name: MacOs DMG on: push: branches: [ "main" ] pull_request: branches: [ "main" ] jobs: build-dmg: runs-on: macos-latest steps: - uses: actions/checkout@v2 with: submodules: 'true' - name: Install dependencies from brew run: | brew install glfw3 glew libpng openal-soft luajit libvorbis - name: Install specific version of GLM run: | curl -O https://raw.githubusercontent.com/Homebrew/homebrew-core/5c7655a866646aa4b857c002b8ae5465b9d26f65/Formula/g/glm.rb brew install --formula glm.rb - name: Configure run: cmake -S . -B build -DCMAKE_BUILD_TYPE=Release -DVOXELENGINE_BUILD_APPDIR=1 - name: Build run: cmake --build build -t install - name: Create macOS app structure run: | mkdir -p VoxelEngine.app/Contents/MacOS mkdir -p VoxelEngine.app/Contents/Resources cp build/VoxelEngine VoxelEngine.app/Contents/MacOS/ cp -r res VoxelEngine.app/Contents/Resources/ echo "" > VoxelEngine.app/Contents/Info.plist echo "" >> VoxelEngine.app/Contents/Info.plist echo "" >> VoxelEngine.app/Contents/Info.plist echo "" >> VoxelEngine.app/Contents/Info.plist echo " CFBundleExecutable" >> VoxelEngine.app/Contents/Info.plist echo " VoxelEngine" >> VoxelEngine.app/Contents/Info.plist echo " CFBundleIdentifier" >> VoxelEngine.app/Contents/Info.plist echo " com.yourcompany.VoxelEngine" >> VoxelEngine.app/Contents/Info.plist echo " CFBundleName" >> VoxelEngine.app/Contents/Info.plist echo " VoxelEngine" >> VoxelEngine.app/Contents/Info.plist echo " CFBundleVersion" >> VoxelEngine.app/Contents/Info.plist echo " 1.0" >> VoxelEngine.app/Contents/Info.plist echo "" >> VoxelEngine.app/Contents/Info.plist echo "" >> VoxelEngine.app/Contents/Info.plist - name: Create DMG run: | hdiutil create VoxelEngine.dmg -volname "VoxelEngine" -srcfolder VoxelEngine.app -ov -format UDZO - name: Upload DMG uses: actions/upload-artifact@v2 with: name: VoxelEngineMacOs path: VoxelEngine.dmg