fix disabled slots display
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@ -135,7 +135,7 @@ void SlotView::draw(const DrawContext* pctx, Assets* assets) {
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const int slotSize = InventoryView::SLOT_SIZE;
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const ItemStack& stack = *bound;
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glm::vec4 tint(1.0f);
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glm::vec4 tint(1, 1, 1, isEnabled() ? 1 : 0.5f);
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glm::vec2 pos = calcPos();
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glm::vec4 color = getColor();
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