@clasher113
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ff0e617732
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Grass rendering behing water fix
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2023-11-28 22:07:37 +02:00 |
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MihailRis
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a14ddceb47
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Lamps render fix
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2023-11-24 21:17:54 +03:00 |
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MihailRis
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568c612970
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Backlight setting
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2023-11-23 14:10:08 +03:00 |
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@clasher113
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efdc494aaf
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BlocksRenderer light compressing & fix
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2023-11-22 19:35:56 +02:00 |
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@clasher113
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a48af43008
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Revert "BlocksRenderer light conpressing & fix"
This reverts commit 13a96413922ce46e32e03bb1606a8512117521bf.
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2023-11-22 19:18:03 +02:00 |
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@clasher113
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13a9641392
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BlocksRenderer light conpressing & fix
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2023-11-22 19:15:26 +02:00 |
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MihailRis
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b472626d8d
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Backlight for tranparent blocks
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2023-11-22 18:58:40 +03:00 |
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MihailRis
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d92347097e
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ContentGfxCache
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2023-11-22 14:53:35 +03:00 |
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MihailRis
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fb8d220cca
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Blocks atlas is auto-assembling now
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2023-11-22 01:53:48 +03:00 |
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MihailRis
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3b03464d27
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Introduced Content, ContentIndices, no more integer ids hardcoded, common refactor
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2023-11-21 11:38:59 +03:00 |
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@clasher113
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9fdc2abb4e
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Block render fix
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2023-11-20 12:30:24 +02:00 |
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@clasher113
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cd3cf70710
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Chunks meshes indexing
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2023-11-20 09:16:07 +02:00 |
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@clasher113
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45d90cc693
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Optimization
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2023-11-19 15:37:18 +02:00 |
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MihailRis
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6392f63604
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Refactor, GUI::storage (map for direct access to panels)
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2023-11-17 14:26:54 +03:00 |
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MihailRis
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be980b2aa6
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Minor refactor
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2023-11-15 13:38:42 +03:00 |
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MihailRis
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6b5e8406b3
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Fixed block sides lights
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2023-11-12 19:43:27 +03:00 |
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MihailRis
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8161d84e36
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Fixed blocks UV
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2023-11-12 14:03:31 +03:00 |
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MihailRis
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163fdd2e37
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Inventory blocks render fix
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2023-11-12 05:52:14 +03:00 |
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MihailRis
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55538d3b02
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Atlas padding, mip-mapping
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2023-11-12 04:42:04 +03:00 |
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MihailRis
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26935473a3
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Water render fix, minor refactor, README.md update
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2023-11-06 00:48:03 +03:00 |
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MihailRis
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754c5b80d0
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voxels renderer rebuilt, WorldFiles fix
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2023-11-02 13:23:52 +03:00 |
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