#include "ContentLUT.hpp" #include #include "../coders/json.hpp" #include "../constants.hpp" #include "../files/files.hpp" #include "../items/ItemDef.hpp" #include "../voxels/Block.hpp" #include "Content.hpp" ContentLUT::ContentLUT( const ContentIndices* indices, size_t blocksCount, size_t itemsCount ) : blocks(blocksCount, indices->blocks, BLOCK_VOID, contenttype::block), items(itemsCount, indices->items, ITEM_VOID, contenttype::item) { } template static constexpr size_t get_entries_count( const ContentUnitIndices& indices, const dynamic::List_sptr& list ) { return list ? std::max(list->size(), indices.count()) : indices.count(); } std::shared_ptr ContentLUT::create( const fs::path& filename, const Content* content ) { auto root = files::read_json(filename); auto blocklist = root->list("blocks"); auto itemlist = root->list("items"); auto* indices = content->getIndices(); size_t blocks_c = get_entries_count(indices->blocks, blocklist); size_t items_c = get_entries_count(indices->items, itemlist); auto lut = std::make_shared(indices, blocks_c, items_c); lut->blocks.setup(blocklist.get(), content->blocks); lut->items.setup(itemlist.get(), content->items); if (lut->hasContentReorder() || lut->hasMissingContent()) { return lut; } else { return nullptr; } } std::vector ContentLUT::getMissingContent() const { std::vector entries; blocks.getMissingContent(entries); items.getMissingContent(entries); return entries; }