minor refactor

This commit is contained in:
MihailRis 2024-04-04 21:51:24 +03:00
parent 781ab0e892
commit dc660edc74
2 changed files with 18 additions and 22 deletions

View File

@ -16,22 +16,19 @@ const uint RENDERER_CAPACITY = 9 * 6 * 6 * 3000;
class RendererWorker : public util::Worker<std::shared_ptr<Chunk>, RendererResult> {
Level* level;
std::shared_ptr<BlocksRenderer> renderer;
BlocksRenderer renderer;
public:
RendererWorker(
Level* level,
const ContentGfxCache* cache,
const EngineSettings& settings
) : level(level)
{
renderer = std::make_shared<BlocksRenderer>(
RENDERER_CAPACITY, level->content, cache, settings
);
}
) : level(level),
renderer(RENDERER_CAPACITY, level->content, cache, settings)
{}
RendererResult operator()(const std::shared_ptr<Chunk>& chunk) override {
renderer->build(chunk.get(), level->chunksStorage.get());
return RendererResult {glm::ivec2(chunk->x, chunk->z), renderer};
renderer.build(chunk.get(), level->chunksStorage.get());
return RendererResult {glm::ivec2(chunk->x, chunk->z), &renderer};
}
};
@ -59,10 +56,9 @@ std::shared_ptr<Mesh> ChunksRenderer::render(std::shared_ptr<Chunk> chunk, bool
chunk->setModified(false);
if (important) {
Mesh* mesh = renderer->render(chunk.get(), level->chunksStorage.get());
auto sptr = std::shared_ptr<Mesh>(mesh);
meshes[glm::ivec2(chunk->x, chunk->z)] = sptr;
return sptr;
std::shared_ptr<Mesh> mesh (renderer->render(chunk.get(), level->chunksStorage.get()));
meshes[glm::ivec2(chunk->x, chunk->z)] = mesh;
return mesh;
}
glm::ivec2 key(chunk->x, chunk->z);
@ -75,7 +71,7 @@ std::shared_ptr<Mesh> ChunksRenderer::render(std::shared_ptr<Chunk> chunk, bool
return nullptr;
}
void ChunksRenderer::unload(Chunk* chunk) {
void ChunksRenderer::unload(const Chunk* chunk) {
auto found = meshes.find(glm::ivec2(chunk->x, chunk->z));
if (found != meshes.end()) {
meshes.erase(found);
@ -84,13 +80,13 @@ void ChunksRenderer::unload(Chunk* chunk) {
std::shared_ptr<Mesh> ChunksRenderer::getOrRender(std::shared_ptr<Chunk> chunk, bool important) {
auto found = meshes.find(glm::ivec2(chunk->x, chunk->z));
if (found != meshes.end()){
if (chunk->isModified()) {
render(chunk, important);
}
return found->second;
if (found == meshes.end()) {
return render(chunk, important);
}
return render(chunk, important);
if (chunk->isModified()) {
render(chunk, important);
}
return found->second;
}
std::shared_ptr<Mesh> ChunksRenderer::get(Chunk* chunk) {

View File

@ -20,7 +20,7 @@ class ContentGfxCache;
struct RendererResult {
glm::ivec2 key;
std::shared_ptr<BlocksRenderer> renderer;
BlocksRenderer* renderer;
};
class ChunksRenderer {
@ -39,7 +39,7 @@ public:
virtual ~ChunksRenderer();
std::shared_ptr<Mesh> render(std::shared_ptr<Chunk> chunk, bool important);
void unload(Chunk* chunk);
void unload(const Chunk* chunk);
std::shared_ptr<Mesh> getOrRender(std::shared_ptr<Chunk> chunk, bool important);
std::shared_ptr<Mesh> get(Chunk* chunk);