rename 'max-interaction-distance' to 'interaction-distance'

This commit is contained in:
MihailRis 2025-09-27 10:06:22 +03:00
parent b98954f95e
commit dba3b62964
2 changed files with 5 additions and 5 deletions

View File

@ -197,11 +197,11 @@ void Player::setLoadingChunks(bool flag) {
}
float Player::getMaxInteractionDistance() const {
return maxInteractionDistance;
return interactionDistance;
}
void Player::setMaxInteractionDistance(float distance) {
maxInteractionDistance = std::max(1.0f, std::min(200.0f, distance));
interactionDistance = std::max(1.0f, std::min(200.0f, distance));
}
entityid_t Player::getEntity() const {
@ -258,7 +258,7 @@ dv::value Player::serialize() const {
root["rotation"] = dv::to_value(rotation);
root["spawnpoint"] = dv::to_value(spawnpoint);
root["max-interaction-distance"] = maxInteractionDistance;
root["interaction-distance"] = interactionDistance;
root["flight"] = flight;
root["noclip"] = noclip;
root["suspended"] = suspended;
@ -293,7 +293,7 @@ void Player::deserialize(const dv::value& src) {
setSpawnPoint(glm::vec3(
sparr[0].asNumber(), sparr[1].asNumber(), sparr[2].asNumber()));
src.at("max-interaction-distance").get(maxInteractionDistance);
src.at("interaction-distance").get(interactionDistance);
flight = src["flight"].asBoolean();
noclip = src["noclip"].asBoolean();

View File

@ -57,7 +57,7 @@ class Player : public Serializable {
bool infiniteItems = true;
bool instantDestruction = true;
bool loadingChunks = true;
float maxInteractionDistance = 10.0f;
float interactionDistance = 10.0f;
entityid_t eid = ENTITY_AUTO;
entityid_t selectedEid = 0;