local Text3D = {__index={ hide=function(self) return gfx.text3d.hide(self.id) end, get_pos=function(self) return gfx.text3d.get_pos(self.id) end, set_pos=function(self, v) return gfx.text3d.set_pos(self.id, v) end, get_axis_x=function(self) return gfx.text3d.get_axis_x(self.id) end, set_axis_x=function(self, v) return gfx.text3d.set_axis_x(self.id, v) end, get_axis_y=function(self) return gfx.text3d.get_axis_y(self.id) end, set_axis_y=function(self, v) return gfx.text3d.set_axis_y(self.id, v) end, get_text=function(self) return gfx.text3d.get_text(self.id) end, set_text=function(self, s) return gfx.text3d.set_text(self.id, s) end, update_settings=function(self, t) return gfx.text3d.update_settings(self.id, t) end, }} gfx.text3d.new = function(pos, text, preset, extension) local id = gfx.text3d.show(pos, text, preset, extension) return setmetatable({id=id}, Text3D) end