VoxelEngine/src/network/Network.hpp
2025-01-08 17:02:07 +03:00

121 lines
3.2 KiB
C++

#pragma once
#include <memory>
#include <vector>
#include <mutex>
#include "typedefs.hpp"
#include "settings.hpp"
#include "util/Buffer.hpp"
#include "delegates.hpp"
namespace network {
using OnResponse = std::function<void(std::vector<char>)>;
using OnReject = std::function<void(const char*)>;
class Requests {
public:
virtual ~Requests() {}
virtual void get(
const std::string& url,
OnResponse onResponse,
OnReject onReject=nullptr,
long maxSize=0
) = 0;
virtual void post(
const std::string& url,
const std::string& data,
OnResponse onResponse,
OnReject onReject=nullptr,
long maxSize=0
) = 0;
virtual size_t getTotalUpload() const = 0;
virtual size_t getTotalDownload() const = 0;
virtual void update() = 0;
};
enum class ConnectionState {
INITIAL, CONNECTING, CONNECTED, CLOSED
};
class Connection {
public:
virtual ~Connection() {}
virtual void connect(runnable callback) = 0;
virtual int recv(char* buffer, size_t length) = 0;
virtual int send(const char* buffer, size_t length) = 0;
virtual void close() = 0;
virtual int available() = 0;
virtual size_t pullUpload() = 0;
virtual size_t pullDownload() = 0;
virtual int getPort() const = 0;
virtual std::string getAddress() const = 0;
virtual ConnectionState getState() const = 0;
};
class TcpServer {
public:
virtual ~TcpServer() {}
virtual void startListen(consumer<u64id_t> handler) = 0;
virtual void close() = 0;
virtual bool isOpen() = 0;
virtual int getPort() const = 0;
};
class Network {
std::unique_ptr<Requests> requests;
std::unordered_map<u64id_t, std::shared_ptr<Connection>> connections;
std::mutex connectionsMutex {};
u64id_t nextConnection = 1;
std::unordered_map<u64id_t, std::shared_ptr<TcpServer>> servers;
u64id_t nextServer = 1;
size_t totalDownload = 0;
size_t totalUpload = 0;
public:
Network(std::unique_ptr<Requests> requests);
~Network();
void get(
const std::string& url,
OnResponse onResponse,
OnReject onReject = nullptr,
long maxSize=0
);
void post(
const std::string& url,
const std::string& fieldsData,
OnResponse onResponse,
OnReject onReject = nullptr,
long maxSize=0
);
[[nodiscard]] Connection* getConnection(u64id_t id);
[[nodiscard]] TcpServer* getServer(u64id_t id) const;
u64id_t connect(const std::string& address, int port, consumer<u64id_t> callback);
u64id_t openServer(int port, consumer<u64id_t> handler);
u64id_t addConnection(const std::shared_ptr<Connection>& connection);
size_t getTotalUpload() const;
size_t getTotalDownload() const;
void update();
static std::unique_ptr<Network> create(const NetworkSettings& settings);
};
}