a lot stuff changed

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Mihail 2024-07-31 15:25:58 +04:00 committed by GitHub
parent 8e789affcb
commit f4f8caec43
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@ -1,13 +1,13 @@
local SEPARATOR = "________________"
SEPARATOR = SEPARATOR..SEPARATOR..SEPARATOR
SEPARATOR = SEPARATOR .. SEPARATOR .. SEPARATOR
function build_scheme(command)
local str = command.name.." "
local str = command.name .. " "
for i,arg in ipairs(command.args) do
if arg.optional then
str = str.."["..arg.name.."] "
str = str .. "[" .. arg.name .. "] "
else
str = str.."<"..arg.name.."> "
str = str .. "<" .. arg.name .. "> "
end
end
return str
@ -16,7 +16,7 @@ end
console.add_command(
"clear",
"Clears the console",
function ()
function()
local document = Document.new("core:console")
document.log.text = ""
end
@ -25,8 +25,7 @@ console.add_command(
console.add_command(
"help name:str=''",
"Show help infomation for the specified command",
function (args, kwargs)
function(args, kwargs)
local name = args[1]
if #name == 0 then
@ -35,10 +34,10 @@ console.add_command(
local str = "Available commands:"
for i,k in ipairs(commands) do
str = str.."\n "..build_scheme(console.get_command_info(k))
str = str .. "\n " .. build_scheme(console.get_command_info(k))
end
return str.."\nuse 'help <command>'"
return str .. "\nuse 'help <command>'"
end
@ -49,69 +48,64 @@ console.add_command(
end
local where = ":"
local str = SEPARATOR.."\n"..command.description.."\n"..name.." "
local str = SEPARATOR .. "\n" .. command.description .. "\n" .. name .. " "
for _, arg in ipairs(command.args) do
where = where.."\n "..arg.name.." - "..arg.type
where = where .. "\n " .. arg.name .. " - " .. arg.type
if arg.optional then
str = str.."["..arg.name.."] "
where = where.." (optional)"
str = str .. "[" .. arg.name .. "] "
where = where .. " (optional)"
else
str = str.."<"..arg.name.."> "
str = str .. "<" .. arg.name .. "> "
end
end
if #command.args > 0 then
str = str.."\nwhere"..where
str = str .. "\nwhere" .. where
end
return str.."\n"..SEPARATOR
return str .. "\n" .. SEPARATOR
end
)
local function FormattedTime(seconds, format ) -- from gmod
if not seconds then seconds = 0 end
local hours = math.floor(seconds / 3600)
local minutes = math.floor((seconds / 60) % 60)
local millisecs = (seconds - math.floor(seconds)) * 100
seconds = math.floor(seconds % 60)
if format then
return string.format(format, minutes, seconds, millisecs)
else
return {h = hours, m = minutes, s = seconds, ms = millisecs}
end
end
console.add_command(
"time.uptime",
"Get time elapsed since the engine started",
function()
local uptime = time.uptime()
local years = math.floor(uptime / 31536000)
local days = math.floor((uptime % 31536000) / 86400) % 365
local hours = math.floor((uptime % 86400) / 3600) % 24
local minutes = math.floor((uptime % 3600) / 60) % 60
local seconds = math.floor(uptime % 60)
local formatted_uptime = ""
if years > 0 then
formatted_uptime = formatted_uptime .. years .. "y "
end
if days > 0 or years > 0 then
formatted_uptime = formatted_uptime .. days .. "d "
end
if hours > 0 or days > 0 or years > 0 then
formatted_uptime = formatted_uptime .. hours .. "h "
end
if minutes > 0 or hours > 0 or days > 0 or years > 0 then
formatted_uptime = formatted_uptime .. minutes .. "m "
end
if seconds > 0 or minutes > 0 or hours > 0 or days > 0 or years > 0 then
formatted_uptime = formatted_uptime .. seconds .. "s"
end
local t = FormattedTime(uptime)
return uptime .. " (" .. formatted_uptime .. ")"
formatted_uptime = t.h .. "h " .. t.m .. "m " .. t.s .. "s"
return formatted_uptime .. " (" .. uptime .. "s)"
end
)
console.add_command(
"tp entity:sel=$entity.id x:num~pos.x y:num~pos.y z:num~pos.z",
"Teleport entity",
function (args, kwargs)
function(args, kwargs)
local eid, x, y, z = unpack(args)
local entity = entities.get(eid)
if entity ~= nil then
if entity then
entity.transform:set_pos({x, y, z})
end
end
@ -119,53 +113,54 @@ console.add_command(
console.add_command(
"echo value:str",
"Print value to the console",
function (args, kwargs)
function(args, kwargs)
return args[1]
end
)
console.add_command(
"time.set value:num",
"Set day time [0..1] where 0 is midnight, 0.5 is noon",
function (args, kwargs)
return world.set_day_time(args[1])
function(args, kwargs)
world.set_day_time(args[1])
return "Time set to " .. args[1]
end
)
console.add_command(
"blocks.fill id:str x:num~pos.x y:num~pos.y z:num~pos.z w:int h:int d:int",
"Fill specified zone with blocks",
function (args, kwargs)
function(args, kwargs)
local name, x, y, z, w, h, d = unpack(args)
local id = block.index(name)
for ly=0,h-1 do
for lz=0,d-1 do
for lx=0,w-1 do
block.set(x+lx, y+ly, z+lz, id)
for ly = 0, h - 1 do
for lz = 0, d - 1 do
for lx = 0, w - 1 do
block.set(x + lx, y + ly, z + lz, id)
end
end
end
return tostring(w*h*d).." blocks set"
return tostring(w * h * d) .. " blocks set"
end
)
console.add_command(
"player.respawn player:sel=$obj.id",
"Respawn player entity",
function (args, kwargs)
function(args, kwargs)
local eid = entities.spawn("base:player", {player.get_pos(args[1])}):get_uid()
player.set_entity(args[1], eid)
return "spawned new player entity #"..tostring(eid)
return "spawned new player entity #" .. tostring(eid)
end
)
console.add_command(
"entity.despawn entity:sel=$entity.selected",
"Despawn entity",
function (args, kwargs)
function(args, kwargs)
local eid = args[1]
local entity = entities.get(eid)
if entity ~= nil then
entity:despawn()
return "despawned entity #"..tostring(eid)
return "despawned entity #" .. tostring(eid)
end
end
)