PacksManager added to engine
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3655464b6f
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@ -113,21 +113,6 @@ void ContentPack::scanFolder(
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}
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}
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void ContentPack::scan(
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fs::path rootfolder,
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EnginePaths* paths,
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std::vector<ContentPack>& packs
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) {
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scanFolder(paths->getResources()/fs::path("content"), packs);
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scanFolder(paths->getUserfiles()/fs::path("content"), packs);
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scanFolder(rootfolder, packs);
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}
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void ContentPack::scan(EnginePaths* paths,
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std::vector<ContentPack>& packs) {
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scan(paths->getWorldFolder()/fs::path("content"), paths, packs);
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}
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std::vector<std::string> ContentPack::worldPacksList(fs::path folder) {
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fs::path listfile = folder / fs::path("packs.list");
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if (!fs::is_regular_file(listfile)) {
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@ -154,20 +139,6 @@ fs::path ContentPack::findPack(const EnginePaths* paths, fs::path worldDir, std:
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return folder;
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}
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void ContentPack::readPacks(const EnginePaths* paths,
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std::vector<ContentPack>& packs,
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const std::vector<std::string>& packnames,
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fs::path worldDir) {
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for (const auto& name : packnames) {
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fs::path packfolder = ContentPack::findPack(paths, worldDir, name);
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if (!fs::is_directory(packfolder)) {
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throw contentpack_error(name, packfolder,
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"could not to find pack '"+name+"'");
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}
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packs.push_back(ContentPack::read(packfolder));
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}
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}
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ContentPackRuntime::ContentPackRuntime(
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ContentPack info,
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std::unique_ptr<scripting::Environment> env
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@ -63,16 +63,6 @@ struct ContentPack {
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fs::path folder,
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std::vector<ContentPack>& packs
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);
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static void scan(
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fs::path folder,
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EnginePaths* paths,
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std::vector<ContentPack>& packs
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);
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static void scan(
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EnginePaths* paths,
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std::vector<ContentPack>& packs
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);
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static std::vector<std::string> worldPacksList(fs::path folder);
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@ -81,13 +71,6 @@ struct ContentPack {
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fs::path worldDir,
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std::string name
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);
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static void readPacks(
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const EnginePaths* paths,
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std::vector<ContentPack>& packs,
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const std::vector<std::string>& names,
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fs::path worldDir
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);
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};
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struct ContentPackStats {
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@ -24,7 +24,7 @@ void PacksManager::scan() {
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}
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}
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std::vector<std::string> PacksManager::getAllNames() {
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std::vector<std::string> PacksManager::getAllNames() const {
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std::vector<std::string> names;
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for (auto& entry : packs) {
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names.push_back(entry.first);
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@ -32,8 +32,20 @@ std::vector<std::string> PacksManager::getAllNames() {
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return names;
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}
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static contentpack_error on_circular_dependency(std::queue<ContentPack*>& queue) {
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ContentPack* lastPack = queue.back();
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std::vector<ContentPack> PacksManager::getAll(const std::vector<std::string>& names) const {
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std::vector<ContentPack> packsList;
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for (auto& name : names) {
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auto found = packs.find(name);
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if (found == packs.end()) {
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throw contentpack_error(name, fs::path(""), "pack not found");
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}
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packsList.push_back(found->second);
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}
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return packsList;
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}
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static contentpack_error on_circular_dependency(std::queue<const ContentPack*>& queue) {
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const ContentPack* lastPack = queue.back();
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// circular dependency
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std::stringstream ss;
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ss << "circular dependency: " << lastPack->id;
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@ -55,11 +67,11 @@ static contentpack_error on_circular_dependency(std::queue<ContentPack*>& queue)
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/// @return true if all dependencies are already added or not found (optional/weak)
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/// @throws contentpack_error if required dependency is not found
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static bool resolve_dependencies (
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ContentPack* pack,
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std::unordered_map<std::string, ContentPack>& packs,
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const ContentPack* pack,
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const std::unordered_map<std::string, ContentPack>& packs,
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std::vector<std::string>& allNames,
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std::vector<std::string>& added,
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std::queue<ContentPack*>& queue,
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std::queue<const ContentPack*>& queue,
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bool resolveWeaks
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) {
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bool satisfied = true;
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@ -91,11 +103,11 @@ static bool resolve_dependencies (
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return satisfied;
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}
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std::vector<std::string> PacksManager::assembly(const std::vector<std::string>& names) {
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std::vector<std::string> PacksManager::assembly(const std::vector<std::string>& names) const {
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std::vector<std::string> allNames = names;
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std::vector<std::string> added;
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std::queue<ContentPack*> queue;
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std::queue<ContentPack*> queue2;
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std::queue<const ContentPack*> queue;
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std::queue<const ContentPack*> queue2;
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for (auto& name : names) {
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auto found = packs.find(name);
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@ -23,14 +23,19 @@ public:
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void scan();
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/// @brief Get all found packs
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std::vector<std::string> getAllNames();
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std::vector<std::string> getAllNames() const;
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/// @brief Get packs by names (id)
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/// @param names pack names
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/// @throws contentpack_error if pack not found
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std::vector<ContentPack> getAll(const std::vector<std::string>& names) const;
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/// @brief Resolve all dependencies and fix packs order
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/// @param names required packs (method can add extra packs)
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/// @return resulting ordered vector of pack names
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/// @throws contentpack_error if required dependency not found or
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/// circular dependency detected
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std::vector<std::string> assembly(const std::vector<std::string>& names);
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std::vector<std::string> assembly(const std::vector<std::string>& names) const;
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};
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#endif // CONTENT_PACKS_MANAGER_H_
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@ -11,6 +11,7 @@
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#include "content/Content.h"
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#include "content/ContentLoader.h"
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#include "content/ContentPack.h"
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#include "content/PacksManager.h"
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#include "core_defs.h"
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#include "files/engine_paths.h"
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#include "files/files.h"
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@ -27,6 +28,7 @@
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#include "graphics/ui/elements/containers.h"
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#include "logic/scripting/scripting.h"
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#include "util/platform.h"
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#include "util/listutil.h"
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#include "voxels/DefaultWorldGenerator.h"
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#include "voxels/FlatWorldGenerator.h"
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#include "window/Camera.h"
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@ -227,6 +229,22 @@ void Engine::loadContent() {
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corecontent::setup(&contentBuilder);
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paths->setContentPacks(&contentPacks);
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std::vector<std::string> names;
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for (auto& pack : contentPacks) {
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names.push_back(pack.id);
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}
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// ---------------------------------------------
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PacksManager manager;
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manager.setSources({
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paths->getWorldFolder()/fs::path("content"),
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paths->getUserfiles()/fs::path("content"),
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paths->getResources()/fs::path("content")
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});
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manager.scan();
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auto allnames = manager.getAllNames();
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// ---------------------------------------------
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std::vector<fs::path> resRoots;
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std::vector<ContentPack> srcPacks = contentPacks;
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contentPacks.clear();
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@ -281,15 +299,28 @@ void Engine::loadContent() {
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void Engine::loadWorldContent(const fs::path& folder) {
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contentPacks.clear();
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auto packNames = ContentPack::worldPacksList(folder);
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ContentPack::readPacks(paths, contentPacks, packNames, folder);
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PacksManager manager;
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manager.setSources({
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folder/fs::path("content"),
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paths->getUserfiles()/fs::path("content"),
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paths->getResources()/fs::path("content")
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});
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manager.scan();
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contentPacks = manager.getAll(manager.assembly(packNames));
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paths->setWorldFolder(folder);
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loadContent();
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}
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void Engine::loadAllPacks() {
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auto resdir = paths->getResources();
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contentPacks.clear();
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ContentPack::scan(paths, contentPacks);
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PacksManager manager;
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manager.setSources({
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paths->getWorldFolder()/fs::path("content"),
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paths->getUserfiles()/fs::path("content"),
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paths->getResources()/fs::path("content")
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});
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manager.scan();
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auto allnames = manager.getAllNames();
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contentPacks = manager.getAll(manager.assembly(allnames));
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}
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double Engine::getDelta() const {
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@ -3,6 +3,7 @@
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#include "../../engine.h"
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#include "../../files/WorldFiles.h"
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#include "../../content/PacksManager.h"
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#include "../../graphics/ui/elements/containers.h"
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#include "../../graphics/ui/elements/controls.h"
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#include "../../graphics/ui/gui_util.h"
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@ -2,6 +2,7 @@
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#include "menu_commons.h"
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#include "../../coders/png.h"
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#include "../../content/PacksManager.h"
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#include "../../content/ContentLUT.h"
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#include "../../engine.h"
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#include "../../files/WorldFiles.h"
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@ -181,8 +182,16 @@ void create_content_panel(Engine* engine, LevelController* controller) {
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auto menu = engine->getGUI()->getMenu();
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auto mainPanel = menus::create_page(engine, "content", 550, 0.0f, 5);
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std::vector<ContentPack> scanned;
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ContentPack::scan(engine->getPaths(), scanned);
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auto paths = engine->getPaths();
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PacksManager manager;
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manager.setSources({
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paths->getWorldFolder()/fs::path("content"),
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paths->getUserfiles()/fs::path("content"),
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paths->getResources()/fs::path("content")
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});
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manager.scan();
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std::vector<ContentPack> scanned = manager.getAll(manager.getAllNames());
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for (const auto& pack : engine->getContentPacks()) {
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for (size_t i = 0; i < scanned.size(); i++) {
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if (scanned[i].id == pack.id) {
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17
src/util/listutil.cpp
Normal file
17
src/util/listutil.cpp
Normal file
@ -0,0 +1,17 @@
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#include "listutil.h"
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#include "../util/stringutil.h"
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#include <sstream>
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std::string util::to_string(const std::vector<std::string>& vec) {
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std::stringstream ss;
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ss << "[";
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for (size_t i = 0; i < vec.size(); i++) {
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ss << util::quote(vec.at(i));
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if (i < vec.size()-1) {
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ss << ", ";
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}
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}
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ss << "]";
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return ss.str();
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}
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@ -11,10 +11,7 @@ namespace util {
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return std::find(vec.begin(), vec.end(), value) != vec.end();
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}
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template<class T>
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bool contains(const std::queue<T>& queue, const T& value) {
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return std::find(queue.begin(), queue.end(), value) != queue.end();
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}
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std::string to_string(const std::vector<std::string>& vec);
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}
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#endif // UTIL_LISTUTIL_H_
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