a lot stuff changed
This commit is contained in:
parent
8e789affcb
commit
f4f8caec43
@ -1,13 +1,13 @@
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local SEPARATOR = "________________"
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SEPARATOR = SEPARATOR..SEPARATOR..SEPARATOR
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SEPARATOR = SEPARATOR .. SEPARATOR .. SEPARATOR
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function build_scheme(command)
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local str = command.name.." "
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local str = command.name .. " "
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for i,arg in ipairs(command.args) do
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if arg.optional then
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str = str.."["..arg.name.."] "
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str = str .. "[" .. arg.name .. "] "
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else
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str = str.."<"..arg.name.."> "
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str = str .. "<" .. arg.name .. "> "
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end
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end
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return str
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@ -16,7 +16,7 @@ end
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console.add_command(
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"clear",
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"Clears the console",
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function ()
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function()
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local document = Document.new("core:console")
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document.log.text = ""
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end
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@ -25,8 +25,7 @@ console.add_command(
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console.add_command(
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"help name:str=''",
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"Show help infomation for the specified command",
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function (args, kwargs)
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function(args, kwargs)
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local name = args[1]
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if #name == 0 then
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@ -35,10 +34,10 @@ console.add_command(
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local str = "Available commands:"
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for i,k in ipairs(commands) do
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str = str.."\n "..build_scheme(console.get_command_info(k))
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str = str .. "\n " .. build_scheme(console.get_command_info(k))
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end
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return str.."\nuse 'help <command>'"
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return str .. "\nuse 'help <command>'"
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end
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@ -49,69 +48,64 @@ console.add_command(
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end
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local where = ":"
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local str = SEPARATOR.."\n"..command.description.."\n"..name.." "
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local str = SEPARATOR .. "\n" .. command.description .. "\n" .. name .. " "
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for _, arg in ipairs(command.args) do
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where = where.."\n "..arg.name.." - "..arg.type
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where = where .. "\n " .. arg.name .. " - " .. arg.type
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if arg.optional then
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str = str.."["..arg.name.."] "
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where = where.." (optional)"
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str = str .. "[" .. arg.name .. "] "
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where = where .. " (optional)"
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else
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str = str.."<"..arg.name.."> "
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str = str .. "<" .. arg.name .. "> "
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end
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end
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if #command.args > 0 then
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str = str.."\nwhere"..where
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str = str .. "\nwhere" .. where
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end
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return str.."\n"..SEPARATOR
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return str .. "\n" .. SEPARATOR
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end
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)
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local function FormattedTime(seconds, format ) -- from gmod
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if not seconds then seconds = 0 end
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local hours = math.floor(seconds / 3600)
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local minutes = math.floor((seconds / 60) % 60)
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local millisecs = (seconds - math.floor(seconds)) * 100
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seconds = math.floor(seconds % 60)
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if format then
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return string.format(format, minutes, seconds, millisecs)
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else
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return {h = hours, m = minutes, s = seconds, ms = millisecs}
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end
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end
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console.add_command(
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"time.uptime",
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"Get time elapsed since the engine started",
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function()
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local uptime = time.uptime()
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local years = math.floor(uptime / 31536000)
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local days = math.floor((uptime % 31536000) / 86400) % 365
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local hours = math.floor((uptime % 86400) / 3600) % 24
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local minutes = math.floor((uptime % 3600) / 60) % 60
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local seconds = math.floor(uptime % 60)
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local formatted_uptime = ""
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if years > 0 then
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formatted_uptime = formatted_uptime .. years .. "y "
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end
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if days > 0 or years > 0 then
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formatted_uptime = formatted_uptime .. days .. "d "
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end
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if hours > 0 or days > 0 or years > 0 then
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formatted_uptime = formatted_uptime .. hours .. "h "
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end
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if minutes > 0 or hours > 0 or days > 0 or years > 0 then
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formatted_uptime = formatted_uptime .. minutes .. "m "
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end
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if seconds > 0 or minutes > 0 or hours > 0 or days > 0 or years > 0 then
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formatted_uptime = formatted_uptime .. seconds .. "s"
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end
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local t = FormattedTime(uptime)
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return uptime .. " (" .. formatted_uptime .. ")"
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formatted_uptime = t.h .. "h " .. t.m .. "m " .. t.s .. "s"
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return formatted_uptime .. " (" .. uptime .. "s)"
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end
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)
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console.add_command(
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"tp entity:sel=$entity.id x:num~pos.x y:num~pos.y z:num~pos.z",
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"Teleport entity",
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function (args, kwargs)
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function(args, kwargs)
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local eid, x, y, z = unpack(args)
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local entity = entities.get(eid)
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if entity ~= nil then
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if entity then
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entity.transform:set_pos({x, y, z})
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end
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end
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@ -119,53 +113,54 @@ console.add_command(
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console.add_command(
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"echo value:str",
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"Print value to the console",
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function (args, kwargs)
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function(args, kwargs)
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return args[1]
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end
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)
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console.add_command(
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"time.set value:num",
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"Set day time [0..1] where 0 is midnight, 0.5 is noon",
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function (args, kwargs)
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return world.set_day_time(args[1])
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function(args, kwargs)
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world.set_day_time(args[1])
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return "Time set to " .. args[1]
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end
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)
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console.add_command(
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"blocks.fill id:str x:num~pos.x y:num~pos.y z:num~pos.z w:int h:int d:int",
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"Fill specified zone with blocks",
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function (args, kwargs)
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function(args, kwargs)
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local name, x, y, z, w, h, d = unpack(args)
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local id = block.index(name)
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for ly=0,h-1 do
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for lz=0,d-1 do
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for lx=0,w-1 do
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block.set(x+lx, y+ly, z+lz, id)
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for ly = 0, h - 1 do
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for lz = 0, d - 1 do
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for lx = 0, w - 1 do
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block.set(x + lx, y + ly, z + lz, id)
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end
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end
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end
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return tostring(w*h*d).." blocks set"
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return tostring(w * h * d) .. " blocks set"
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end
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)
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console.add_command(
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"player.respawn player:sel=$obj.id",
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"Respawn player entity",
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function (args, kwargs)
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function(args, kwargs)
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local eid = entities.spawn("base:player", {player.get_pos(args[1])}):get_uid()
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player.set_entity(args[1], eid)
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return "spawned new player entity #"..tostring(eid)
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return "spawned new player entity #" .. tostring(eid)
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end
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)
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console.add_command(
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"entity.despawn entity:sel=$entity.selected",
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"Despawn entity",
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function (args, kwargs)
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function(args, kwargs)
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local eid = args[1]
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local entity = entities.get(eid)
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if entity ~= nil then
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entity:despawn()
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return "despawned entity #"..tostring(eid)
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return "despawned entity #" .. tostring(eid)
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end
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end
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)
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