REDxEYE
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1ffbeb8148
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Refactor mesh handling to use templated vertex structures for improved type safety and flexibility
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2025-04-13 17:14:28 +03:00 |
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MihailRis
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dff2f014f2
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update night lighting
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2024-12-27 08:34:29 +03:00 |
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MihailRis
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4ea4224452
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increase SKY_LIGHT_MUL
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2024-10-24 13:38:43 +03:00 |
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MihailRis
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4197746c69
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add entity shader
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2024-07-20 17:13:03 +03:00 |
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MihailRis
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8e159009eb
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refactor res/shaders
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2024-07-20 16:05:06 +03:00 |
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MihailRis
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3862dbda66
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contentpack remove feature WIP
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2024-02-29 23:47:07 +03:00 |
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MihailRis
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a60cc70246
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GLSL 'include' support
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2023-11-28 16:13:49 +03:00 |
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