{ "entities": [ "drop", "player", "falling_block" ], "blocks": [ "dirt", "grass_block", "lamp", "glass", "planks", "wood", "leaves", "stone", "water", "sand", "bazalt", "grass", "flower", "brick", "metal", "rust", "red_lamp", "green_lamp", "blue_lamp", "pane", "pipe", "lightbulb", "torch", "wooden_door", "coal_ore", "ice" ], "items": [ "bazalt_breaker" ] }