VoxelEngine/src/maths/fastmaths.hpp
2024-05-06 03:38:19 +03:00

24 lines
423 B
C++

#ifndef MATHS_FASTMATHS_HPP_
#define MATHS_FASTMATHS_HPP_
#include "../typedefs.hpp"
class FastRandom {
uint seed;
public:
inline void setSeed(uint seed) {
this->seed = seed;
}
inline int rand() {
seed = (214013 * seed + 2531011);
return (seed>>16) & 0x7FFF;
}
inline float randFloat() {
return rand() / float(0x7FFF);
}
};
#endif // MATHS_FASTMATHS_HPP_