#include #include #include "../../CommandsInterpreter.hpp" #include "api_lua.hpp" using namespace scripting; static int l_add_command(lua::State* L) { if (!lua::isfunction(L, 3)) { throw std::runtime_error("invalid callback"); } auto scheme = lua::require_string(L, 1); auto description = lua::require_string(L, 2); lua::pushvalue(L, 3); auto func = lua::create_lambda(L); try { engine->getCommandsInterpreter()->getRepository()->add( scheme, description, [func](auto, auto args, auto kwargs) { return func({args, kwargs}); } ); } catch (const parsing_error& err) { throw std::runtime_error( ("command scheme error:\n" + err.errorLog()).c_str() ); } return 0; } static int l_execute(lua::State* L) { auto prompt = lua::require_string(L, 1); auto result = engine->getCommandsInterpreter()->execute(prompt); lua::pushvalue(L, result); return 1; } static int l_set(lua::State* L) { auto name = lua::require_string(L, 1); auto value = lua::tovalue(L, 2); (*engine->getCommandsInterpreter())[name] = value; return 0; } static int l_get_commands_list(lua::State* L) { auto interpreter = engine->getCommandsInterpreter(); auto repo = interpreter->getRepository(); const auto& commands = repo->getCommands(); lua::createtable(L, commands.size(), 0); size_t index = 1; for (const auto& entry : commands) { lua::pushstring(L, entry.first); lua::rawseti(L, index++); } return 1; } static int l_get_command_info(lua::State* L) { auto name = lua::require_string(L, 1); auto interpreter = engine->getCommandsInterpreter(); auto repo = interpreter->getRepository(); auto command = repo->get(name); if (command == nullptr) { return 0; } const auto& args = command->getArgs(); const auto& kwargs = command->getKwArgs(); lua::createtable(L, 0, 4); lua::pushstring(L, name); lua::setfield(L, "name"); lua::pushstring(L, command->getDescription()); lua::setfield(L, "description"); lua::createtable(L, args.size(), 0); for (size_t i = 0; i < args.size(); i++) { auto& arg = args[i]; lua::createtable(L, 0, 2); lua::pushstring(L, arg.name); lua::setfield(L, "name"); lua::pushstring(L, cmd::argtype_name(arg.type)); lua::setfield(L, "type"); if (arg.optional) { lua::pushboolean(L, true); lua::setfield(L, "optional"); } lua::rawseti(L, i + 1); } lua::setfield(L, "args"); lua::createtable(L, 0, kwargs.size()); for (auto& entry : kwargs) { auto& arg = entry.second; lua::createtable(L, 0, 1); lua::pushstring(L, cmd::argtype_name(arg.type)); lua::setfield(L, "type"); lua::setfield(L, arg.name); } lua::setfield(L, "kwargs"); return 1; } const luaL_Reg consolelib[] = { {"add_command", lua::wrap}, {"execute", lua::wrap}, {"set", lua::wrap}, {"get_commands_list", lua::wrap}, {"get_command_info", lua::wrap}, {NULL, NULL}};