184 Commits

Author SHA1 Message Date
MihailRis
63b5f4bc6b Refactor and fixes 2023-11-12 02:44:02 +03:00
MihailRis
1d9fc44482 Decreased GL,GLFW presence out of Window module 2023-11-09 01:19:44 +03:00
MihailRis
6c79f3da18 2D graphics performance fix 2023-11-06 02:49:05 +03:00
MihailRis
26935473a3 Water render fix, minor refactor, README.md update 2023-11-06 00:48:03 +03:00
MihailRis
7730da0056 Project structure update 2023-11-05 22:30:52 +03:00
MihailRis
6ff76c1dad
Delete src/graphics/VoxelRenderer.cpp 2023-11-02 13:26:20 +03:00
MihailRis
76c2f96a8e
Delete src/graphics/VoxelRenderer.h 2023-11-02 13:26:11 +03:00
MihailRis
754c5b80d0
voxels renderer rebuilt, WorldFiles fix 2023-11-02 13:23:52 +03:00
MihailRis
4f20abe7ea
Warning fixes, refactor 2023-09-19 23:25:17 +03:00
lllzebralll
a1f9155498 ui update,many fixes 2022-12-08 01:03:12 +03:00
lllzebralll
f04bac6b43 добавленно частичное сглаживание 2022-12-01 20:37:30 +03:00
lllzebralll
900e4ae098 add block rotate 2022-11-19 23:05:33 +03:00
lllzebralll
d2416946d9 inventory 2022-11-19 02:21:15 +03:00
lllzebralll
b1e5a3c6fb many little fixes 2022-11-08 14:49:10 +03:00
MihailRis
8a073e4e8a world-wide commit to ruin everything 2022-10-28 22:44:32 +03:00
MihailRis
d3f29f8ace WorldRenderer and HudRenderer classes 2022-10-01 15:59:57 +03:00
MihailRis
d60f5c3679
Added Batch3D 2022-08-29 15:56:29 +03:00
lllzebralll
0711cb07f0 add blockSprite 2022-08-11 20:22:20 +03:00
lllzebralll
18266845a6 delete comment 2022-08-10 20:24:13 +03:00
lllzebralll
539c5f90bd add many feature, but have many draw bugs 2022-08-10 20:18:04 +03:00
MihailRis
9a92d7a20c
Erreur stupide 2022-07-18 02:47:50 +03:00
MihailRis
c0f5e5f4fc
Added 'style' font render argument 2022-07-16 00:31:04 +03:00
MihailRis
fa4538c124
font draw improvements 2022-07-15 16:54:35 +03:00
MihailRis
889b2a62b5
0 font page used instead of missing one 2022-07-15 16:40:12 +03:00
MihailRis
bdd3fbf7d4
Added 3 unicode pages for font, fixed UI, added Block.breakable
Added 1, 2, 3 and 4 unicode pages from Minecraft.
Font now uses std::wstring instead of std::string
Added Block.breakable field (the only unbreakable block is bedrock)
Bedrock is now selectable
2022-07-14 19:23:31 +03:00
MihailRis
f569378b88
Chunks render moved to ChunksLoader 2022-06-29 19:30:23 +03:00
MihailRis
81d246f3d0
Added text shadow, block indicator outline 2022-06-29 14:55:02 +03:00
MihailRis
88c1695903
Flipped UI, minor changes
Flipped UI, removed extra Batch2D, added comments and minor changes
2022-06-29 14:03:36 +03:00
MihailRis
1770acbfef
Audio module, simple text rendering 2022-03-20 23:48:21 +03:00
MihailRis
1dd9a72fb3
Fixed zoom, changed camera shaking parameters 2022-03-04 16:53:55 +03:00
MihailRis
2aba3e91db
'Assets', some refactor 2022-03-03 18:14:34 +03:00
MihailRis
bc9d29cf68
A lot of changes in almost all files 2022-02-28 02:30:15 +03:00
MihailRis
1a00a11917
All changes made for 10th part of tutorial
voxel_engine.cpp - changed structure, added character controls, physics
almost all files are modified (including shaders)
+ new source directory - physics
2021-08-04 01:45:04 +03:00
MihailRis
e1cdcf01e9
Add files via upload 2021-04-25 16:08:48 +03:00