local util = require "core:tests_util" util.create_demo_world() app.set_setting("chunks.load-distance", 3) app.set_setting("chunks.load-speed", 1) local pid1 = player.create("Xerxes") assert(player.get_name(pid1) == "Xerxes") local pid2 = player.create("Segfault") assert(player.get_name(pid2) == "Segfault") local seed = math.floor(math.random() * 1e6) print("random seed", seed) math.randomseed(seed) for i=1,25 do if i % 5 == 0 then print(tostring(i*4).." % done") print("chunks loaded", world.count_chunks()) end player.set_pos(pid1, math.random() * 100 - 50, 100, math.random() * 100 - 50) player.set_pos(pid2, math.random() * 200 - 100, 100, math.random() * 200 - 100) app.tick() end player.delete(pid2) app.close_world(true) app.delete_world("demo")