Merge pull request #633 from Xertis/dev
Make Nagle's algorithm configurable
This commit is contained in:
commit
fbba0e1415
@ -93,6 +93,12 @@ socket:is_connected() --> bool
|
|||||||
|
|
||||||
-- Возвращает адрес и порт соединения.
|
-- Возвращает адрес и порт соединения.
|
||||||
socket:get_address() --> str, int
|
socket:get_address() --> str, int
|
||||||
|
|
||||||
|
-- Возвращает состояние NoDelay
|
||||||
|
socket:is_nodelay() --> bool
|
||||||
|
|
||||||
|
-- Устанавливает состояние NoDelay
|
||||||
|
socket:set_nodelay(state: bool)
|
||||||
```
|
```
|
||||||
|
|
||||||
```lua
|
```lua
|
||||||
|
|||||||
@ -44,6 +44,8 @@ local Socket = {__index={
|
|||||||
is_alive=function(self) return network.__is_alive(self.id) end,
|
is_alive=function(self) return network.__is_alive(self.id) end,
|
||||||
is_connected=function(self) return network.__is_connected(self.id) end,
|
is_connected=function(self) return network.__is_connected(self.id) end,
|
||||||
get_address=function(self) return network.__get_address(self.id) end,
|
get_address=function(self) return network.__get_address(self.id) end,
|
||||||
|
set_nodelay=function(self, nodelay) return network.__set_nodelay(self.id, nodelay or false) end,
|
||||||
|
is_nodelay=function(self) return network.__is_nodelay(self.id) end,
|
||||||
}}
|
}}
|
||||||
|
|
||||||
local WriteableSocket = {__index={
|
local WriteableSocket = {__index={
|
||||||
|
|||||||
@ -402,6 +402,28 @@ static int l_get_total_download(lua::State* L, network::Network& network) {
|
|||||||
return lua::pushinteger(L, network.getTotalDownload());
|
return lua::pushinteger(L, network.getTotalDownload());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static int l_set_nodelay(lua::State* L, network::Network& network) {
|
||||||
|
u64id_t id = lua::tointeger(L, 1);
|
||||||
|
bool noDelay = lua::toboolean(L, 2);
|
||||||
|
if (auto connection = network.getConnection(id)) {
|
||||||
|
if (connection->getTransportType() == network::TransportType::TCP) {
|
||||||
|
dynamic_cast<network::TcpConnection*>(connection)->setNoDelay(noDelay);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int l_is_nodelay(lua::State* L, network::Network& network) {
|
||||||
|
u64id_t id = lua::tointeger(L, 1);
|
||||||
|
if (auto connection = network.getConnection(id)) {
|
||||||
|
if (connection->getTransportType() == network::TransportType::TCP) {
|
||||||
|
bool noDelay = dynamic_cast<network::TcpConnection*>(connection)->isNoDelay();
|
||||||
|
return lua::pushboolean(L, noDelay);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return lua::pushboolean(L, false);
|
||||||
|
}
|
||||||
|
|
||||||
static int l_pull_events(lua::State* L, network::Network& network) {
|
static int l_pull_events(lua::State* L, network::Network& network) {
|
||||||
std::vector<NetworkEvent> local_queue;
|
std::vector<NetworkEvent> local_queue;
|
||||||
{
|
{
|
||||||
@ -517,5 +539,7 @@ const luaL_Reg networklib[] = {
|
|||||||
{"__get_address", wrap<l_get_address>},
|
{"__get_address", wrap<l_get_address>},
|
||||||
{"__is_serveropen", wrap<l_is_serveropen>},
|
{"__is_serveropen", wrap<l_is_serveropen>},
|
||||||
{"__get_serverport", wrap<l_get_serverport>},
|
{"__get_serverport", wrap<l_get_serverport>},
|
||||||
|
{"__set_nodelay", wrap<l_set_nodelay>},
|
||||||
|
{"__is_nodelay", wrap<l_is_nodelay>},
|
||||||
{NULL, NULL}
|
{NULL, NULL}
|
||||||
};
|
};
|
||||||
|
|||||||
@ -355,6 +355,22 @@ public:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void setNoDelay(bool noDelay) override {
|
||||||
|
int opt = noDelay ? 1 : 0;
|
||||||
|
if (setsockopt(descriptor, IPPROTO_TCP, TCP_NODELAY, (char*)&opt, sizeof(opt)) < 0) {
|
||||||
|
throw handle_socket_error("setsockopt(TCP_NODELAY) failed");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool isNoDelay() const override {
|
||||||
|
int opt = 0;
|
||||||
|
socklen_t len = sizeof(opt);
|
||||||
|
if (getsockopt(descriptor, IPPROTO_TCP, TCP_NODELAY, (char*)&opt, &len) < 0) {
|
||||||
|
throw handle_socket_error("getsockopt(TCP_NODELAY) failed");
|
||||||
|
}
|
||||||
|
return opt != 0;
|
||||||
|
}
|
||||||
|
|
||||||
void startListen() {
|
void startListen() {
|
||||||
while (state == ConnectionState::CONNECTED) {
|
while (state == ConnectionState::CONNECTED) {
|
||||||
int size = recvsocket(descriptor, buffer.data(), buffer.size());
|
int size = recvsocket(descriptor, buffer.data(), buffer.size());
|
||||||
|
|||||||
@ -77,6 +77,8 @@ namespace network {
|
|||||||
virtual void connect(runnable callback) = 0;
|
virtual void connect(runnable callback) = 0;
|
||||||
virtual int recv(char* buffer, size_t length) = 0;
|
virtual int recv(char* buffer, size_t length) = 0;
|
||||||
virtual int available() = 0;
|
virtual int available() = 0;
|
||||||
|
virtual void setNoDelay(bool noDelay) = 0;
|
||||||
|
[[nodiscard]] virtual bool isNoDelay() const = 0;
|
||||||
|
|
||||||
[[nodiscard]] TransportType getTransportType() const noexcept override {
|
[[nodiscard]] TransportType getTransportType() const noexcept override {
|
||||||
return TransportType::TCP;
|
return TransportType::TCP;
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user