34 lines
780 B
C++

#pragma once
#include "commons.hpp"
#include "BasePanel.hpp"
namespace gui {
class Panel : public BasePanel {
public:
Panel(
glm::vec2 size,
glm::vec4 padding=glm::vec4(0.0f),
float interval=2.0f
);
virtual ~Panel();
virtual void cropToContent();
virtual void add(const std::shared_ptr<UINode>& node) override;
virtual void remove(UINode* node) override;
virtual void refresh() override;
virtual void fullRefresh() override;
virtual void setMaxLength(int value);
int getMaxLength() const;
virtual void setMinLength(int value);
int getMinLength() const;
protected:
int minLength = 0;
int maxLength = 0;
};
}