25 Commits

Author SHA1 Message Date
MihailRis
6cd775c27d Refactor, world.bin file, BinaryWriter, BinaryReader 2023-11-16 19:32:44 +03:00
@clasher113
883dcbf168 Advancec Frustum Culling & fixes 2023-11-16 16:42:57 +02:00
MihailRis
91c06537eb Generator test mode setting 2023-11-15 00:06:28 +03:00
MihailRis
01eb264f44 EngineSettings: chunksLoadDistance, chunksPadding 2023-11-06 01:47:17 +03:00
MihailRis
e437cc99ce EngineSettings.chunksLoadSpeed; removed unused assets 2023-11-06 00:20:58 +03:00
MihailRis
7730da0056 Project structure update 2023-11-05 22:30:52 +03:00
MihailRis
0cf8382e95
New world format, fixes 2023-11-05 15:32:46 +03:00
MihailRis
754c5b80d0
voxels renderer rebuilt, WorldFiles fix 2023-11-02 13:23:52 +03:00
MihailRis
5954369744
Windows compile fixes 2023-10-24 09:56:56 +03:00
MihailRis
4f20abe7ea
Warning fixes, refactor 2023-09-19 23:25:17 +03:00
MihailRis
8a073e4e8a world-wide commit to ruin everything 2022-10-28 22:44:32 +03:00
MihailRis
1038a79b78
Added generation seed support 2022-07-01 02:31:30 +03:00
MihailRis
37dd882fdb
Small chunks render fix 2022-06-29 20:13:49 +03:00
MihailRis
f569378b88
Chunks render moved to ChunksLoader 2022-06-29 19:30:23 +03:00
MihailRis
191b88192b
Added chunks counter to debug info screen 2022-06-29 15:18:31 +03:00
MihailRis
8a3287d9b4
Updates in #include <mingw.thread.h> 2022-03-12 23:23:08 +03:00
MihailRis
d2024e5257
Fixed Windows MinGW building 2022-03-12 23:14:45 +03:00
MihailRis
32878de5f3
Small render fixes 2022-03-12 00:50:46 +03:00
MihailRis
4661ace697
Removed one loader limit for first 4 chunks loading 2022-03-07 01:35:59 +03:00
MihailRis
aa08a0bc6b
Chunk is invisible until being surrounded by chunks in every direction 2022-03-06 22:19:44 +03:00
MihailRis
551d4cac85
Automatic number of loaders selecting 2022-03-06 03:24:05 +03:00
MihailRis
f0a74dd821
More efficient chunk loaders handling 2022-03-06 03:15:50 +03:00
MihailRis
35f8ebe79c
Fixed first chunks lighting concurrency problem 2022-03-06 03:01:08 +03:00
MihailRis
30c2d9889e
Fixed lighting artifacts, improved chunks loading speed
- No more dark lines while loading chunks
- Less lighting recalculations
- Less chunks mesh rebuilding
2022-03-06 01:20:51 +03:00
MihailRis
bc9d29cf68
A lot of changes in almost all files 2022-02-28 02:30:15 +03:00