VoxelEngine/res/modules/data_buffer.lua
2025-01-21 02:30:59 +03:00

317 lines
7.7 KiB
Lua

local bit_converter = require "core:bit_converter"
local MAX_UINT16 = 65535
local MIN_UINT16 = 0
local MAX_UINT32 = 4294967295
local MIN_UINT32 = 0
local MAX_INT16 = 32767
local MIN_INT16 = -32768
local MAX_INT32 = 2147483647
local MIN_INT32 = -2147483648
local MAX_INT64 = 9223372036854775807
local MIN_INT64 = -9223372036854775808
local TYPE_ZERO = 0
local TYPE_UINT16 = 1
local TYPE_UINT32 = 2
local TYPE_INT16 = 3
local TYPE_INT32 = 4
local TYPE_INT64 = 5
local TYPE_FLOAT64 = 6
local TYPE_SINT16 = 7
local TYPE_SINT32 = 8
-- Data buffer
local data_buffer =
{
__call =
function(data_buffer, ...)
return data_buffer:new(...)
end
}
function data_buffer:new(bytes, order, useBytearray)
bytes = bytes or { }
if order then bit_converter.validate_order(order)
else order = bit_converter.default_order end
local obj = {
pos = 1,
order = order,
useBytearray = useBytearray or false,
bytes = useBytearray and Bytearray(bytes) or bytes
}
self.__index = self
setmetatable(obj, self)
return obj
end
function data_buffer:set_order(order)
bit_converter.validate_order(order)
self.order = order
self.floatsOrder = order
end
-- Push functions
function data_buffer:put_byte(byte)
if byte < 0 or byte > 255 then
error("invalid byte")
end
if self.useBytearray then self.bytes:insert(self.pos, byte)
else table.insert(self.bytes, self.pos, byte) end
self.pos = self.pos + 1
end
function data_buffer:put_bytes(bytes)
if type(self.bytes) == 'table' then
for i = 1, #bytes do
self:put_byte(bytes[i])
end
else
self.bytes:insert(self.pos, bytes)
self.pos = self.pos + #bytes
end
end
function data_buffer:put_single(single)
on_deprecated_call("data_buffer:put_single", "data_buffer:put_float32")
self:put_bytes(bit_converter.single_to_bytes(single, self.order))
end
function data_buffer:put_double(double)
on_deprecated_call("data_buffer:put_single", "data_buffer:put_float64")
self:put_bytes(bit_converter.double_to_bytes(double, self.order))
end
function data_buffer:put_float32(single)
self:put_bytes(bit_converter.float32_to_bytes(single, self.order))
end
function data_buffer:put_float64(float)
self:put_bytes(bit_converter.float64_to_bytes(float, self.order))
end
function data_buffer:put_string(str)
self:put_bytes(bit_converter.string_to_bytes(str))
end
function data_buffer:put_bool(bool)
self:put_byte(bit_converter.bool_to_byte(bool))
end
function data_buffer:put_uint16(uint16)
self:put_bytes(bit_converter.uint16_to_bytes(uint16, self.order))
end
function data_buffer:put_uint32(uint32)
self:put_bytes(bit_converter.uint32_to_bytes(uint32, self.order))
end
function data_buffer:put_int16(int16)
on_deprecated_call("data_buffer:put_int16", "data_buffer:put_sint16")
self:put_bytes(bit_converter.int16_to_bytes(int16, self.order))
end
function data_buffer:put_int32(int32)
on_deprecated_call("data_buffer:put_int32", "data_buffer:put_sint32")
self:put_bytes(bit_converter.int32_to_bytes(int32, self.order))
end
function data_buffer:put_sint16(int16)
self:put_bytes(bit_converter.sint16_to_bytes(int16, self.order))
end
function data_buffer:put_sint32(int32)
self:put_bytes(bit_converter.sint32_to_bytes(int32, self.order))
end
function data_buffer:put_int64(int64)
self:put_bytes(bit_converter.int64_to_bytes(int64, self.order))
end
function data_buffer:put_number(num)
local bytes
local type
if math.floor(num) ~= num then
type = TYPE_FLOAT64
bytes = bit_converter.float64_to_bytes(num, self.order)
elseif num == 0 then
type = TYPE_ZERO
bytes = { }
elseif num > 0 then
if num <= MAX_UINT16 then
type = TYPE_UINT16
bytes = bit_converter.uint16_to_bytes(num, self.order)
elseif num <= MAX_UINT32 then
type = TYPE_UINT32
bytes = bit_converter.uint32_to_bytes(num, self.order)
elseif num <= MAX_INT64 then
type = TYPE_INT64
bytes = bit_converter.int64_to_bytes(num, self.order)
end
elseif num < 0 then
if num >= MIN_INT16 then
type = TYPE_SINT16
bytes = bit_converter.sint16_to_bytes(num, self.order)
elseif num >= MIN_INT32 then
type = TYPE_SINT32
bytes = bit_converter.sint32_to_bytes(num, self.order)
elseif num >= MIN_INT64 then
type = TYPE_INT64
bytes = bit_converter.int64_to_bytes(num, self.order)
end
end
self:put_byte(type)
self:put_bytes(bytes)
end
-- Get functions
function data_buffer:get_byte()
local byte = self.bytes[self.pos]
self.pos = self.pos + 1
return byte
end
function data_buffer:get_number()
local type = self:get_byte()
if type == TYPE_ZERO then
return 0
elseif type == TYPE_UINT16 then
return self:get_uint16()
elseif type == TYPE_UINT32 then
return self:get_uint32()
elseif type == TYPE_INT16 then
return self:get_int16()
elseif type == TYPE_INT32 then
return self:get_int32()
elseif type == TYPE_SINT16 then
return self:get_sint16()
elseif type == TYPE_SINT32 then
return self:get_sint32()
elseif type == TYPE_INT64 then
return self:get_int64()
elseif type == TYPE_FLOAT64 then
return self:get_double()
else
error("unknown lua number type: "..type)
end
end
function data_buffer:get_single()
on_deprecated_call("data_buffer:get_single", "data_buffer:get_float32")
return bit_converter.bytes_to_single(self:get_bytes(4), self.order)
end
function data_buffer:get_double()
on_deprecated_call("data_buffer:get_double", "data_buffer:get_float64")
return bit_converter.bytes_to_double(self:get_bytes(8), self.order)
end
function data_buffer:get_float32()
return bit_converter.bytes_to_float32(self:get_bytes(4), self.order)
end
function data_buffer:get_float64()
return bit_converter.bytes_to_float64(self:get_bytes(8), self.order)
end
function data_buffer:get_string()
local len = self:get_bytes(2)
local str = self:get_bytes(bit_converter.bytes_to_uint16(len))
local bytes = { }
for i = 1, #len do
bytes[i] = len[i]
end
for i = 1, #str do
bytes[#bytes + 1] = str[i]
end
return bit_converter.bytes_to_string(bytes)
end
function data_buffer:get_bool()
return bit_converter.byte_to_bool(self:get_byte())
end
function data_buffer:get_uint16()
return bit_converter.bytes_to_uint16(self:get_bytes(2), self.order)
end
function data_buffer:get_uint32()
return bit_converter.bytes_to_uint32(self:get_bytes(4), self.order)
end
function data_buffer:get_int16()
on_deprecated_call("data_buffer:get_int16", "data_buffer:get_sint16")
return bit_converter.bytes_to_int16(self:get_bytes(2), self.order)
end
function data_buffer:get_int32()
on_deprecated_call("data_buffer:get_int32", "data_buffer:get_sint32")
return bit_converter.bytes_to_int32(self:get_bytes(4), self.order)
end
function data_buffer:get_sint16()
return bit_converter.bytes_to_sint16(self:get_bytes(2), self.order)
end
function data_buffer:get_sint32()
return bit_converter.bytes_to_sint32(self:get_bytes(4), self.order)
end
function data_buffer:get_int64()
return bit_converter.bytes_to_int64(self:get_bytes(8), self.order)
end
function data_buffer:size()
return #self.bytes
end
function data_buffer:get_bytes(n)
if n == nil then
return self.bytes
else
local bytes = { }
for i = 1, n do
bytes[i] = self:get_byte()
end
return bytes
end
end
function data_buffer:set_position(pos)
self.pos = pos
end
function data_buffer:set_bytes(bytes)
for i = 1, #bytes do
local byte = bytes[i]
if byte < 0 or byte > 255 then
error("invalid byte")
end
end
self.bytes = bytes
end
setmetatable(data_buffer, data_buffer)
return data_buffer