#include "Editor.hpp" #include "engine/Engine.hpp" #include "io/engine_paths.hpp" #include "coders/syntax_parser.hpp" #include "SyntaxProcessor.hpp" using namespace devtools; Editor::Editor(Engine& engine) : engine(engine), syntaxProcessor(std::make_unique()) { } Editor::~Editor() = default; void Editor::loadTools() { const auto& paths = engine.getResPaths(); auto files = paths.listdir("devtools/syntax"); for (const auto& file : files) { auto config = io::read_object(file); auto syntax = std::make_unique(); syntax->deserialize(config); syntaxProcessor->addSyntax(std::move(syntax)); } } SyntaxProcessor& Editor::getSyntaxProcessor() { return *syntaxProcessor; }