local tostring_overrides = {}
tostring_overrides["display.framerate"] = function(x)
if x == -1 then
return gui.str("V-Sync")
elseif x == 0 then
return gui.str("Unlimited")
else
return tostring(x)
end
end
function create_setting(id, name, step, postfix, tooltip, changeonrelease)
local info = core.get_setting_info(id)
postfix = postfix or ""
tooltip = tooltip or ""
changeonrelease = changeonrelease or ""
document.root:add(gui.template("track_setting", {
id=id,
name=gui.str(name, "settings"),
value=core.get_setting(id),
min=info.min,
max=info.max,
step=step,
postfix=postfix,
tooltip=tooltip,
changeonrelease=changeonrelease
}))
update_setting(core.get_setting(id), id, name, postfix)
end
function update_setting(x, id, name, postfix)
local str
local func = tostring_overrides[id]
if func then
str = func(x)
else
str = core.str_setting(id)
end
-- updating label
document[id..".L"].text = string.format(
"%s: %s%s",
gui.str(name, "settings"),
str,
postfix
)
end
function create_checkbox(id, name, tooltip)
tooltip = tooltip or ''
document.root:add(string.format(
"%s",
id, core.str_setting(id), gui.str(tooltip, "settings"), gui.str(name, "settings")
))
end
function on_open()
create_setting("camera.fov", "FOV", 1, "°")
create_setting("display.framerate", "Framerate", 1, "", "", true)
document.root:add(string.format(
"", core.get_setting("display.window-mode"))
)
create_checkbox("camera.shaking", "Camera Shaking")
create_checkbox("camera.inertia", "Camera Inertia")
create_checkbox("camera.fov-effects", "Camera FOV Effects")
create_checkbox("display.limit-fps-iconified", "Limit Background FPS")
create_setting("graphics.gamma", "Gamma", 0.05, "", "graphics.gamma.tooltip")
end