MihailRis
7fe2a057c6
Fixed Windows build errors
2023-11-12 05:25:32 +03:00
MihailRis
63b5f4bc6b
Refactor and fixes
2023-11-12 02:44:02 +03:00
MihailRis
e48e41c99a
Added pause menu, new F3 debug panel, fogCurve setting
2023-11-11 15:35:27 +03:00
MihailRis
5c2ff83e7d
Added more keycodes to window/input
2023-11-09 23:50:13 +03:00
MihailRis
b0ccc5fd68
Removed GLFW references from player_control.cpp
2023-11-09 01:52:10 +03:00
MihailRis
82ee2e9d2f
Added missing files
2023-11-09 01:21:19 +03:00
MihailRis
1d9fc44482
Decreased GL,GLFW presence out of Window module
2023-11-09 01:19:44 +03:00
MihailRis
086f04af39
GLFW-related update & -lstdc++fs
2023-11-09 00:14:33 +03:00
MihailRis
8b322ea9eb
Added Chunks.resize method
2023-11-06 10:01:42 +03:00
MihailRis
754c5b80d0
voxels renderer rebuilt, WorldFiles fix
2023-11-02 13:23:52 +03:00
MihailRis
5954369744
Windows compile fixes
2023-10-24 09:56:56 +03:00
MihailRis
4f20abe7ea
Warning fixes, refactor
2023-09-19 23:25:17 +03:00
lllzebralll
f04bac6b43
добавленно частичное сглаживание
2022-12-01 20:37:30 +03:00
zebra
815aa90489
func name fix
2022-11-08 10:51:13 +03:00
MihailRis
8a073e4e8a
world-wide commit to ruin everything
2022-10-28 22:44:32 +03:00
MihailRis
f569378b88
Chunks render moved to ChunksLoader
2022-06-29 19:30:23 +03:00
MihailRis
88c1695903
Flipped UI, minor changes
...
Flipped UI, removed extra Batch2D, added comments and minor changes
2022-06-29 14:03:36 +03:00
MihailRis
1770acbfef
Audio module, simple text rendering
2022-03-20 23:48:21 +03:00
MihailRis
667eb6bab5
Added Events::finalize
2022-03-08 21:01:36 +03:00
MihailRis
1a00a11917
All changes made for 10th part of tutorial
...
voxel_engine.cpp - changed structure, added character controls, physics
almost all files are modified (including shaders)
+ new source directory - physics
2021-08-04 01:45:04 +03:00
MihailRis
e1cdcf01e9
Add files via upload
2021-04-25 16:08:48 +03:00