Add canvas UI node
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@ -156,6 +156,25 @@ Properties:
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| ----- | ------ | ---- | ----- | ------------ |
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| ----- | ------ | ---- | ----- | ------------ |
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| src | string | yes | yes | texture name |
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| src | string | yes | yes | texture name |
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## Canvas
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Properties:
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| Title | Type | Read | Write | Description |
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|-------|--------| ---- |-------|-------------|
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| data | Canvas | yes | no | canvas data |
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Methods:
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| Method | Description |
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|----------------------------------------------------------|---------------------------------------------------------|
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| data:at(x: int, y: int) | returns an RGBA pixel at the given coordinates |
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| data:set(x: int, y: int, rgba: int) | updates an RGBA pixel at the given coordinates |
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| data:set(x: int, y: int, r: int, g: int, b: int) | updates an RGBA pixel at the given coordinates |
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| data:set(x: int, y: int, r: int, g: int, b: int, a: int) | updates an RGBA pixel at the given coordinates |
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| data:update() | applies changes to the canvas and uploads it to the GPU |
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## Inventory
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## Inventory
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Properties:
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Properties:
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@ -97,7 +97,11 @@ Inner text is a button text.
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- `src` - name of an image stored in textures folder. Extension is not specified. Type: string.
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- `src` - name of an image stored in textures folder. Extension is not specified. Type: string.
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Example: *gui/error*
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Example: *gui/error*
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## *textbox*
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## *canvas*
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- _No additional attributes_
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## *textbox*
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Inner text - initially entered text
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Inner text - initially entered text
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@ -156,6 +156,25 @@ document["worlds-panel"]:clear()
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| -------- | ------ | ------ | ------ | --------------------- |
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| -------- | ------ | ------ | ------ | --------------------- |
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| src | string | да | да | отображаемая текстура |
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| src | string | да | да | отображаемая текстура |
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## Холст (canvas)
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Свойства:
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| Название | Тип | Чтение | Запись | Описание |
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|----------|--------| ------ |--------|----------------|
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| data | Canvas | да | нет | пиксели холста |
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Методы:
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| Метод | Описание |
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|----------------------------------------------------------|-----------------------------------------------------|
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| data:at(x: int, y: int) | возвращает RGBA пиксель по указанным координатам |
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| data:set(x: int, y: int, rgba: int) | изменяет RGBA пиксель по указанным координатам |
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| data:set(x: int, y: int, r: int, g: int, b: int) | изменяет RGBA пиксель по указанным координатам |
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| data:set(x: int, y: int, r: int, g: int, b: int, a: int) | изменяет RGBA пиксель по указанным координатам |
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| data:update() | применяет изменения и загружает холст в видеопамять |
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## Inventory (inventory)
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## Inventory (inventory)
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Свойства:
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Свойства:
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@ -98,6 +98,10 @@
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- `src` - имя изображения в папке textures без указания расширения. Тип: строка. Например `gui/error`
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- `src` - имя изображения в папке textures без указания расширения. Тип: строка. Например `gui/error`
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## Холст - *canvas*
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- _Нет дополнительных свойств_
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## Текстовое поле - *textbox*
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## Текстовое поле - *textbox*
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Внутренний текст - изначально введенный текст
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Внутренний текст - изначально введенный текст
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19
src/graphics/ui/elements/Canvas.cpp
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19
src/graphics/ui/elements/Canvas.cpp
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@ -0,0 +1,19 @@
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#include "Canvas.hpp"
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#include "graphics/core/Batch2D.hpp"
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#include "graphics/core/DrawContext.hpp"
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#include "graphics/core/Texture.hpp"
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gui::Canvas::Canvas(ImageFormat inFormat, glm::uvec2 inSize) : UINode(inSize) {
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ImageData data {inFormat, inSize.x, inSize.y};
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mTexture = Texture::from(&data);
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}
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void gui::Canvas::draw(const DrawContext& pctx, const Assets& assets) {
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auto pos = calcPos();
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auto col = calcColor();
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auto batch = pctx.getBatch2D();
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batch->texture(mTexture.get());
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batch->rect(pos.x, pos.y, size.x, size.y, 0, 0, 0, {}, false, true, col);
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}
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25
src/graphics/ui/elements/Canvas.hpp
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25
src/graphics/ui/elements/Canvas.hpp
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@ -0,0 +1,25 @@
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#pragma once
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#include "UINode.hpp"
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#include "graphics/core/ImageData.hpp"
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#include "graphics/core/Texture.hpp"
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class Texture;
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namespace gui {
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class Canvas final : public UINode {
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public:
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explicit Canvas(ImageFormat inFormat, glm::uvec2 inSize);
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~Canvas() override = default;
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void draw(const DrawContext& pctx, const Assets& assets) override;
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[[nodiscard]] std::shared_ptr<::Texture> texture() const {
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return mTexture;
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}
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private:
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std::shared_ptr<::Texture> mTexture;
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std::unique_ptr<ImageData> mData;
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};
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}
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@ -4,6 +4,7 @@
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#include "elements/Image.hpp"
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#include "elements/Image.hpp"
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#include "elements/Menu.hpp"
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#include "elements/Menu.hpp"
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#include "elements/Button.hpp"
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#include "elements/Button.hpp"
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#include "elements/Canvas.hpp"
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#include "elements/CheckBox.hpp"
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#include "elements/CheckBox.hpp"
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#include "elements/TextBox.hpp"
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#include "elements/TextBox.hpp"
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#include "elements/TrackBar.hpp"
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#include "elements/TrackBar.hpp"
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@ -455,6 +456,18 @@ static std::shared_ptr<UINode> readImage(
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return image;
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return image;
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}
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}
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static std::shared_ptr<UINode> readCanvas(
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const UiXmlReader& reader, const xml::xmlelement& element
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) {
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auto size = glm::uvec2{32, 32};
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if (element.has("size")) {
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size = element.attr("size").asVec2();
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}
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auto image = std::make_shared<Canvas>(ImageFormat::rgba8888, size);
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_readUINode(reader, element, *image);
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return image;
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}
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static std::shared_ptr<UINode> readTrackBar(
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static std::shared_ptr<UINode> readTrackBar(
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const UiXmlReader& reader, const xml::xmlelement& element
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const UiXmlReader& reader, const xml::xmlelement& element
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) {
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) {
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@ -634,6 +647,7 @@ static std::shared_ptr<UINode> readPageBox(UiXmlReader& reader, const xml::xmlel
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UiXmlReader::UiXmlReader(const scriptenv& env) : env(env) {
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UiXmlReader::UiXmlReader(const scriptenv& env) : env(env) {
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contextStack.emplace("");
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contextStack.emplace("");
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add("image", readImage);
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add("image", readImage);
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add("canvas", readCanvas);
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add("label", readLabel);
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add("label", readLabel);
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add("panel", readPanel);
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add("panel", readPanel);
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add("button", readButton);
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add("button", readButton);
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@ -3,6 +3,7 @@
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#include "engine/Engine.hpp"
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#include "engine/Engine.hpp"
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#include "frontend/locale.hpp"
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#include "frontend/locale.hpp"
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#include "graphics/ui/elements/Button.hpp"
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#include "graphics/ui/elements/Button.hpp"
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#include "graphics/ui/elements/Canvas.hpp"
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#include "graphics/ui/elements/CheckBox.hpp"
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#include "graphics/ui/elements/CheckBox.hpp"
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#include "graphics/ui/elements/Image.hpp"
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#include "graphics/ui/elements/Image.hpp"
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#include "graphics/ui/elements/InventoryView.hpp"
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#include "graphics/ui/elements/InventoryView.hpp"
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@ -323,6 +324,13 @@ static int p_get_src(UINode* node, lua::State* L) {
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return 0;
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return 0;
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}
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}
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static int p_get_data(UINode* node, lua::State* L) {
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if (auto canvas = dynamic_cast<Canvas*>(node)) {
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return lua::newuserdata<lua::LuaCanvas>(L, canvas->texture());
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}
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return 0;
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}
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static int p_get_add(UINode* node, lua::State* L) {
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static int p_get_add(UINode* node, lua::State* L) {
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if (dynamic_cast<Container*>(node)) {
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if (dynamic_cast<Container*>(node)) {
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return lua::pushcfunction(L, lua::wrap<l_container_add>);
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return lua::pushcfunction(L, lua::wrap<l_container_add>);
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@ -464,6 +472,7 @@ static int l_gui_getattr(lua::State* L) {
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{"inventory", p_get_inventory},
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{"inventory", p_get_inventory},
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{"focused", p_get_focused},
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{"focused", p_get_focused},
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{"cursor", p_get_cursor},
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{"cursor", p_get_cursor},
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{"data", p_get_data},
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};
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};
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auto func = getters.find(attr);
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auto func = getters.find(attr);
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if (func != getters.end()) {
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if (func != getters.end()) {
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@ -8,6 +8,8 @@
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struct fnl_state;
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struct fnl_state;
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class Heightmap;
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class Heightmap;
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class VoxelFragment;
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class VoxelFragment;
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class Texture;
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class ImageData;
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namespace lua {
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namespace lua {
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class Userdata {
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class Userdata {
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@ -90,4 +92,25 @@ namespace lua {
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inline static std::string TYPENAME = "VoxelFragment";
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inline static std::string TYPENAME = "VoxelFragment";
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};
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};
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static_assert(!std::is_abstract<LuaVoxelFragment>());
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static_assert(!std::is_abstract<LuaVoxelFragment>());
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class LuaCanvas : public Userdata {
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public:
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explicit LuaCanvas(std::shared_ptr<Texture> inTexture);
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~LuaCanvas() override = default;
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const std::string& getTypeName() const override {
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return TYPENAME;
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}
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[[nodiscard]] Texture& texture() const { return *mTexture; }
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[[nodiscard]] ImageData& data() const { return *mData; }
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static int createMetatable(lua::State*);
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inline static std::string TYPENAME = "Canvas";
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private:
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std::shared_ptr<Texture> mTexture;
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std::unique_ptr<ImageData> mData;
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};
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static_assert(!std::is_abstract<LuaCanvas>());
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}
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}
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@ -115,6 +115,7 @@ void lua::init_state(State* L, StateType stateType) {
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newusertype<LuaBytearray>(L);
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newusertype<LuaBytearray>(L);
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newusertype<LuaHeightmap>(L);
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newusertype<LuaHeightmap>(L);
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newusertype<LuaVoxelFragment>(L);
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newusertype<LuaVoxelFragment>(L);
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newusertype<LuaCanvas>(L);
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}
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}
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void lua::initialize(const EnginePaths& paths, const CoreParameters& params) {
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void lua::initialize(const EnginePaths& paths, const CoreParameters& params) {
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@ -274,7 +274,7 @@ namespace lua {
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inline int newuserdata(lua::State* L, Args&&... args) {
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inline int newuserdata(lua::State* L, Args&&... args) {
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const auto& found = usertypeNames.find(typeid(T));
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const auto& found = usertypeNames.find(typeid(T));
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void* ptr = lua_newuserdata(L, sizeof(T));
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void* ptr = lua_newuserdata(L, sizeof(T));
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new (ptr) T(args...);
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new (ptr) T(std::forward<Args>(args)...);
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if (found == usertypeNames.end()) {
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if (found == usertypeNames.end()) {
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log_error(
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log_error(
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140
src/logic/scripting/lua/usertypes/lua_type_canvas.cpp
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140
src/logic/scripting/lua/usertypes/lua_type_canvas.cpp
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#include <unordered_map>
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#include "graphics/core/ImageData.hpp"
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#include "graphics/core/Texture.hpp"
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#include "logic/scripting/lua/lua_custom_types.hpp"
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#include "logic/scripting/lua/lua_util.hpp"
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using namespace lua;
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LuaCanvas::LuaCanvas(std::shared_ptr<Texture> inTexture)
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: mTexture(std::move(inTexture)) {
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mData = mTexture->readData();
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}
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union RGBA {
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uint8_t rgba[4];
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uint32_t raw;
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};
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static RGBA* get_at(const ImageData& data, uint index) {
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if (index >= data.getWidth() * data.getHeight()) {
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return nullptr;
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}
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return reinterpret_cast<RGBA*>(data.getData() + index * sizeof(RGBA));
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}
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static RGBA* get_at(const ImageData& data, uint x, uint y) {
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return get_at(data, y * data.getWidth() + x);
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}
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static RGBA* get_at(State* L, uint x, uint y) {
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if (auto texture = touserdata<LuaCanvas>(L, 1)) {
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return get_at(texture->data(), x, y);
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}
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return nullptr;
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}
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static int l_at(State* L) {
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auto x = static_cast<uint>(tonumber(L, 2));
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auto y = static_cast<uint>(tonumber(L, 3));
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if (auto pixel = get_at(L, x, y)) {
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return pushnumber(L, pixel->raw);
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}
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return 0;
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}
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static int l_set(State* L) {
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auto x = static_cast<uint>(tonumber(L, 2));
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auto y = static_cast<uint>(tonumber(L, 3));
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if (auto pixel = get_at(L, x, y)) {
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switch (gettop(L)) {
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case 4:
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pixel->raw = static_cast<uint>(tonumber(L, 4));
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return 1;
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case 6:
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pixel->rgba[0] = static_cast<ubyte>(tonumber(L, 4));
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pixel->rgba[1] = static_cast<ubyte>(tonumber(L, 5));
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pixel->rgba[2] = static_cast<ubyte>(tonumber(L, 6));
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pixel->rgba[3] = 255;
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return 1;
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case 7:
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pixel->rgba[0] = static_cast<ubyte>(tonumber(L, 4));
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pixel->rgba[1] = static_cast<ubyte>(tonumber(L, 5));
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pixel->rgba[2] = static_cast<ubyte>(tonumber(L, 6));
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pixel->rgba[3] = static_cast<ubyte>(tonumber(L, 7));
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return 1;
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default:
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return 0;
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}
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}
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return 0;
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}
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static int l_update(State* L) {
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if (auto texture = touserdata<LuaCanvas>(L, 1)) {
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texture->texture().reload(texture->data());
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}
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return 0;
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}
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static std::unordered_map<std::string, lua_CFunction> methods {
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{"at", lua::wrap<l_at>},
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{"set", lua::wrap<l_set>},
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{"update", lua::wrap<l_update>}
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||||||
|
};
|
||||||
|
|
||||||
|
static int l_meta_index(State* L) {
|
||||||
|
auto texture = touserdata<LuaCanvas>(L, 1);
|
||||||
|
if (texture == nullptr) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
auto& data = texture->data();
|
||||||
|
if (isnumber(L, 2)) {
|
||||||
|
if (auto pixel = get_at(data, static_cast<uint>(tonumber(L, 2)))) {
|
||||||
|
return pushinteger(L, pixel->raw);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (isstring(L, 2)) {
|
||||||
|
auto name = tostring(L, 2);
|
||||||
|
if (!strcmp(name, "width")) {
|
||||||
|
return pushinteger(L, data.getWidth());
|
||||||
|
}
|
||||||
|
if (!strcmp(name, "height")) {
|
||||||
|
return pushinteger(L, data.getHeight());
|
||||||
|
}
|
||||||
|
if (auto func = methods.find(tostring(L, 2)); func != methods.end()) {
|
||||||
|
return pushcfunction(L, func->second);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int l_meta_newindex(State* L) {
|
||||||
|
auto texture = touserdata<LuaCanvas>(L, 1);
|
||||||
|
if (texture == nullptr) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
auto& data = texture->data();
|
||||||
|
if (isnumber(L, 2) && isnumber(L, 3)) {
|
||||||
|
if (auto pixel = get_at(data, static_cast<uint>(tonumber(L, 2)))) {
|
||||||
|
pixel->raw = static_cast<uint>(tonumber(L, 3));
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
int LuaCanvas::createMetatable(State* L) {
|
||||||
|
createtable(L, 0, 3);
|
||||||
|
pushcfunction(L, lua::wrap<l_meta_index>);
|
||||||
|
setfield(L, "__index");
|
||||||
|
pushcfunction(L, lua::wrap<l_meta_newindex>);
|
||||||
|
setfield(L, "__newindex");
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
Loading…
x
Reference in New Issue
Block a user