update CHANGELOG.md to 0.26
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CHANGELOG.md
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CHANGELOG.md
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# 0.25 - 2024.12.01
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# 0.26 - 2025.01.24
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[Documentation](https://github.com/MihailRis/VoxelEngine-Cpp/tree/release-0.25/doc/en/main-page.md) for 0.25
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[Documentation](https://github.com/MihailRis/VoxelEngine-Cpp/tree/release-0.26/doc/en/main-page.md) for 0.26
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Table of contents:
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- [Added](#added)
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- [Changes](#changes)
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- [Functions](#functions)
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- [Fixes](#fixes)
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## Added
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- 3dtext
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- blockwraps
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- network (http requests and sockets)
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- headless mode `--headless
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- script execution mode `--headless --script filename`
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- test execution mode `--headless --test filename`
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- vctest console application
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- libraries:
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- base64
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- gfx.text3d
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- gfx.blockwraps
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- network
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- app
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- byteutil
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- in-game chat
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- text markup: Markdown
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- syntax-highlighting: Lua
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- http post requests
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- `Scripts` menu page for app scripts
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- binding `hud.chat`
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- user-defined console.submit
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- events:
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- on_replaced
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- on_block_replaced
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- on_player_tick
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- structures 'lowering' property
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- add 'hint' property to textbox
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- add 'taking' and 'placing' properties to slot and slotsgrid
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- add 'scroll-step' property to container
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- add 'line-numbers' and 'text-color' to textbox
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- modules:
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- base:util
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- uinode property 'id'
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- block.materials table
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- block.properties table
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- item.properties table
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- add version to world info table
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- add 'sizeSpread' particles property
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- add user properties
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- on_chunk_present
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- on_chunk_remove
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- on_inventory_open
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- on_inventory_closed
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- [canvas](https://github.com/MihailRis/VoxelEngine-Cpp/pull/444) ui node
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- settings:
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- `graphics.dense-render`
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- block properties:
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- `culling`
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- particles properties:
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- `angle_spread`
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- `min_angular_vel`, `max_angular_vel`
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- bytearray support in serializers
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- ui properties:
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- uinode: `cursor`
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- textbox: `markup`, `syntax`, `text-color`
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- label: `markup`
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- base pack:
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- add transparent leaves render mode
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- add falling leaves particles
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- 'states' parameter in base:falling_block
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- nameless worlds
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- SIGTERM handler
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- project:
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- clang Windows workflow
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- engine tests
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### Changes
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- moved `devtools.console` binding handler to Lua
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- move `key:escape` binding handler to Lua
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- upgrade dead emitters garbage collection
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- reserved player entity ids: `0` - none (example: dead), `-1` - auto (spawns new one)
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- input.add_callback("key:name") support and add optional `owner` argument
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### Functions
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- player.is_infinite_items
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- player.set_infinite_items
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- player.is_instant_destruction
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- player.set_instant_destruction
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- player.get_name
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- player.set_name
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- hud.open
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- base64.encode
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- base64.decode
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- utf8.escape
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- string.escape
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- app.tick
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- app.sleep
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- app.sleep_until
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- app.new_world
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- app.open_world
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- app.save_world
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- app.close_world
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- app.reopen_world
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- app.delete_world
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- app.config_packs
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- app.reconfig_packs
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- app.get_setting
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- app.set_setting
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- app.get_version
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- app.get_setting_info
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- app.load_content
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- app.reset_content
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- app.is_content_loaded
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- app.quit
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- entity:get_player
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- start_coroutine
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- gui.clear_markup
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- gui.escape_markup
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- gui.alert
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- gui.confirm
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- gui.load_document
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- console.get
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- world.get_chunk_data
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- world.set_chunk_data
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- world.save_chunk_data
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- world.count_chunks
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- player.create
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- player.delete
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- player.is_suspended
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- player.set_suspended
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- player.is_loaded_chunks
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- player.set_loading_chunks
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- network.post
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- table.shuffle
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- table.deep_copy
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- math.normalize
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- math.round
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- byteutil.pack
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- byteutil.unpack
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- file.name
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- file.stem
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- file.ext
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- file.prefix
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- hud.set_allow_pause
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Methods:
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- uinode:reposition
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- socket:available
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- textbox:lineAt
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- textbox:linePos
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- network.get
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- network.get_binary
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- network.tcp_connect
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- network.tcp_open
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- network.get_total_upload
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- network.get_total_download
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- gfx.text3d.show
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- gfx.text3d.hide
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- gfx.text3d.get_text
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- gfx.text3d.set_text
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- gfx.text3d.get_pos
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- gfx.text3d.set_pos
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- gfx.text3d.get_axis_x
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- gfx.text3d.set_axis_x
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- gfx.text3d.get_axis_y
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- gfx.text3d.set_axis_y
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- gfx.text3d.set_rotation
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- gfx.text3d.update_settings
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New overloads:
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- block.get_X, block.get_Y, block.get_Z
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- player.get_rot
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## Fixes
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- [fix translucent blocks render](https://github.com/MihailRis/VoxelEngine-Cpp/pull/370)
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- [fix blocks selection with semi-transparent blocks](https://github.com/MihailRis/VoxelEngine-Cpp/commit/171cbb48d099032d7e78c51a46c374104f96f0d1)
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- [fix: commands repository not reset before world open](https://github.com/MihailRis/VoxelEngine-Cpp/commit/1a00a91b604399f3108aa995422d371e573e650b)
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- [mip-mapping related fixes](https://github.com/MihailRis/VoxelEngine-Cpp/commit/d9277e1b31714632bd7f5f601b8362a9e7cb8819)
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- [fix disabled slots display](https://github.com/MihailRis/VoxelEngine-Cpp/commit/e8ee3e04b1398a3ada8445591267525304410571)
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- [fix attack](https://github.com/MihailRis/VoxelEngine-Cpp/commit/bc17abc8b3ee7ff9027f7e3c375ca0330bb8e7bc)
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- [fix: commands repository not reset before world open](https://github.com/MihailRis/VoxelEngine-Cpp/commit/1a00a91b604399f3108aa995422d371e573e650b)
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- [fix stdlib.lua](https://github.com/MihailRis/VoxelEngine-Cpp/commit/6ec33ab98c78523eaececf40f113f2323d25a33a)
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- [fix file.write_bytes](https://github.com/MihailRis/VoxelEngine-Cpp/commit/0fec17a8b69ac81255b77022f3af5addf8fcc8f8)
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- [fix World::nextInventoryId](https://github.com/MihailRis/VoxelEngine-Cpp/commit/371fdaedcef2c163edd226160f388068b2bf5e83)
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- [fix block inventory unbinding](https://github.com/MihailRis/VoxelEngine-Cpp/commit/6f6c2a916afd6b9b79221111fc72b1a86109be13)
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- [fix xml text escapes handling](https://github.com/MihailRis/VoxelEngine-Cpp/commit/53c54dc91d132c221ff5fea2f7e9fb4568db9a0f)
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- [fix `\'` escape parsing](https://github.com/MihailRis/VoxelEngine-Cpp/commit/2bc6cbda2e809b14fa6cffe09161b53c1636675f)
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- [fix crosshair look](https://github.com/MihailRis/VoxelEngine-Cpp/commit/e034bda477c35efe96548e78ecc722966a7a2197)
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- [fix: actual block inventory size not updating on inventory-size property update](https://github.com/MihailRis/VoxelEngine-Cpp/commit/1ba5b0ce33103e539ccb199ee1cd52095e286a1f)
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- [fix falling block hitbox](https://github.com/MihailRis/VoxelEngine-Cpp/commit/352ef6485a4b796d1cdc8dd0e00ab1a1d72a2c0a)
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- [fix console position](https://github.com/MihailRis/VoxelEngine-Cpp/commit/3ea213e8d3cee7be55ec39ffb18dc557dec7557b)
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- [fix: fatal error on pack removal when no world open](https://github.com/MihailRis/VoxelEngine-Cpp/commit/78d5ab02c2ba8a3d05cf5639eb10a49c9ca14ec3)
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- [fix custom model lighting](https://github.com/MihailRis/VoxelEngine-Cpp/commit/a333cadfcaeb485a30833343d55faf01b28a5c5f)
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- [fix: emitter does not skip particles](https://github.com/MihailRis/VoxelEngine-Cpp/commit/983e516fb4ebc1f2def592f2b7f3195d968deed2)
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- [fix old custom models render](https://github.com/MihailRis/VoxelEngine-Cpp/commit/82733d38011b52a426cb74560521949c1cd43cc1)
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- [fix on_block_interact & fix segfault after engine finished](https://github.com/MihailRis/VoxelEngine-Cpp/commit/d1f92c21d0bbdf2df0eb3b31c5637bdf7110444c)
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- [fix item.properties](https://github.com/MihailRis/VoxelEngine-Cpp/commit/92fb19ba5e2307fdbcbf5d0e55f9c0712be45f72)
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- [fix base:bazalt durability](https://github.com/MihailRis/VoxelEngine-Cpp/commit/a036c5e383135dc0f9b086e244188d1ceb3f0bf2)
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- [fix camera-related bugs](https://github.com/MihailRis/VoxelEngine-Cpp/commit/0d071ab0141edbf087f3ec03505792740023c01e)
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- [fix: grabbed item is deleted on inventory close](https://github.com/MihailRis/VoxelEngine-Cpp/commit/2787f2fc5495004f6029644ed5221f3abfc0c68f)
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- [fix block overriding](https://github.com/MihailRis/VoxelEngine-Cpp/commit/cda34e3975a42696ea31a1b0018731e746cd13bb)
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- [fix faces culling when 'light-passing' is false](https://github.com/MihailRis/VoxelEngine-Cpp/commit/954724c8378da525fc7349c018e9351c5bdfdf8f)
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- [fix particles lighting](https://github.com/MihailRis/VoxelEngine-Cpp/commit/6be640458d6b4ae46866b342ca0f26e561ead125)
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- [fix non-skipping particles](https://github.com/MihailRis/VoxelEngine-Cpp/pull/421/commits/f1c7317c5ab2a148e5188e091cd1aa3490dc8b4d)
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- [fix content stats](https://github.com/MihailRis/VoxelEngine-Cpp/commit/97eef3ef1900157a9648bade8e06b203b99ee6f6)
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- [fix byte manipulation functions](https://github.com/MihailRis/VoxelEngine-Cpp/commit/9490d1f7eacb00f56112dfdd1ea12bb9c3ca528d)
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- [fix error handling in events and runnables](https://github.com/MihailRis/VoxelEngine-Cpp/commit/03a3062940ebfc4e8f0b3efc5930c71f8d07b604)
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- [fix small dumb legacy memory leak](https://github.com/MihailRis/VoxelEngine-Cpp/commit/4d0b9f049b79322959e4aefd95eedc665e87d087)
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- [fix grass lighting](https://github.com/MihailRis/VoxelEngine-Cpp/commit/9d7816a286fb3a7269b5220502354720e4d2726b)
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- [small fixes in translation.](https://github.com/MihailRis/VoxelEngine-Cpp/commit/d25452784d68be19821dc917ad15bc0a92d81bd9)
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- [fix errors handling in event handlers](https://github.com/MihailRis/VoxelEngine-Cpp/commit/f62fc5a039dca70219fb2b38f61fc53a2542adf7)
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- [fix lua stack manipulations](https://github.com/MihailRis/VoxelEngine-Cpp/commit/e7555448cf0df86995b40d67fa58de1ca78f8105)
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- [fix lua::create_lambda](https://github.com/MihailRis/VoxelEngine-Cpp/commit/40cdebb175014736e35bc31ecc93ae72fb00a6e9)
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- [fix some UB](https://github.com/MihailRis/VoxelEngine-Cpp/commit/b5999fe36420d116674abc353ed3dad739ac5f70)
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- [fix rigidbody:is_enabled](https://github.com/MihailRis/VoxelEngine-Cpp/commit/2adfbdb19226b2685848131073a56b354706433d)
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- [fix panel elements removal](https://github.com/MihailRis/VoxelEngine-Cpp/commit/c6951e09651149463528bdffbc2cba4ea41de4a4)
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- [fix infinite block fields conversion requests](https://github.com/MihailRis/VoxelEngine-Cpp/commit/0494db91872abff500cfc153a32035ee3f2745ae)
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- [fix data_buffer:put_number](https://github.com/MihailRis/VoxelEngine-Cpp/commit/e247902cc6ffdaa6beab391fcfdaea7f021ab063)
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- [fix textbox horizontal scroll & fix console log width](https://github.com/MihailRis/VoxelEngine-Cpp/commit/13fde2116d095b9393c4f5804ba23071e5f56ad6)
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- [fix is_array](https://github.com/MihailRis/VoxelEngine-Cpp/pull/420)
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- [fix neighbour chunk update](https://github.com/MihailRis/VoxelEngine-Cpp/pull/404)
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- [fix lamp material](https://github.com/MihailRis/VoxelEngine-Cpp/commit/57356e1d64d6d9d7e8d59b078543b290e998ad00)
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