#ifndef FRONTEND_MENU_MENU_HPP_ #define FRONTEND_MENU_MENU_HPP_ #include #include #include class Task; class Engine; class UiDocument; namespace dynamic { class Value; } namespace menus { /// @brief Create development version label at the top-right screen corner void create_version_label(Engine* engine); void create_menus(Engine* engine); UiDocument* show( Engine* engine, const std::string& name, std::vector> args ); void show_process_panel(Engine* engine, std::shared_ptr task, std::wstring text=L""); } #endif // FRONTEND_MENU_MENU_HPP_