#108 Add docker container support
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Dockerfile
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Dockerfile
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# Build docker container: docker build -t voxel-engine .
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# Build project: docker run --rm -it -v$(pwd):/project voxel-engine bash -c "cmake -DCMAKE_BUILD_TYPE=Release -Bbuild && cmake --build build"
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# Run project in docker: docker run --rm -it -v$(pwd):/project -v/tmp/.X11-unix:/tmp/.X11-unix -v${XAUTHORITY}:/home/user/.Xauthority:ro -eDISPLAY --network=host voxel-engine ./build/VoxelEngine
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FROM debian:bullseye-slim
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LABEL Description="Docker container for building VoxelEngine for Linux"
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# Install dependencies
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RUN apt-get update && apt-get install --no-install-recommends -y \
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git \
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g++ \
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make \
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cmake \
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xauth \
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gdb \
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gdbserver \
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libglfw3-dev \
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libglfw3 \
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libglew-dev \
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libglm-dev \
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libpng-dev \
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libopenal-dev \
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libluajit-5.1-dev \
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ca-certificates \
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&& rm -rf /var/lib/apt/lists/*
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# CMake missing LUA_INCLUDE_DIR and LUA_LIBRARIES fix:
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RUN ln -s /usr/lib/x86_64-linux-gnu/libluajit-5.1.a /usr/lib/x86_64-linux-gnu/liblua5.1.a \
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&& ln -s /usr/include/luajit-2.1 /usr/include/lua
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# Install LuaJIT:
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RUN git clone https://luajit.org/git/luajit.git \
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&& cd luajit \
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&& make && make install INSTALL_INC=/usr/include/lua \
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&& cd .. && rm -rf luajit
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# Create default user, due to:
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# - Build and test artifacts have user permissions and not root permissions
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# - Don't give root privileges from host to containers (security)
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ARG USER=user
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ARG UID=1000
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ARG GID=1000
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RUN useradd -m ${USER} --uid=${UID}
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USER ${UID}:${GID}
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# Project workspace
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WORKDIR /project
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26
README.md
26
README.md
@ -8,7 +8,7 @@
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- <kbd>**Tab**</kbd> - open inventory
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- <kbd>**W**</kbd> <kbd>**A**</kbd> <kbd>**S**</kbd> <kbd>**D**</kbd> - movement
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- <kbd>**Space**</kbd> - jump
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- <kbd>**LMB**</kbd> - remove block
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- <kbd>**LMB**</kbd> - remove block
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- <kbd>**RMB**</kbd> - place block
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- <kbd>**F**</kbd> - toggle flight mode
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- <kbd>**N**</kbd> - noclip mode
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@ -74,3 +74,27 @@ brew install glfw3 glew glm libpng lua luajit openal-soft
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```
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If homebrew for some reason could not install the necessary packages: ```lua luajit openal-soft```, then download, install and compile them manually (Lua, LuaJIT and OpenAL).
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## Build using Docker
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### Step 0. Install docker on your system
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See https://docs.docker.com/engine/install
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### Step 1. Build docker container
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```
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docker build -t voxel-engine .
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```
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### Step 2. Build project using the docker container
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```
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docker run --rm -it -v$(pwd):/project voxel-engine bash -c "cmake -DCMAKE_BUILD_TYPE=Release -Bbuild && cmake --build build"
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```
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### Step 3. Run project using the docker container
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```
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docker run --rm -it -v$(pwd):/project -v/tmp/.X11-unix:/tmp/.X11-unix -v${XAUTHORITY}:/home/user/.Xauthority:ro -eDISPLAY --network=host voxel-engine ./build/VoxelEngine
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```
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