12 Commits

Author SHA1 Message Date
MihailRis
0bd901d1a6 feat: deferred shading (day 2) 2025-07-08 23:56:22 +03:00
MihailRis
7a98f0c411 fix entities shading 2025-07-07 19:43:18 +03:00
MihailRis
559322f70a improve torchlight 2025-07-07 00:25:12 +03:00
MihailRis
44f7051a94 fix a_distance 2025-05-12 07:04:08 +03:00
MihailRis
30a0b81680 refactor shaders 2025-05-09 23:51:34 +03:00
MihailRis
fc46b7c434 initial commit 2025-05-07 20:42:50 +03:00
REDxEYE
0e73f65331 Cleanup 2025-04-13 17:14:34 +03:00
REDxEYE
1ffbeb8148 Refactor mesh handling to use templated vertex structures for improved type safety and flexibility 2025-04-13 17:14:28 +03:00
MihailRis
e6ea4fe37e add fog_curve parameter & update shaders 2025-02-26 04:49:45 +03:00
MihailRis
fe503d1192 add weather intensity (WIP) 2025-02-26 02:24:16 +03:00
MihailRis
0c4cdeaa87 add entities renderer tint support 2024-07-20 19:35:43 +03:00
MihailRis
4197746c69 add entity shader 2024-07-20 17:13:03 +03:00