#include "Lightmap.h" #include #include "../util/data_io.h" void Lightmap::set(const Lightmap* lightmap) { set(lightmap->map); } void Lightmap::set(const light_t* map) { for (size_t i = 0; i < CHUNK_VOL; i++) { this->map[i] = map[i]; } } static_assert(sizeof(light_t) == 2, "replace dataio calls to new light_t"); ubyte* Lightmap::encode() const { ubyte* buffer = new ubyte[LIGHTMAP_DATA_LEN]; for (uint i = 0; i < CHUNK_VOL; i+=2) { buffer[i/2] = ((map[i] >> 12) & 0xF) | ((map[i+1] >> 8) & 0xF0); } return buffer; } light_t* Lightmap::decode(ubyte* buffer) { light_t* lights = new light_t[CHUNK_VOL]; for (uint i = 0; i < CHUNK_VOL; i+=2) { ubyte b = buffer[i/2]; lights[i] = ((b & 0xF) << 12); lights[i+1] = ((b & 0xF0) << 8); } return lights; }