110 Commits

Author SHA1 Message Date
lllzebralll
900e4ae098 add block rotate 2022-11-19 23:05:33 +03:00
MihailRis
8a073e4e8a world-wide commit to ruin everything 2022-10-28 22:44:32 +03:00
MihailRis
191b88192b
Added chunks counter to debug info screen 2022-06-29 15:18:31 +03:00
MihailRis
e5fd0582d6
Fixed segfault on exit in case of chunk loaders are busy 2022-03-08 20:36:11 +03:00
MihailRis
b6c328fe1d
Added flight mode ('F' button) 2022-03-04 17:44:14 +03:00
MihailRis
4651ab776b
Reference counting for Chunk | changed ChunksLoader 2022-02-28 03:56:02 +03:00
MihailRis
bc9d29cf68
A lot of changes in almost all files 2022-02-28 02:30:15 +03:00
MihailRis
01c6c854e1
Optimized lighting, frustum culling, generator
- Extended CHUNK_H to 256
- Modified world generator for new world height
- Added simple 2d frustum culling
- Optimized sky lighting calculations
2021-09-17 19:15:14 +03:00
MihailRis
1a00a11917
All changes made for 10th part of tutorial
voxel_engine.cpp - changed structure, added character controls, physics
almost all files are modified (including shaders)
+ new source directory - physics
2021-08-04 01:45:04 +03:00
MihailRis
e1cdcf01e9
Add files via upload 2021-04-25 16:08:48 +03:00