test.set_setting("chunks.load-distance", 3) test.set_setting("chunks.load-speed", 16) test.reconfig_packs({"base"}, {}) test.new_world("demo", "2019", "core:default") local pid = player.create("Xerxes") assert(player.get_name(pid) == "Xerxes") test.sleep_until(function() return world.count_chunks() >= 9 end, 1000) print(world.count_chunks()) timeit(10000000, block.get, 0, 0, 0) block.destruct(0, 0, 0, pid) assert(block.get(0, 0, 0) == 0) test.close_world(true)