diff --git a/src/assets/assetload_funcs.cpp b/src/assets/assetload_funcs.cpp index 788f812f..6683d7f6 100644 --- a/src/assets/assetload_funcs.cpp +++ b/src/assets/assetload_funcs.cpp @@ -124,6 +124,7 @@ bool assetload::animation(Assets* assets, if (fs::is_empty(folder)) continue; AtlasBuilder builder; + appendAtlas(builder, paths->find(blocksDir + "/" + name + ".png")); std::string animFile = folder.string() + "/animation.json";