contentSection);
|
|
}
|
|
auto arr = indicesRoot->list(contentSection);
|
|
if (arr) {
|
|
for (uint i = 0; i < arr->size(); i++) {
|
|
std::string name = arr->str(i);
|
|
if (!util::contains(detected, name)) {
|
|
arr->remove(i);
|
|
i--;
|
|
modified = true;
|
|
continue;
|
|
}
|
|
indexed.push_back(name);
|
|
}
|
|
}
|
|
for (auto name : detected) {
|
|
if (!util::contains(indexed, name)) {
|
|
arr->put(name);
|
|
modified = true;
|
|
}
|
|
}
|
|
return modified;
|
|
}
|
|
|
|
void ContentLoader::fixPackIndices() {
|
|
auto folder = pack->folder;
|
|
auto indexFile = pack->getContentFile();
|
|
auto blocksFolder = folder / ContentPack::BLOCKS_FOLDER;
|
|
auto itemsFolder = folder / ContentPack::ITEMS_FOLDER;
|
|
auto entitiesFolder = folder / ContentPack::ENTITIES_FOLDER;
|
|
|
|
dynamic::Map_sptr root;
|
|
if (fs::is_regular_file(indexFile)) {
|
|
root = files::read_json(indexFile);
|
|
} else {
|
|
root = dynamic::create_map();
|
|
}
|
|
|
|
bool modified = false;
|
|
modified |= fixPackIndices(blocksFolder, root.get(), "blocks");
|
|
modified |= fixPackIndices(itemsFolder, root.get(), "items");
|
|
modified |= fixPackIndices(entitiesFolder, root.get(), "entities");
|
|
|
|
if (modified) {
|
|
// rewrite modified json
|
|
files::write_json(indexFile, root.get());
|
|
}
|
|
}
|
|
|
|
void ContentLoader::loadBlock(
|
|
Block& def, const std::string& name, const fs::path& file
|
|
) {
|
|
auto root = files::read_json(file);
|
|
|
|
if (root->has("parent")) {
|
|
std::string parentName;
|
|
root->str("parent", parentName);
|
|
auto parentDef = this->builder.blocks.get(parentName);
|
|
if (parentDef == nullptr) {
|
|
throw std::runtime_error(
|
|
"Failed to find parent(" + parentName + ") for " + name
|
|
);
|
|
}
|
|
parentDef->cloneTo(def);
|
|
}
|
|
|
|
root->str("caption", def.caption);
|
|
|
|
// block texturing
|
|
if (root->has("texture")) {
|
|
std::string texture;
|
|
root->str("texture", texture);
|
|
for (uint i = 0; i < 6; i++) {
|
|
def.textureFaces[i] = texture;
|
|
}
|
|
} else if (root->has("texture-faces")) {
|
|
auto texarr = root->list("texture-faces");
|
|
for (uint i = 0; i < 6; i++) {
|
|
def.textureFaces[i] = texarr->str(i);
|
|
}
|
|
}
|
|
|
|
// block model
|
|
std::string modelName;
|
|
root->str("model", modelName);
|
|
if (auto model = BlockModel_from(modelName)) {
|
|
if (*model == BlockModel::custom) {
|
|
if (root->has("model-primitives")) {
|
|
loadCustomBlockModel(def, root->map("model-primitives").get());
|
|
} else {
|
|
logger.error() << name << ": no 'model-primitives' found";
|
|
}
|
|
}
|
|
def.model = *model;
|
|
} else if (!modelName.empty()) {
|
|
logger.error() << "unknown model " << modelName;
|
|
def.model = BlockModel::none;
|
|
}
|
|
|
|
root->str("material", def.material);
|
|
|
|
// rotation profile
|
|
std::string profile = "none";
|
|
root->str("rotation", profile);
|
|
def.rotatable = profile != "none";
|
|
if (profile == BlockRotProfile::PIPE_NAME) {
|
|
def.rotations = BlockRotProfile::PIPE;
|
|
} else if (profile == BlockRotProfile::PANE_NAME) {
|
|
def.rotations = BlockRotProfile::PANE;
|
|
} else if (profile != "none") {
|
|
logger.error() << "unknown rotation profile " << profile;
|
|
def.rotatable = false;
|
|
}
|
|
|
|
// block hitbox AABB [x, y, z, width, height, depth]
|
|
auto boxarr = root->list("hitboxes");
|
|
if (boxarr) {
|
|
def.hitboxes.resize(boxarr->size());
|
|
for (uint i = 0; i < boxarr->size(); i++) {
|
|
auto box = boxarr->list(i);
|
|
auto& hitboxesIndex = def.hitboxes[i];
|
|
hitboxesIndex.a = glm::vec3(box->num(0), box->num(1), box->num(2));
|
|
hitboxesIndex.b = glm::vec3(box->num(3), box->num(4), box->num(5));
|
|
hitboxesIndex.b += hitboxesIndex.a;
|
|
}
|
|
} else if ((boxarr = root->list("hitbox"))) {
|
|
AABB aabb;
|
|
aabb.a = glm::vec3(boxarr->num(0), boxarr->num(1), boxarr->num(2));
|
|
aabb.b = glm::vec3(boxarr->num(3), boxarr->num(4), boxarr->num(5));
|
|
aabb.b += aabb.a;
|
|
def.hitboxes = {aabb};
|
|
} else if (!def.modelBoxes.empty()) {
|
|
def.hitboxes = def.modelBoxes;
|
|
} else {
|
|
def.hitboxes = {AABB()};
|
|
}
|
|
|
|
// block light emission [r, g, b] where r,g,b in range [0..15]
|
|
if (auto emissionarr = root->list("emission")) {
|
|
def.emission[0] = emissionarr->num(0);
|
|
def.emission[1] = emissionarr->num(1);
|
|
def.emission[2] = emissionarr->num(2);
|
|
}
|
|
|
|
// block size
|
|
if (auto sizearr = root->list("size")) {
|
|
def.size.x = sizearr->num(0);
|
|
def.size.y = sizearr->num(1);
|
|
def.size.z = sizearr->num(2);
|
|
if (def.model == BlockModel::block &&
|
|
(def.size.x != 1 || def.size.y != 1 || def.size.z != 1)) {
|
|
def.model = BlockModel::aabb;
|
|
def.hitboxes = {AABB(def.size)};
|
|
}
|
|
}
|
|
|
|
// primitive properties
|
|
root->flag("obstacle", def.obstacle);
|
|
root->flag("replaceable", def.replaceable);
|
|
root->flag("light-passing", def.lightPassing);
|
|
root->flag("sky-light-passing", def.skyLightPassing);
|
|
root->flag("shadeless", def.shadeless);
|
|
root->flag("ambient-occlusion", def.ambientOcclusion);
|
|
root->flag("breakable", def.breakable);
|
|
root->flag("selectable", def.selectable);
|
|
root->flag("grounded", def.grounded);
|
|
root->flag("hidden", def.hidden);
|
|
root->num("draw-group", def.drawGroup);
|
|
root->str("picking-item", def.pickingItem);
|
|
root->str("script-name", def.scriptName);
|
|
root->str("ui-layout", def.uiLayout);
|
|
root->num("inventory-size", def.inventorySize);
|
|
root->num("tick-interval", def.tickInterval);
|
|
if (def.tickInterval == 0) {
|
|
def.tickInterval = 1;
|
|
}
|
|
|
|
if (def.hidden && def.pickingItem == def.name + BLOCK_ITEM_SUFFIX) {
|
|
def.pickingItem = CORE_EMPTY;
|
|
}
|
|
}
|
|
|
|
void ContentLoader::loadCustomBlockModel(Block& def, dynamic::Map* primitives) {
|
|
if (primitives->has("aabbs")) {
|
|
auto modelboxes = primitives->list("aabbs");
|
|
for (uint i = 0; i < modelboxes->size(); i++) {
|
|
/* Parse aabb */
|
|
auto boxarr = modelboxes->list(i);
|
|
AABB modelbox;
|
|
modelbox.a =
|
|
glm::vec3(boxarr->num(0), boxarr->num(1), boxarr->num(2));
|
|
modelbox.b =
|
|
glm::vec3(boxarr->num(3), boxarr->num(4), boxarr->num(5));
|
|
modelbox.b += modelbox.a;
|
|
def.modelBoxes.push_back(modelbox);
|
|
|
|
if (boxarr->size() == 7)
|
|
for (uint j = 6; j < 12; j++) {
|
|
def.modelTextures.emplace_back(boxarr->str(6));
|
|
}
|
|
else if (boxarr->size() == 12)
|
|
for (uint j = 6; j < 12; j++) {
|
|
def.modelTextures.emplace_back(boxarr->str(j));
|
|
}
|
|
else
|
|
for (uint j = 6; j < 12; j++) {
|
|
def.modelTextures.emplace_back("notfound");
|
|
}
|
|
}
|
|
}
|
|
if (primitives->has("tetragons")) {
|
|
auto modeltetragons = primitives->list("tetragons");
|
|
for (uint i = 0; i < modeltetragons->size(); i++) {
|
|
/* Parse tetragon to points */
|
|
auto tgonobj = modeltetragons->list(i);
|
|
glm::vec3 p1(tgonobj->num(0), tgonobj->num(1), tgonobj->num(2)),
|
|
xw(tgonobj->num(3), tgonobj->num(4), tgonobj->num(5)),
|
|
yh(tgonobj->num(6), tgonobj->num(7), tgonobj->num(8));
|
|
def.modelExtraPoints.push_back(p1);
|
|
def.modelExtraPoints.push_back(p1 + xw);
|
|
def.modelExtraPoints.push_back(p1 + xw + yh);
|
|
def.modelExtraPoints.push_back(p1 + yh);
|
|
|
|
def.modelTextures.emplace_back(tgonobj->str(9));
|
|
}
|
|
}
|
|
}
|
|
|
|
void ContentLoader::loadItem(
|
|
ItemDef& def, const std::string& name, const fs::path& file
|
|
) {
|
|
auto root = files::read_json(file);
|
|
|
|
if (root->has("parent")) {
|
|
std::string parentName;
|
|
root->str("parent", parentName);
|
|
auto parentDef = this->builder.items.get(parentName);
|
|
if (parentDef == nullptr) {
|
|
throw std::runtime_error(
|
|
"Failed to find parent(" + parentName + ") for " + name
|
|
);
|
|
}
|
|
parentDef->cloneTo(def);
|
|
}
|
|
|
|
root->str("caption", def.caption);
|
|
|
|
std::string iconTypeStr = "";
|
|
root->str("icon-type", iconTypeStr);
|
|
if (iconTypeStr == "none") {
|
|
def.iconType = item_icon_type::none;
|
|
} else if (iconTypeStr == "block") {
|
|
def.iconType = item_icon_type::block;
|
|
} else if (iconTypeStr == "sprite") {
|
|
def.iconType = item_icon_type::sprite;
|
|
} else if (iconTypeStr.length()) {
|
|
logger.error() << name << ": unknown icon type" << iconTypeStr;
|
|
}
|
|
root->str("icon", def.icon);
|
|
root->str("placing-block", def.placingBlock);
|
|
root->str("script-name", def.scriptName);
|
|
root->num("stack-size", def.stackSize);
|
|
|
|
// item light emission [r, g, b] where r,g,b in range [0..15]
|
|
if (auto emissionarr = root->list("emission")) {
|
|
def.emission[0] = emissionarr->num(0);
|
|
def.emission[1] = emissionarr->num(1);
|
|
def.emission[2] = emissionarr->num(2);
|
|
}
|
|
}
|
|
|
|
void ContentLoader::loadEntity(
|
|
EntityDef& def, const std::string& name, const fs::path& file
|
|
) {
|
|
auto root = files::read_json(file);
|
|
|
|
if (root->has("parent")) {
|
|
std::string parentName;
|
|
root->str("parent", parentName);
|
|
auto parentDef = this->builder.entities.get(parentName);
|
|
if (parentDef == nullptr) {
|
|
throw std::runtime_error(
|
|
"Failed to find parent(" + parentName + ") for " + name
|
|
);
|
|
}
|
|
parentDef->cloneTo(def);
|
|
}
|
|
|
|
if (auto componentsarr = root->list("components")) {
|
|
for (size_t i = 0; i < componentsarr->size(); i++) {
|
|
def.components.emplace_back(componentsarr->str(i));
|
|
}
|
|
}
|
|
if (auto boxarr = root->list("hitbox")) {
|
|
def.hitbox = glm::vec3(boxarr->num(0), boxarr->num(1), boxarr->num(2));
|
|
}
|
|
if (auto sensorsarr = root->list("sensors")) {
|
|
for (size_t i = 0; i < sensorsarr->size(); i++) {
|
|
if (auto sensorarr = sensorsarr->list(i)) {
|
|
auto sensorType = sensorarr->str(0);
|
|
if (sensorType == "aabb") {
|
|
def.boxSensors.emplace_back(
|
|
i,
|
|
AABB {
|
|
{sensorarr->num(1),
|
|
sensorarr->num(2),
|
|
sensorarr->num(3)},
|
|
{sensorarr->num(4),
|
|
sensorarr->num(5),
|
|
sensorarr->num(6)}
|
|
}
|
|
);
|
|
} else if (sensorType == "radius") {
|
|
def.radialSensors.emplace_back(i, sensorarr->num(1));
|
|
} else {
|
|
logger.error()
|
|
<< name << ": sensor #" << i << " - unknown type "
|
|
<< util::quote(sensorType);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
root->flag("save", def.save.enabled);
|
|
root->flag("save-skeleton-pose", def.save.skeleton.pose);
|
|
root->flag("save-skeleton-textures", def.save.skeleton.textures);
|
|
root->flag("save-body-velocity", def.save.body.velocity);
|
|
root->flag("save-body-settings", def.save.body.settings);
|
|
|
|
std::string bodyTypeName;
|
|
root->str("body-type", bodyTypeName);
|
|
if (auto bodyType = BodyType_from(bodyTypeName)) {
|
|
def.bodyType = *bodyType;
|
|
}
|
|
|
|
root->str("skeleton-name", def.skeletonName);
|
|
root->flag("blocking", def.blocking);
|
|
}
|
|
|
|
void ContentLoader::loadEntity(
|
|
EntityDef& def, const std::string& full, const std::string& name
|
|
) {
|
|
auto folder = pack->folder;
|
|
auto configFile = folder / fs::path("entities/" + name + ".json");
|
|
if (fs::exists(configFile)) loadEntity(def, full, configFile);
|
|
}
|
|
|
|
void ContentLoader::loadBlock(
|
|
Block& def, const std::string& full, const std::string& name
|
|
) {
|
|
auto folder = pack->folder;
|
|
auto configFile = folder / fs::path("blocks/" + name + ".json");
|
|
if (fs::exists(configFile)) loadBlock(def, full, configFile);
|
|
|
|
auto scriptfile = folder / fs::path("scripts/" + def.scriptName + ".lua");
|
|
if (fs::is_regular_file(scriptfile)) {
|
|
scripting::load_block_script(env, full, scriptfile, def.rt.funcsset);
|
|
}
|
|
if (!def.hidden) {
|
|
auto& item = builder.items.create(full + BLOCK_ITEM_SUFFIX);
|
|
item.generated = true;
|
|
item.caption = def.caption;
|
|
item.iconType = item_icon_type::block;
|
|
item.icon = full;
|
|
item.placingBlock = full;
|
|
|
|
for (uint j = 0; j < 4; j++) {
|
|
item.emission[j] = def.emission[j];
|
|
}
|
|
stats->totalItems++;
|
|
}
|
|
}
|
|
|
|
void ContentLoader::loadItem(
|
|
ItemDef& def, const std::string& full, const std::string& name
|
|
) {
|
|
auto folder = pack->folder;
|
|
auto configFile = folder / fs::path("items/" + name + ".json");
|
|
if (fs::exists(configFile)) loadItem(def, full, configFile);
|
|
|
|
auto scriptfile = folder / fs::path("scripts/" + def.scriptName + ".lua");
|
|
if (fs::is_regular_file(scriptfile)) {
|
|
scripting::load_item_script(env, full, scriptfile, def.rt.funcsset);
|
|
}
|
|
}
|
|
|
|
void ContentLoader::loadBlockMaterial(
|
|
BlockMaterial& def, const fs::path& file
|
|
) {
|
|
auto root = files::read_json(file);
|
|
root->str("steps-sound", def.stepsSound);
|
|
root->str("place-sound", def.placeSound);
|
|
root->str("break-sound", def.breakSound);
|
|
}
|
|
|
|
void ContentLoader::load() {
|
|
logger.info() << "loading pack [" << pack->id << "]";
|
|
|
|
fixPackIndices();
|
|
|
|
auto folder = pack->folder;
|
|
|
|
fs::path scriptFile = folder / fs::path("scripts/world.lua");
|
|
if (fs::is_regular_file(scriptFile)) {
|
|
scripting::load_world_script(
|
|
env, pack->id, scriptFile, runtime->worldfuncsset
|
|
);
|
|
}
|
|
|
|
if (!fs::is_regular_file(pack->getContentFile())) return;
|
|
|
|
auto root = files::read_json(pack->getContentFile());
|
|
std::vector<std::pair<std::string, std::string>> pendingDefs;
|
|
auto getJsonParent = [&](std::string prerix, std::string name) {
|
|
auto configFile =
|
|
pack->folder / fs::path(prerix + "/" + name + ".json");
|
|
std::string parent;
|
|
if (fs::exists(configFile)) {
|
|
auto root = files::read_json(configFile);
|
|
if (root->has("parent")) root->str("parent", parent);
|
|
}
|
|
return parent;
|
|
};
|
|
auto processName = [&](std::string name) {
|
|
auto colon = name.find(':');
|
|
std::string full =
|
|
colon == std::string::npos ? pack->id + ":" + name : name;
|
|
if (colon != std::string::npos) name[colon] = '/';
|
|
|
|
return std::make_pair(full, name);
|
|
};
|
|
|
|
if (auto blocksarr = root->list("blocks")) {
|
|
for (size_t i = 0; i < blocksarr->size(); i++) {
|
|
auto [full, name] = processName(blocksarr->str(i));
|
|
auto parent = getJsonParent("blocks", name);
|
|
if (parent.empty() || builder.blocks.get(parent)) {
|
|
// No dependency or dependency already loaded/exists in another
|
|
// content pack
|
|
auto& def = builder.blocks.create(full);
|
|
loadBlock(def, full, name);
|
|
stats->totalBlocks++;
|
|
} else {
|
|
// Dependency not loaded yet, add to pending items
|
|
pendingDefs.emplace_back(full, name);
|
|
}
|
|
}
|
|
|
|
// Resolve dependencies for pending items
|
|
bool progressMade = true;
|
|
while (!pendingDefs.empty() && progressMade) {
|
|
progressMade = false;
|
|
|
|
for (auto it = pendingDefs.begin(); it != pendingDefs.end();) {
|
|
auto parent = getJsonParent("blocks", it->second);
|
|
if (builder.blocks.get(parent)) {
|
|
// Dependency resolved or parent exists in another pack,
|
|
// load the item
|
|
auto& def = builder.blocks.create(it->first);
|
|
loadBlock(def, it->first, it->second);
|
|
stats->totalBlocks++;
|
|
it = pendingDefs.erase(it); // Remove resolved item
|
|
progressMade = true;
|
|
} else {
|
|
++it;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!pendingDefs.empty()) {
|
|
// Handle circular dependencies or missing dependencies
|
|
// You can log an error or throw an exception here if necessary
|
|
throw std::runtime_error("Unresolved block dependencies detected.");
|
|
}
|
|
}
|
|
|
|
if (auto itemsarr = root->list("items")) {
|
|
for (size_t i = 0; i < itemsarr->size(); i++) {
|
|
auto [full, name] = processName(itemsarr->str(i));
|
|
auto parent = getJsonParent("items", name);
|
|
if (parent.empty() || builder.items.get(parent)) {
|
|
// No dependency or dependency already loaded/exists in another
|
|
// content pack
|
|
auto& def = builder.items.create(full);
|
|
loadItem(def, full, name);
|
|
stats->totalItems++;
|
|
} else {
|
|
// Dependency not loaded yet, add to pending items
|
|
pendingDefs.emplace_back(full, name);
|
|
}
|
|
}
|
|
|
|
// Resolve dependencies for pending items
|
|
bool progressMade = true;
|
|
while (!pendingDefs.empty() && progressMade) {
|
|
progressMade = false;
|
|
|
|
for (auto it = pendingDefs.begin(); it != pendingDefs.end();) {
|
|
auto parent = getJsonParent("items", it->second);
|
|
if (builder.items.get(parent)) {
|
|
// Dependency resolved or parent exists in another pack,
|
|
// load the item
|
|
auto& def = builder.items.create(it->first);
|
|
loadItem(def, it->first, it->second);
|
|
stats->totalItems++;
|
|
it = pendingDefs.erase(it); // Remove resolved item
|
|
progressMade = true;
|
|
} else {
|
|
++it;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!pendingDefs.empty()) {
|
|
// Handle circular dependencies or missing dependencies
|
|
// You can log an error or throw an exception here if necessary
|
|
throw std::runtime_error("Unresolved item dependencies detected.");
|
|
}
|
|
}
|
|
|
|
if (auto entitiesarr = root->list("entities")) {
|
|
for (size_t i = 0; i < entitiesarr->size(); i++) {
|
|
auto [full, name] = processName(entitiesarr->str(i));
|
|
auto parent = getJsonParent("entities", name);
|
|
if (parent.empty() || builder.entities.get(parent)) {
|
|
// No dependency or dependency already loaded/exists in another
|
|
// content pack
|
|
auto& def = builder.entities.create(full);
|
|
loadEntity(def, full, name);
|
|
stats->totalEntities++;
|
|
} else {
|
|
// Dependency not loaded yet, add to pending items
|
|
pendingDefs.emplace_back(full, name);
|
|
}
|
|
}
|
|
|
|
// Resolve dependencies for pending items
|
|
bool progressMade = true;
|
|
while (!pendingDefs.empty() && progressMade) {
|
|
progressMade = false;
|
|
|
|
for (auto it = pendingDefs.begin(); it != pendingDefs.end();) {
|
|
auto parent = getJsonParent("entities", it->second);
|
|
if (builder.entities.get(parent)) {
|
|
// Dependency resolved or parent exists in another pack,
|
|
// load the item
|
|
auto& def = builder.entities.create(it->first);
|
|
loadEntity(def, it->first, it->second);
|
|
stats->totalEntities++;
|
|
it = pendingDefs.erase(it); // Remove resolved item
|
|
progressMade = true;
|
|
} else {
|
|
++it;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!pendingDefs.empty()) {
|
|
// Handle circular dependencies or missing dependencies
|
|
// You can log an error or throw an exception here if necessary
|
|
throw std::runtime_error("Unresolved entities dependencies detected.");
|
|
}
|
|
}
|
|
|
|
fs::path materialsDir = folder / fs::u8path("block_materials");
|
|
if (fs::is_directory(materialsDir)) {
|
|
for (const auto& entry : fs::directory_iterator(materialsDir)) {
|
|
const fs::path& file = entry.path();
|
|
std::string name = pack->id + ":" + file.stem().u8string();
|
|
loadBlockMaterial(builder.createBlockMaterial(name), file);
|
|
}
|
|
}
|
|
|
|
fs::path skeletonsDir = folder / fs::u8path("skeletons");
|
|
if (fs::is_directory(skeletonsDir)) {
|
|
for (const auto& entry : fs::directory_iterator(skeletonsDir)) {
|
|
const fs::path& file = entry.path();
|
|
std::string name = pack->id + ":" + file.stem().u8string();
|
|
std::string text = files::read_string(file);
|
|
builder.add(
|
|
rigging::SkeletonConfig::parse(text, file.u8string(), name)
|
|
);
|
|
}
|
|
}
|
|
|
|
fs::path componentsDir = folder / fs::u8path("scripts/components");
|
|
if (fs::is_directory(componentsDir)) {
|
|
for (const auto& entry : fs::directory_iterator(componentsDir)) {
|
|
fs::path scriptfile = entry.path();
|
|
if (fs::is_regular_file(scriptfile)) {
|
|
auto name = pack->id + ":" + scriptfile.stem().u8string();
|
|
scripting::load_entity_component(name, scriptfile);
|
|
}
|
|
}
|
|
}
|
|
|
|
fs::path resourcesFile = folder / fs::u8path("resources.json");
|
|
if (fs::exists(resourcesFile)) {
|
|
auto resRoot = files::read_json(resourcesFile);
|
|
for (const auto& [key, _] : resRoot->values) {
|
|
if (auto resType = ResourceType_from(key)) {
|
|
if (auto arr = resRoot->list(key)) {
|
|
loadResources(*resType, arr.get());
|
|
}
|
|
} else {
|
|
logger.warning() << "unknown resource type: " << key;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void ContentLoader::loadResources(ResourceType type, dynamic::List* list) {
|
|
for (size_t i = 0; i < list->size(); i++) {
|
|
builder.resourceIndices[static_cast<size_t>(type)].add(
|
|
pack->id + ":" + list->str(i), nullptr
|
|
);
|
|
}
|
|
}
|