# Resources Resources include: - cameras - effects slots - framebuffers - and other limited resources At the moment only **cameras** are implemented. The resources requested by the pack are specified through the *resources.json* file in the format: ```json { "resource-type": [ "resources", "names" ] } ``` After loading the pack, resource names will have the pack prefix. For example camera *cinematic* in the base package will be *base:cinematic*.