16 Commits

Author SHA1 Message Date
MihailRis
02a91e0b72 add 'advanced' post-effect load configuration 2025-06-13 23:28:16 +03:00
MihailRis
9cc59c8848 refactor shadows.glsl 2025-06-11 19:44:33 +03:00
MihailRis
1a3fb9f5b3 fix night shadows 2025-06-11 00:51:42 +03:00
MihailRis
11283f9a33 cleanup 2025-06-10 22:50:04 +03:00
MihailRis
ed5efd9c3a improve shadows 2025-05-21 21:41:01 +03:00
MihailRis
9e05f6dbb6 simple cascade shadows test 2025-05-12 00:25:39 +03:00
MihailRis
ad0396b31e improve shadow map stability 2025-05-11 20:55:35 +03:00
MihailRis
e158b384fa feat: shadows in fast pipeline & improve lights mix 2025-05-10 14:12:52 +03:00
MihailRis
30a0b81680 refactor shaders 2025-05-09 23:51:34 +03:00
REDxEYE
1ffbeb8148 Refactor mesh handling to use templated vertex structures for improved type safety and flexibility 2025-04-13 17:14:28 +03:00
MihailRis
dff2f014f2 update night lighting 2024-12-27 08:34:29 +03:00
MihailRis
4ea4224452 increase SKY_LIGHT_MUL 2024-10-24 13:38:43 +03:00
MihailRis
4197746c69 add entity shader 2024-07-20 17:13:03 +03:00
MihailRis
8e159009eb refactor res/shaders 2024-07-20 16:05:06 +03:00
MihailRis
3862dbda66 contentpack remove feature WIP 2024-02-29 23:47:07 +03:00
MihailRis
a60cc70246 GLSL 'include' support 2023-11-28 16:13:49 +03:00