VoxelEngine/dev/tests/network_udp.lua
2025-09-30 18:43:51 +03:00

36 lines
1.2 KiB
Lua

for i = 1, 3 do
debug.log(string.format("iteration %s", i))
local complete = false
local server = network.udp_open(8645 + i, function (address, port, data, srv)
debug.log(string.format("server received %s byte(s) from %s:%s", #data, address, port))
srv:send(address, port, "pong")
end)
app.tick()
network.udp_connect("localhost", 8645 + i, function (data)
debug.log(string.format("client received %s byte(s) from server", #data))
complete = true
end, function (socket)
debug.log("udp socket opened")
start_coroutine(function()
debug.log("udp data-sender started")
for k = 1, 15 do
local payload = ""
for j = 1, 16 do
payload = payload .. math.random(0, 9)
end
socket:send(payload)
debug.log(string.format("sent packet %s (%s bytes)", k, #payload))
coroutine.yield()
end
app.sleep_until(function () return complete end, nil, 5)
socket:close()
end, "udp-data-sender")
end)
app.sleep_until(function () return complete end, nil, 1)
assert(complete, "timeout at iteration #"..i)
server:close()
end