MihailRis
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191b88192b
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Added chunks counter to debug info screen
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2022-06-29 15:18:31 +03:00 |
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MihailRis
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8a3287d9b4
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Updates in #include <mingw.thread.h>
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2022-03-12 23:23:08 +03:00 |
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MihailRis
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d2024e5257
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Fixed Windows MinGW building
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2022-03-12 23:14:45 +03:00 |
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MihailRis
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32878de5f3
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Small render fixes
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2022-03-12 00:50:46 +03:00 |
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MihailRis
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4661ace697
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Removed one loader limit for first 4 chunks loading
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2022-03-07 01:35:59 +03:00 |
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MihailRis
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aa08a0bc6b
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Chunk is invisible until being surrounded by chunks in every direction
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2022-03-06 22:19:44 +03:00 |
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MihailRis
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551d4cac85
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Automatic number of loaders selecting
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2022-03-06 03:24:05 +03:00 |
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MihailRis
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f0a74dd821
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More efficient chunk loaders handling
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2022-03-06 03:15:50 +03:00 |
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MihailRis
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35f8ebe79c
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Fixed first chunks lighting concurrency problem
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2022-03-06 03:01:08 +03:00 |
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MihailRis
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30c2d9889e
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Fixed lighting artifacts, improved chunks loading speed
- No more dark lines while loading chunks
- Less lighting recalculations
- Less chunks mesh rebuilding
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2022-03-06 01:20:51 +03:00 |
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MihailRis
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bc9d29cf68
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A lot of changes in almost all files
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2022-02-28 02:30:15 +03:00 |
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