11 Commits

Author SHA1 Message Date
MihailRis
191b88192b
Added chunks counter to debug info screen 2022-06-29 15:18:31 +03:00
MihailRis
8a3287d9b4
Updates in #include <mingw.thread.h> 2022-03-12 23:23:08 +03:00
MihailRis
d2024e5257
Fixed Windows MinGW building 2022-03-12 23:14:45 +03:00
MihailRis
32878de5f3
Small render fixes 2022-03-12 00:50:46 +03:00
MihailRis
4661ace697
Removed one loader limit for first 4 chunks loading 2022-03-07 01:35:59 +03:00
MihailRis
aa08a0bc6b
Chunk is invisible until being surrounded by chunks in every direction 2022-03-06 22:19:44 +03:00
MihailRis
551d4cac85
Automatic number of loaders selecting 2022-03-06 03:24:05 +03:00
MihailRis
f0a74dd821
More efficient chunk loaders handling 2022-03-06 03:15:50 +03:00
MihailRis
35f8ebe79c
Fixed first chunks lighting concurrency problem 2022-03-06 03:01:08 +03:00
MihailRis
30c2d9889e
Fixed lighting artifacts, improved chunks loading speed
- No more dark lines while loading chunks
- Less lighting recalculations
- Less chunks mesh rebuilding
2022-03-06 01:20:51 +03:00
MihailRis
bc9d29cf68
A lot of changes in almost all files 2022-02-28 02:30:15 +03:00