BlocksController.hpp tabs -> spaces

This commit is contained in:
MihailRis 2024-05-31 17:47:39 +03:00
parent 0bfa717b71
commit e969d4fea2

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@ -53,8 +53,8 @@ int Clock::getTickId() const {
BlocksController::BlocksController(Level* level, uint padding)
: level(level),
chunks(level->chunks.get()),
lighting(level->lighting.get()),
chunks(level->chunks.get()),
lighting(level->lighting.get()),
randTickClock(20, 3),
blocksTickClock(20, 1),
worldTickClock(20, 1),
@ -150,49 +150,49 @@ void BlocksController::randomTick(int tickid, int parts) {
}
}
}
}
}
}
int64_t BlocksController::createBlockInventory(int x, int y, int z) {
auto chunk = chunks->getChunkByVoxel(x, y, z);
if (chunk == nullptr) {
return 0;
}
int lx = x - chunk->x * CHUNK_W;
int lz = z - chunk->z * CHUNK_D;
auto inv = chunk->getBlockInventory(lx, y, lz);
if (inv == nullptr) {
auto chunk = chunks->getChunkByVoxel(x, y, z);
if (chunk == nullptr) {
return 0;
}
int lx = x - chunk->x * CHUNK_W;
int lz = z - chunk->z * CHUNK_D;
auto inv = chunk->getBlockInventory(lx, y, lz);
if (inv == nullptr) {
auto indices = level->content->getIndices();
auto def = indices->getBlockDef(chunk->voxels[vox_index(lx, y, lz)].id);
int invsize = def->inventorySize;
if (invsize == 0) {
return 0;
}
inv = level->inventories->create(invsize);
inv = level->inventories->create(invsize);
chunk->addBlockInventory(inv, lx, y, lz);
}
}
return inv->getId();
}
void BlocksController::bindInventory(int64_t invid, int x, int y, int z) {
auto chunk = chunks->getChunkByVoxel(x, y, z);
if (chunk == nullptr) {
throw std::runtime_error("block does not exists");
}
if (chunk == nullptr) {
throw std::runtime_error("block does not exists");
}
if (invid <= 0) {
throw std::runtime_error("unable to bind virtual inventory");
}
int lx = x - chunk->x * CHUNK_W;
int lz = z - chunk->z * CHUNK_D;
int lx = x - chunk->x * CHUNK_W;
int lz = z - chunk->z * CHUNK_D;
chunk->addBlockInventory(level->inventories->get(invid), lx, y, lz);
}
void BlocksController::unbindInventory(int x, int y, int z) {
auto chunk = chunks->getChunkByVoxel(x, y, z);
if (chunk == nullptr) {
throw std::runtime_error("block does not exists");
}
if (chunk == nullptr) {
throw std::runtime_error("block does not exists");
}
int lx = x - chunk->x * CHUNK_W;
int lz = z - chunk->z * CHUNK_D;
int lz = z - chunk->z * CHUNK_D;
chunk->removeBlockInventory(lx, y, lz);
}