288 lines
8.6 KiB
C++
288 lines
8.6 KiB
C++
#include "EngineController.hpp"
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#include <algorithm>
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#include <filesystem>
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#include <memory>
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#include "../coders/commons.hpp"
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#include "../content/ContentLUT.hpp"
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#include "../debug/Logger.hpp"
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#include "../engine.hpp"
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#include "../files/WorldConverter.hpp"
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#include "../files/WorldFiles.hpp"
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#include "../frontend/locale.hpp"
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#include "../frontend/menu.hpp"
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#include "../frontend/screens/LevelScreen.hpp"
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#include "../frontend/screens/MenuScreen.hpp"
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#include "../graphics/ui/elements/Menu.hpp"
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#include "../graphics/ui/gui_util.hpp"
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#include "../interfaces/Task.hpp"
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#include "../util/stringutil.hpp"
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#include "../world/Level.hpp"
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#include "../world/World.hpp"
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#include "LevelController.hpp"
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namespace fs = std::filesystem;
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static debug::Logger logger("engine-control");
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EngineController::EngineController(Engine* engine) : engine(engine) {
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}
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void EngineController::deleteWorld(const std::string& name) {
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fs::path folder = engine->getPaths()->getWorldFolder(name);
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guiutil::confirm(
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engine->getGUI(),
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langs::get(L"delete-confirm", L"world") + L" (" +
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util::str2wstr_utf8(folder.u8string()) + L")",
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[=]() {
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logger.info() << "deleting " << folder.u8string();
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fs::remove_all(folder);
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}
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);
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}
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std::shared_ptr<Task> create_converter(
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Engine* engine,
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const fs::path& folder,
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const Content* content,
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const std::shared_ptr<ContentLUT>& lut,
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const runnable& postRunnable
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) {
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return WorldConverter::startTask(
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folder,
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content,
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lut,
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[=]() {
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auto menu = engine->getGUI()->getMenu();
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menu->reset();
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menu->setPage("main", false);
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engine->getGUI()->postRunnable([=]() { postRunnable(); });
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},
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true
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);
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}
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void show_convert_request(
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Engine* engine,
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const Content* content,
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const std::shared_ptr<ContentLUT>& lut,
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const fs::path& folder,
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const runnable& postRunnable
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) {
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guiutil::confirm(
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engine->getGUI(),
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langs::get(L"world.convert-request"),
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[=]() {
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auto converter =
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create_converter(engine, folder, content, lut, postRunnable);
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menus::show_process_panel(
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engine, converter, L"Converting world..."
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);
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},
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L"",
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langs::get(L"Cancel")
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);
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}
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static void show_content_missing(
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Engine* engine, const std::shared_ptr<ContentLUT>& lut
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) {
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using namespace dynamic;
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auto root = create_map();
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auto& contentEntries = root->putList("content");
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for (auto& entry : lut->getMissingContent()) {
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std::string contentName = contenttype_name(entry.type);
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auto& contentEntry = contentEntries.putMap();
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contentEntry.put("type", contentName);
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contentEntry.put("name", entry.name);
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}
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menus::show(engine, "reports/missing_content", {root});
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}
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static bool loadWorldContent(Engine* engine, const fs::path& folder) {
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return menus::call(engine, [engine, folder]() {
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engine->loadWorldContent(folder);
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});
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}
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static void loadWorld(Engine* engine, const fs::path& folder) {
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try {
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auto content = engine->getContent();
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auto& packs = engine->getContentPacks();
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auto& settings = engine->getSettings();
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auto level = World::load(folder, settings, content, packs);
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engine->setScreen(
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std::make_shared<LevelScreen>(engine, std::move(level))
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);
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} catch (const world_load_error& error) {
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guiutil::alert(
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engine->getGUI(),
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langs::get(L"Error") + L": " + util::str2wstr_utf8(error.what())
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);
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return;
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}
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}
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void EngineController::openWorld(const std::string& name, bool confirmConvert) {
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auto paths = engine->getPaths();
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auto folder = paths->getWorldsFolder() / fs::u8path(name);
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if (!loadWorldContent(engine, folder)) {
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return;
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}
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auto* content = engine->getContent();
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std::shared_ptr<ContentLUT> lut(World::checkIndices(folder, content));
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if (lut) {
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if (lut->hasMissingContent()) {
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engine->setScreen(std::make_shared<MenuScreen>(engine));
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show_content_missing(engine, lut);
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} else {
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if (confirmConvert) {
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menus::show_process_panel(
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engine,
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create_converter(
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engine,
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folder,
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content,
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lut,
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[=]() { openWorld(name, false); }
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),
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L"Converting world..."
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);
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} else {
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show_convert_request(engine, content, lut, folder, [=]() {
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openWorld(name, false);
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});
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}
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}
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} else {
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loadWorld(engine, folder);
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}
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}
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inline uint64_t str2seed(const std::string& seedstr) {
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if (util::is_integer(seedstr)) {
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try {
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return std::stoull(seedstr);
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} catch (const std::out_of_range& err) {
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std::hash<std::string> hash;
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return hash(seedstr);
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}
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} else {
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std::hash<std::string> hash;
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return hash(seedstr);
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}
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}
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void EngineController::createWorld(
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const std::string& name,
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const std::string& seedstr,
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const std::string& generatorID
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) {
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uint64_t seed = str2seed(seedstr);
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EnginePaths* paths = engine->getPaths();
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auto folder = paths->getWorldsFolder() / fs::u8path(name);
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if (!menus::call(engine, [this, paths, folder]() {
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engine->loadContent();
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paths->setWorldFolder(folder);
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})) {
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return;
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}
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auto level = World::create(
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name,
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generatorID,
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folder,
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seed,
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engine->getSettings(),
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engine->getContent(),
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engine->getContentPacks()
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);
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engine->setScreen(std::make_shared<LevelScreen>(engine, std::move(level)));
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}
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void EngineController::reopenWorld(World* world) {
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std::string wname = world->wfile->getFolder().filename().u8string();
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engine->setScreen(nullptr);
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engine->setScreen(std::make_shared<MenuScreen>(engine));
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openWorld(wname, true);
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}
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void EngineController::reconfigPacks(
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LevelController* controller,
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const std::vector<std::string>& packsToAdd,
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const std::vector<std::string>& packsToRemove
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) {
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auto content = engine->getContent();
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bool hasIndices = false;
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std::stringstream ss;
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for (const auto& id : packsToRemove) {
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auto runtime = content->getPackRuntime(id);
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if (runtime && runtime->getStats().hasSavingContent()) {
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if (hasIndices) {
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ss << ", ";
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}
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hasIndices = true;
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ss << id;
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}
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}
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runnable removeFunc = [=]() {
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if (controller == nullptr) {
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try {
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auto manager = engine->createPacksManager(fs::path(""));
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manager.scan();
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std::vector<std::string> names =
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PacksManager::getNames(engine->getContentPacks());
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for (const auto& id : packsToAdd) {
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names.push_back(id);
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}
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for (const auto& id : packsToRemove) {
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manager.exclude(id);
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names.erase(std::find(names.begin(), names.end(), id));
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}
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names = manager.assembly(names);
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engine->getContentPacks() = manager.getAll(names);
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} catch (const contentpack_error& err) {
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throw std::runtime_error(
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std::string(err.what()) + " [" + err.getPackId() + "]"
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);
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}
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} else {
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auto world = controller->getLevel()->getWorld();
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auto wfile = world->wfile.get();
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controller->saveWorld();
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auto manager = engine->createPacksManager(wfile->getFolder());
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manager.scan();
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auto names = PacksManager::getNames(world->getPacks());
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for (const auto& id : packsToAdd) {
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names.push_back(id);
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}
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for (const auto& id : packsToRemove) {
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manager.exclude(id);
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names.erase(std::find(names.begin(), names.end(), id));
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}
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wfile->removeIndices(packsToRemove);
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wfile->writePacks(manager.getAll(names));
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reopenWorld(world);
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}
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};
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if (hasIndices) {
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guiutil::confirm(
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engine->getGUI(),
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langs::get(L"remove-confirm", L"pack") + L" (" +
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util::str2wstr_utf8(ss.str()) + L")",
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[=]() { removeFunc(); }
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);
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} else {
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removeFunc();
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}
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}
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