16 lines
350 B
Lua

local function update(x, y, z)
if block.is_replaceable_at(x, y-1, z) then
entities.spawn("base:falling_block", {x+0.5, y+0.5, z+0.5},
{base__falling_block={block='base:sand'}})
block.set(x, y, z, 0)
end
end
function on_update(x, y, z)
update(x, y, z)
end
function on_placed(x, y, z)
update(x, y, z)
end