script states renamed to user bits

This commit is contained in:
MihailRis 2024-01-04 15:34:51 +03:00
parent 06f66ffd71
commit ee691f8c3f

View File

@ -159,7 +159,7 @@ int l_get_block_states(lua_State* L) {
return 1;
}
int l_get_block_script_states(lua_State* L) {
int l_get_block_user_bits(lua_State* L) {
int x = lua_tointeger(L, 1);
int y = lua_tointeger(L, 2);
int z = lua_tointeger(L, 3);
@ -177,7 +177,7 @@ int l_get_block_script_states(lua_State* L) {
return 1;
}
int l_set_block_script_states(lua_State* L) {
int l_set_block_user_bits(lua_State* L) {
int x = lua_tointeger(L, 1);
int y = lua_tointeger(L, 2);
int z = lua_tointeger(L, 3);
@ -223,6 +223,6 @@ void apilua::create_funcs(lua_State* L) {
lua_addfunc(L, l_get_player_rot, "get_player_rot");
lua_addfunc(L, l_set_player_rot, "set_player_rot");
lua_addfunc(L, l_get_block_states, "get_block_states");
lua_addfunc(L, l_get_block_script_states, "get_block_script_states");
lua_addfunc(L, l_set_block_script_states, "set_block_script_states");
lua_addfunc(L, l_get_block_user_bits, "get_block_user_bits");
lua_addfunc(L, l_set_block_user_bits, "set_block_user_bits");
}