lua environmnents-related update
This commit is contained in:
parent
9ad371862c
commit
fce77bc896
@ -1,3 +1,4 @@
|
||||
<inventory color="#00000080">
|
||||
<inventory color="#00000080" size="400,100">
|
||||
<slots-grid cols="4" count="40"/>
|
||||
<button coord="300,10">Test</button>
|
||||
</inventory>
|
||||
|
||||
@ -0,0 +1,3 @@
|
||||
-- use for engine development tests
|
||||
-- must be empty in release
|
||||
-- must not be modified by content-packs
|
||||
@ -66,6 +66,8 @@ void AssetsLoader::addDefaults(AssetsLoader& loader, bool world) {
|
||||
loader.add(ASSET_TEXTURE, TEXTURES_FOLDER"/misc/sun.png", "misc/sun");
|
||||
|
||||
for (fs::path& file : loader.getPaths()->listdir(LAYOUTS_FOLDER)) {
|
||||
if (file.extension().u8string() != ".xml")
|
||||
continue;
|
||||
std::string packName = file.parent_path().parent_path().filename();
|
||||
if (packName == "res") {
|
||||
packName = "core";
|
||||
|
||||
@ -10,8 +10,9 @@
|
||||
UiDocument::UiDocument(
|
||||
std::string namesp,
|
||||
uidocscript script,
|
||||
std::shared_ptr<gui::UINode> root
|
||||
) : namesp(namesp), script(script), root(root) {
|
||||
std::shared_ptr<gui::UINode> root,
|
||||
int env
|
||||
) : namesp(namesp), script(script), root(root), env(env) {
|
||||
collect(map, root);
|
||||
}
|
||||
|
||||
@ -53,7 +54,7 @@ std::unique_ptr<UiDocument> UiDocument::read(std::string namesp, fs::path file)
|
||||
uidocscript script {};
|
||||
auto scriptFile = fs::path(file.u8string()+".lua");
|
||||
if (fs::is_regular_file(scriptFile)) {
|
||||
scripting::load_layout_script(scriptFile, script);
|
||||
scripting::load_layout_script(env->getId(), scriptFile, script);
|
||||
}
|
||||
return std::make_unique<UiDocument>(namesp, script, view);
|
||||
return std::make_unique<UiDocument>(namesp, script, view, env.release()->getId());
|
||||
}
|
||||
|
||||
@ -25,8 +25,13 @@ class UiDocument {
|
||||
uidocscript script;
|
||||
uinodes_map map;
|
||||
std::shared_ptr<gui::UINode> root;
|
||||
int env;
|
||||
public:
|
||||
UiDocument(std::string namesp, uidocscript script, std::shared_ptr<gui::UINode> root);
|
||||
UiDocument(
|
||||
std::string namesp,
|
||||
uidocscript script,
|
||||
std::shared_ptr<gui::UINode> root,
|
||||
int env);
|
||||
|
||||
const uinodes_map& getMap() const;
|
||||
const std::string& getNamespace() const;
|
||||
|
||||
@ -117,7 +117,11 @@ static std::shared_ptr<UINode> readButton(UiXmlReader& reader, xml::xmlelement e
|
||||
_readPanel(reader, element, *button);
|
||||
|
||||
if (element->has("onclick")) {
|
||||
auto callback = scripting::create_runnable("<onclick>", element->attr("onclick").getText(), reader.getEnvironment());
|
||||
auto callback = scripting::create_runnable(
|
||||
reader.getEnvironment().getId(),
|
||||
"<onclick>",
|
||||
element->attr("onclick").getText()
|
||||
);
|
||||
button->listenAction([callback](GUI*) {
|
||||
callback();
|
||||
});
|
||||
@ -137,6 +141,7 @@ static std::shared_ptr<UINode> readTextBox(UiXmlReader& reader, xml::xmlelement
|
||||
|
||||
if (element->has("consumer")) {
|
||||
auto consumer = scripting::create_wstring_consumer(
|
||||
reader.getEnvironment().getId(),
|
||||
element->attr("consumer").getText(),
|
||||
reader.getFilename()
|
||||
);
|
||||
|
||||
@ -25,8 +25,12 @@ lua::LuaState::LuaState() {
|
||||
|
||||
createFuncs();
|
||||
|
||||
lua_getglobal(L, "_G");
|
||||
lua_setglobal(L, ":G");
|
||||
lua_pushvalue(L, LUA_GLOBALSINDEX);
|
||||
setglobal(envName(0));
|
||||
}
|
||||
|
||||
const std::string lua::LuaState::envName(int env) const {
|
||||
return "_ENV"+util::mangleid(env);
|
||||
}
|
||||
|
||||
lua::LuaState::~LuaState() {
|
||||
@ -109,10 +113,13 @@ void lua::LuaState::createFuncs() {
|
||||
addfunc("set_block_user_bits", l_set_block_user_bits);
|
||||
}
|
||||
|
||||
void lua::LuaState::loadbuffer(const std::string& src, const std::string& file) {
|
||||
void lua::LuaState::loadbuffer(int env, const std::string& src, const std::string& file) {
|
||||
if (luaL_loadbuffer(L, src.c_str(), src.length(), file.c_str())) {
|
||||
throw lua::luaerror(lua_tostring(L, -1));
|
||||
}
|
||||
if (env && getglobal(envName(env))) {
|
||||
lua_setfenv(L, -2);
|
||||
}
|
||||
}
|
||||
|
||||
int lua::LuaState::call(int argc) {
|
||||
@ -130,14 +137,14 @@ int lua::LuaState::callNoThrow(int argc) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lua::LuaState::eval(const std::string& src, const std::string& file) {
|
||||
int lua::LuaState::eval(int env, const std::string& src, const std::string& file) {
|
||||
auto srcText = "return ("+src+")";
|
||||
loadbuffer(srcText, file);
|
||||
loadbuffer(env, srcText, file);
|
||||
return call(0);
|
||||
}
|
||||
|
||||
int lua::LuaState::execute(const std::string& src, const std::string& file) {
|
||||
loadbuffer(src, file);
|
||||
int lua::LuaState::execute(int env, const std::string& src, const std::string& file) {
|
||||
loadbuffer(env, src, file);
|
||||
return callNoThrow(0);
|
||||
}
|
||||
|
||||
@ -186,49 +193,24 @@ const std::string lua::LuaState::storeAnonymous() {
|
||||
return funcName;
|
||||
}
|
||||
|
||||
void lua::LuaState::initEnvironment() {
|
||||
lua_getglobal(L, "_G");
|
||||
lua_setfield(L, -1, ":G");
|
||||
}
|
||||
|
||||
int lua::LuaState::createEnvironment() {
|
||||
int id = nextEnvironment++;
|
||||
// globals table
|
||||
lua_createtable(L, 0, 1);
|
||||
|
||||
// metatable
|
||||
lua_createtable(L, 0, 1);
|
||||
|
||||
if (currentEnvironment != 0) {
|
||||
setEnvironment(0);
|
||||
}
|
||||
lua_pushvalue(L, LUA_GLOBALSINDEX);
|
||||
lua_setfield(L, -2, "__index");
|
||||
lua_setmetatable(L, -2);
|
||||
|
||||
lua_createtable(L, 0, 0);
|
||||
initEnvironment();
|
||||
setglobal("_N"+util::mangleid(id));
|
||||
|
||||
setEnvironment(id);
|
||||
setglobal(envName(id));
|
||||
return id;
|
||||
}
|
||||
|
||||
|
||||
void lua::LuaState::removeEnvironment(int id) {
|
||||
if (currentEnvironment == id) {
|
||||
setEnvironment(0);
|
||||
}
|
||||
lua_pushnil(L);
|
||||
setglobal("_N"+util::mangleid(id));
|
||||
}
|
||||
|
||||
int lua::LuaState::getEnvironment() const {
|
||||
return currentEnvironment;
|
||||
}
|
||||
|
||||
void lua::LuaState::setEnvironment(int id) {
|
||||
if (id == 0) {
|
||||
getglobal(":G");
|
||||
lua_setfenv(L, -1);
|
||||
} else {
|
||||
getglobal(":G");
|
||||
lua_getfield(L, -1, ("_N"+util::mangleid(id)).c_str());
|
||||
if (lua_isnil(L, -1)) {
|
||||
lua_pop(L, -1);
|
||||
throw luaerror("environment "+std::to_string(id)+" was not found");
|
||||
}
|
||||
lua_setfenv(L, -1);
|
||||
}
|
||||
setglobal(envName(id));
|
||||
}
|
||||
|
||||
@ -17,7 +17,6 @@ namespace lua {
|
||||
class LuaState {
|
||||
lua_State* L;
|
||||
int nextEnvironment = 1;
|
||||
int currentEnvironment = 0;
|
||||
|
||||
void logError(const std::string& text);
|
||||
void initEnvironment();
|
||||
@ -25,7 +24,8 @@ namespace lua {
|
||||
LuaState();
|
||||
~LuaState();
|
||||
|
||||
void loadbuffer(const std::string& src, const std::string& file);
|
||||
const std::string envName(int env) const;
|
||||
void loadbuffer(int env, const std::string& src, const std::string& file);
|
||||
int gettop() const;
|
||||
int pushivec3(luaint x, luaint y, luaint z);
|
||||
int pushinteger(luaint x);
|
||||
@ -35,8 +35,8 @@ namespace lua {
|
||||
luaint tointeger(int index);
|
||||
int call(int argc);
|
||||
int callNoThrow(int argc);
|
||||
int execute(const std::string& src, const std::string& file="<string>");
|
||||
int eval(const std::string& src, const std::string& file="<eval>");
|
||||
int execute(int env, const std::string& src, const std::string& file="<string>");
|
||||
int eval(int env, const std::string& src, const std::string& file="<eval>");
|
||||
void openlib(const std::string& name, const luaL_Reg* libfuncs, int nup);
|
||||
void addfunc(const std::string& name, lua_CFunction func);
|
||||
bool getglobal(const std::string& name);
|
||||
@ -47,9 +47,6 @@ namespace lua {
|
||||
void createFuncs();
|
||||
int createEnvironment();
|
||||
void removeEnvironment(int id);
|
||||
int getEnvironment() const;
|
||||
void setEnvironment(int id);
|
||||
|
||||
const std::string storeAnonymous();
|
||||
};
|
||||
}
|
||||
|
||||
@ -47,7 +47,7 @@ void load_script(fs::path name) {
|
||||
fs::path file = paths->getResources()/fs::path("scripts")/name;
|
||||
|
||||
std::string src = files::read_string(file);
|
||||
state->execute(src, file.u8string());
|
||||
state->execute(0, src, file.u8string());
|
||||
}
|
||||
|
||||
void scripting::initialize(Engine* engine) {
|
||||
@ -58,35 +58,23 @@ void scripting::initialize(Engine* engine) {
|
||||
load_script(fs::path("stdlib.lua"));
|
||||
}
|
||||
|
||||
// todo: luaL state check
|
||||
runnable scripting::create_runnable(
|
||||
int env,
|
||||
const std::string& file,
|
||||
const std::string& src
|
||||
) {
|
||||
return [=](){
|
||||
state->execute(src, file);
|
||||
};
|
||||
}
|
||||
|
||||
runnable scripting::create_runnable(
|
||||
const std::string& file,
|
||||
const std::string& src,
|
||||
const Environment& env
|
||||
) {
|
||||
return [=](){
|
||||
int previous = state->getEnvironment();
|
||||
state->setEnvironment(env.getId());
|
||||
state->execute(src, file);
|
||||
state->setEnvironment(previous);
|
||||
state->execute(env, src, file);
|
||||
};
|
||||
}
|
||||
|
||||
wstringconsumer scripting::create_wstring_consumer(
|
||||
int env,
|
||||
const std::string& src,
|
||||
const std::string& file
|
||||
) {
|
||||
try {
|
||||
if (state->eval(src, file) == 0)
|
||||
if (state->eval(env, src, file) == 0)
|
||||
return [](const std::wstring& _) {};
|
||||
} catch (const lua::luaerror& err) {
|
||||
std::cerr << err.what() << std::endl;
|
||||
@ -220,7 +208,7 @@ bool scripting::on_item_break_block(Player* player, const ItemDef* item, int x,
|
||||
void scripting::load_block_script(std::string prefix, fs::path file, block_funcs_set& funcsset) {
|
||||
std::string src = files::read_string(file);
|
||||
std::cout << "loading script " << file.u8string() << std::endl;
|
||||
state->execute(src, file.u8string());
|
||||
state->execute(0, src, file.u8string());
|
||||
|
||||
funcsset.init=state->rename("init", prefix+".init");
|
||||
funcsset.update=state->rename("on_update", prefix+".update");
|
||||
@ -234,7 +222,7 @@ void scripting::load_block_script(std::string prefix, fs::path file, block_funcs
|
||||
void scripting::load_item_script(std::string prefix, fs::path file, item_funcs_set& funcsset) {
|
||||
std::string src = files::read_string(file);
|
||||
std::cout << "loading script " << file.u8string() << std::endl;
|
||||
state->execute(src, file.u8string());
|
||||
state->execute(0, src, file.u8string());
|
||||
funcsset.init=state->rename("init", prefix+".init");
|
||||
funcsset.on_use_on_block=state->rename("on_use_on_block", prefix+".useon");
|
||||
funcsset.on_block_break_by=state->rename("on_block_break_by", prefix+".blockbreakby");
|
||||
@ -244,7 +232,7 @@ void scripting::load_world_script(std::string prefix, fs::path file) {
|
||||
std::string src = files::read_string(file);
|
||||
std::cout << "loading script " << file.u8string() << std::endl;
|
||||
|
||||
state->loadbuffer(src, file.u8string());
|
||||
state->loadbuffer(0, src, file.u8string());
|
||||
state->callNoThrow(0);
|
||||
|
||||
state->rename("init", prefix+".init");
|
||||
@ -253,12 +241,12 @@ void scripting::load_world_script(std::string prefix, fs::path file) {
|
||||
state->rename("on_world_quit", prefix+".worldquit");
|
||||
}
|
||||
|
||||
void scripting::load_layout_script(fs::path file, uidocscript& script) {
|
||||
void scripting::load_layout_script(int env, fs::path file, uidocscript& script) {
|
||||
std::string src = files::read_string(file);
|
||||
std::cout << "loading script " << file.u8string() << std::endl;
|
||||
|
||||
script.environment = state->createEnvironment();
|
||||
state->loadbuffer(src, file.u8string());
|
||||
script.environment = env;
|
||||
state->loadbuffer(env, src, file.u8string());
|
||||
state->callNoThrow(0);
|
||||
script.onopen = state->hasglobal("on_open");
|
||||
script.onclose = state->hasglobal("on_close");
|
||||
|
||||
@ -38,17 +38,13 @@ namespace scripting {
|
||||
void initialize(Engine* engine);
|
||||
|
||||
runnable create_runnable(
|
||||
int env,
|
||||
const std::string& filename,
|
||||
const std::string& source
|
||||
);
|
||||
|
||||
runnable create_runnable(
|
||||
const std::string& filename,
|
||||
const std::string& source,
|
||||
const Environment& env
|
||||
);
|
||||
|
||||
wstringconsumer create_wstring_consumer(
|
||||
int env,
|
||||
const std::string& src,
|
||||
const std::string& file="<string>"
|
||||
);
|
||||
@ -69,6 +65,6 @@ namespace scripting {
|
||||
void load_block_script(std::string prefix, fs::path file, block_funcs_set& funcsset);
|
||||
void load_item_script(std::string prefix, fs::path file, item_funcs_set& funcsset);
|
||||
void load_world_script(std::string prefix, fs::path file);
|
||||
void load_layout_script(fs::path file, uidocscript& script);
|
||||
void load_layout_script(int env, fs::path file, uidocscript& script);
|
||||
void close();
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user