From f9bb193e38bb01d9b0998c6bc53f506177ef948b Mon Sep 17 00:00:00 2001 From: MihailRis Date: Wed, 22 Nov 2023 22:48:52 +0300 Subject: [PATCH] Backlight fix --- src/frontend/world_render.cpp | 2 +- src/voxels/ChunksStorage.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/frontend/world_render.cpp b/src/frontend/world_render.cpp index 4b3a1544..98f1b085 100644 --- a/src/frontend/world_render.cpp +++ b/src/frontend/world_render.cpp @@ -130,7 +130,7 @@ void WorldRenderer::draw(const GfxContext& pctx, Camera* camera, bool occlusion) shader->use(); shader->uniformMatrix("u_proj", camera->getProjection()); shader->uniformMatrix("u_view", camera->getView()); - shader->uniform1f("u_gamma", 1.6f); + shader->uniform1f("u_gamma", 1.0f); shader->uniform3f("u_skyLightColor", vec3(1.1f) * skyLightMutliplier); shader->uniform3f("u_fogColor", skyColor); shader->uniform1f("u_fogFactor", fogFactor); diff --git a/src/voxels/ChunksStorage.cpp b/src/voxels/ChunksStorage.cpp index 6b98905e..7e17efcc 100644 --- a/src/voxels/ChunksStorage.cpp +++ b/src/voxels/ChunksStorage.cpp @@ -118,7 +118,7 @@ void ChunksStorage::getVoxels(VoxelsVolume* volume, bool backlight) const { min(15, Lightmap::extract(light, 0)+1), min(15, Lightmap::extract(light, 1)+1), min(15, Lightmap::extract(light, 2)+1), - min(15, Lightmap::extract(light, 3)+1) + min(15, Lightmap::extract(light, 3)) ); } }