Merge pull request #640 from MihailRis/debugging-server
refactor network
This commit is contained in:
commit
d63d0e59ca
@ -155,7 +155,7 @@ static int l_post(lua::State* L, network::Network& network) {
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static int l_close(lua::State* L, network::Network& network) {
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u64id_t id = lua::tointeger(L, 1);
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if (auto connection = network.getConnection(id)) {
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if (auto connection = network.getConnection(id, false)) {
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connection->close(true);
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}
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return 0;
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@ -163,7 +163,7 @@ static int l_close(lua::State* L, network::Network& network) {
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static int l_closeserver(lua::State* L, network::Network& network) {
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u64id_t id = lua::tointeger(L, 1);
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if (auto server = network.getServer(id)) {
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if (auto server = network.getServer(id, false)) {
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server->close();
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}
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return 0;
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@ -171,7 +171,7 @@ static int l_closeserver(lua::State* L, network::Network& network) {
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static int l_send(lua::State* L, network::Network& network) {
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u64id_t id = lua::tointeger(L, 1);
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auto connection = network.getConnection(id);
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auto connection = network.getConnection(id, false);
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if (connection == nullptr ||
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connection->getState() == network::ConnectionState::CLOSED) {
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return 0;
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@ -201,7 +201,7 @@ static int l_send(lua::State* L, network::Network& network) {
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static int l_udp_server_send_to(lua::State* L, network::Network& network) {
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u64id_t id = lua::tointeger(L, 1);
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if (auto server = network.getServer(id)) {
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if (auto server = network.getServer(id, false)) {
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if (server->getTransportType() != network::TransportType::UDP)
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throw std::runtime_error("the server must work on UDP transport");
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@ -238,7 +238,7 @@ static int l_recv(lua::State* L, network::Network& network) {
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u64id_t id = lua::tointeger(L, 1);
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int length = lua::tointeger(L, 2);
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auto connection = engine->getNetwork().getConnection(id);
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auto connection = engine->getNetwork().getConnection(id, false);
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if (connection == nullptr || connection->getTransportType() != network::TransportType::TCP) {
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return 0;
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@ -268,7 +268,7 @@ static int l_recv(lua::State* L, network::Network& network) {
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static int l_available(lua::State* L, network::Network& network) {
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u64id_t id = lua::tointeger(L, 1);
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if (auto connection = network.getConnection(id)) {
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if (auto connection = network.getConnection(id, false)) {
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return lua::pushinteger(L, dynamic_cast<network::TcpConnection*>(connection)->available());
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}
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@ -345,7 +345,7 @@ static int l_open_udp(lua::State* L, network::Network& network) {
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static int l_is_alive(lua::State* L, network::Network& network) {
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u64id_t id = lua::tointeger(L, 1);
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if (auto connection = network.getConnection(id)) {
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if (auto connection = network.getConnection(id, false)) {
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return lua::pushboolean(
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L,
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connection->getState() != network::ConnectionState::CLOSED ||
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@ -360,7 +360,7 @@ static int l_is_alive(lua::State* L, network::Network& network) {
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static int l_is_connected(lua::State* L, network::Network& network) {
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u64id_t id = lua::tointeger(L, 1);
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if (auto connection = network.getConnection(id)) {
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if (auto connection = network.getConnection(id, false)) {
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return lua::pushboolean(
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L, connection->getState() == network::ConnectionState::CONNECTED
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);
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@ -370,7 +370,7 @@ static int l_is_connected(lua::State* L, network::Network& network) {
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static int l_get_address(lua::State* L, network::Network& network) {
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u64id_t id = lua::tointeger(L, 1);
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if (auto connection = network.getConnection(id)) {
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if (auto connection = network.getConnection(id, false)) {
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lua::pushstring(L, connection->getAddress());
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lua::pushinteger(L, connection->getPort());
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return 2;
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@ -380,7 +380,7 @@ static int l_get_address(lua::State* L, network::Network& network) {
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static int l_is_serveropen(lua::State* L, network::Network& network) {
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u64id_t id = lua::tointeger(L, 1);
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if (auto server = network.getServer(id)) {
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if (auto server = network.getServer(id, false)) {
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return lua::pushboolean(L, server->isOpen());
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}
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return lua::pushboolean(L, false);
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@ -388,7 +388,7 @@ static int l_is_serveropen(lua::State* L, network::Network& network) {
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static int l_get_serverport(lua::State* L, network::Network& network) {
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u64id_t id = lua::tointeger(L, 1);
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if (auto server = network.getServer(id)) {
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if (auto server = network.getServer(id, false)) {
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return lua::pushinteger(L, server->getPort());
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}
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return 0;
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@ -405,7 +405,7 @@ static int l_get_total_download(lua::State* L, network::Network& network) {
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static int l_set_nodelay(lua::State* L, network::Network& network) {
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u64id_t id = lua::tointeger(L, 1);
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bool noDelay = lua::toboolean(L, 2);
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if (auto connection = network.getConnection(id)) {
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if (auto connection = network.getConnection(id, false)) {
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if (connection->getTransportType() == network::TransportType::TCP) {
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dynamic_cast<network::TcpConnection*>(connection)->setNoDelay(noDelay);
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}
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@ -415,7 +415,7 @@ static int l_set_nodelay(lua::State* L, network::Network& network) {
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static int l_is_nodelay(lua::State* L, network::Network& network) {
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u64id_t id = lua::tointeger(L, 1);
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if (auto connection = network.getConnection(id)) {
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if (auto connection = network.getConnection(id, false)) {
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if (connection->getTransportType() == network::TransportType::TCP) {
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bool noDelay = dynamic_cast<network::TcpConnection*>(connection)->isNoDelay();
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return lua::pushboolean(L, noDelay);
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239
src/network/Curl.cpp
Normal file
239
src/network/Curl.cpp
Normal file
@ -0,0 +1,239 @@
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#include "commons.hpp"
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#include "debug/Logger.hpp"
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#define NOMINMAX
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#include <curl/curl.h>
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#include <queue>
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using namespace network;
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static debug::Logger logger("curl");
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inline constexpr int HTTP_OK = 200;
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inline constexpr int HTTP_BAD_GATEWAY = 502;
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static size_t write_callback(
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char* ptr, size_t size, size_t nmemb, void* userdata
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) {
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auto& buffer = *reinterpret_cast<std::vector<char>*>(userdata);
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size_t psize = buffer.size();
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buffer.resize(psize + size * nmemb);
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std::memcpy(buffer.data() + psize, ptr, size * nmemb);
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return size * nmemb;
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}
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enum class RequestType {
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GET, POST
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};
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struct Request {
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RequestType type;
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std::string url;
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OnResponse onResponse;
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OnReject onReject;
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long maxSize;
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bool followLocation = false;
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std::string data;
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std::vector<std::string> headers;
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};
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class CurlRequests : public Requests {
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CURLM* multiHandle;
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CURL* curl;
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size_t totalUpload = 0;
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size_t totalDownload = 0;
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OnResponse onResponse;
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OnReject onReject;
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std::vector<char> buffer;
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std::string url;
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std::queue<Request> requests;
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public:
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CurlRequests(CURLM* multiHandle, CURL* curl)
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: multiHandle(multiHandle), curl(curl) {
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}
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virtual ~CurlRequests() {
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curl_multi_remove_handle(multiHandle, curl);
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curl_easy_cleanup(curl);
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curl_multi_cleanup(multiHandle);
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}
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void get(
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const std::string& url,
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OnResponse onResponse,
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OnReject onReject,
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std::vector<std::string> headers,
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long maxSize
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) override {
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Request request {
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RequestType::GET,
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url,
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onResponse,
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onReject,
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maxSize,
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true,
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"",
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std::move(headers)};
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processRequest(std::move(request));
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}
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void post(
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const std::string& url,
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const std::string& data,
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OnResponse onResponse,
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OnReject onReject=nullptr,
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std::vector<std::string> headers = {},
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long maxSize=0
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) override {
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Request request {
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RequestType::POST,
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url,
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onResponse,
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onReject,
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maxSize,
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false,
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"",
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std::move(headers)};
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request.data = data;
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processRequest(std::move(request));
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}
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void processRequest(Request request) {
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if (!url.empty()) {
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requests.push(request);
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return;
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}
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onResponse = request.onResponse;
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onReject = request.onReject;
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url = request.url;
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buffer.clear();
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curl_easy_setopt(curl, CURLOPT_URL, url.c_str());
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curl_easy_setopt(curl, CURLOPT_POST, request.type == RequestType::POST);
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curl_slist* hs = NULL;
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for (const auto& header : request.headers) {
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hs = curl_slist_append(hs, header.c_str());
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}
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switch (request.type) {
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case RequestType::GET:
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break;
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case RequestType::POST:
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hs = curl_slist_append(hs, "Content-Type: application/json");
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curl_easy_setopt(curl, CURLOPT_POSTFIELDSIZE, request.data.length());
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curl_easy_setopt(curl, CURLOPT_COPYPOSTFIELDS, request.data.c_str());
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break;
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default:
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throw std::runtime_error("not implemented");
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}
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curl_easy_setopt(curl, CURLOPT_HTTPHEADER, hs);
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curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, request.followLocation);
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curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, write_callback);
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curl_easy_setopt(curl, CURLOPT_WRITEDATA, &buffer);
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curl_easy_setopt(curl, CURLOPT_USERAGENT, "curl/7.81.0");
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if (request.maxSize == 0) {
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curl_easy_setopt(
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curl, CURLOPT_MAXFILESIZE, std::numeric_limits<long>::max()
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);
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} else {
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curl_easy_setopt(curl, CURLOPT_MAXFILESIZE, request.maxSize);
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}
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curl_multi_add_handle(multiHandle, curl);
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int running;
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CURLMcode res = curl_multi_perform(multiHandle, &running);
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if (res != CURLM_OK) {
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auto message = curl_multi_strerror(res);
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logger.error() << message << " (" << url << ")";
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if (onReject) {
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onReject(HTTP_BAD_GATEWAY, {});
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}
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url = "";
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}
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}
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void update() override {
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int messagesLeft;
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int running;
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CURLMsg* msg;
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CURLMcode res = curl_multi_perform(multiHandle, &running);
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if (res != CURLM_OK) {
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auto message = curl_multi_strerror(res);
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logger.error() << message << " (" << url << ")";
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if (onReject) {
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onReject(HTTP_BAD_GATEWAY, {});
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}
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curl_multi_remove_handle(multiHandle, curl);
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url = "";
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return;
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}
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if ((msg = curl_multi_info_read(multiHandle, &messagesLeft)) != NULL) {
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if(msg->msg == CURLMSG_DONE) {
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curl_multi_remove_handle(multiHandle, curl);
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}
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int response;
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curl_easy_getinfo(msg->easy_handle, CURLINFO_RESPONSE_CODE, &response);
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if (response == HTTP_OK) {
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long size;
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if (!curl_easy_getinfo(curl, CURLINFO_REQUEST_SIZE, &size)) {
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totalUpload += size;
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}
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if (!curl_easy_getinfo(curl, CURLINFO_HEADER_SIZE, &size)) {
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totalDownload += size;
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}
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totalDownload += buffer.size();
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if (onResponse) {
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onResponse(std::move(buffer));
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}
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} else {
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logger.error()
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<< "response code " << response << " (" << url << ")"
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<< (buffer.empty()
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? ""
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: std::to_string(buffer.size()) + " byte(s)");
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totalDownload += buffer.size();
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if (onReject) {
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onReject(response, std::move(buffer));
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}
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}
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url = "";
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}
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if (url.empty() && !requests.empty()) {
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auto request = std::move(requests.front());
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requests.pop();
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processRequest(std::move(request));
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}
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}
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size_t getTotalUpload() const override {
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return totalUpload;
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}
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size_t getTotalDownload() const override {
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return totalDownload;
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}
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static std::unique_ptr<CurlRequests> create() {
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auto curl = curl_easy_init();
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if (curl == nullptr) {
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throw std::runtime_error("could not initialzie cURL");
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}
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auto multiHandle = curl_multi_init();
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if (multiHandle == nullptr) {
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curl_easy_cleanup(curl);
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throw std::runtime_error("could not initialzie cURL-multi");
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}
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return std::make_unique<CurlRequests>(multiHandle, curl);
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}
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};
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namespace network {
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std::unique_ptr<Requests> create_curl_requests() {
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return CurlRequests::create();
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}
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}
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@ -1,869 +1,44 @@
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#include "Network.hpp"
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#pragma comment(lib, "Ws2_32.lib")
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#define NOMINMAX
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#include <curl/curl.h>
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#include <stdexcept>
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#include <limits>
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#include <queue>
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#include <thread>
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#ifdef _WIN32
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/// included in curl.h
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#else
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netdb.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <arpa/inet.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <errno.h>
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using SOCKET = int;
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#endif // _WIN32
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#include "debug/Logger.hpp"
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#include "util/stringutil.hpp"
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using namespace network;
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inline constexpr int HTTP_OK = 200;
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inline constexpr int HTTP_BAD_GATEWAY = 502;
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static debug::Logger logger("network");
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static size_t write_callback(
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char* ptr, size_t size, size_t nmemb, void* userdata
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) {
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auto& buffer = *reinterpret_cast<std::vector<char>*>(userdata);
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size_t psize = buffer.size();
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buffer.resize(psize + size * nmemb);
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std::memcpy(buffer.data() + psize, ptr, size * nmemb);
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return size * nmemb;
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}
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namespace network {
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std::unique_ptr<Requests> create_curl_requests();
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enum class RequestType {
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GET, POST
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};
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|
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struct Request {
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RequestType type;
|
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std::string url;
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OnResponse onResponse;
|
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OnReject onReject;
|
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long maxSize;
|
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bool followLocation = false;
|
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std::string data;
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std::vector<std::string> headers;
|
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};
|
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|
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class CurlRequests : public Requests {
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CURLM* multiHandle;
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CURL* curl;
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|
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size_t totalUpload = 0;
|
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size_t totalDownload = 0;
|
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|
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OnResponse onResponse;
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OnReject onReject;
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std::vector<char> buffer;
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std::string url;
|
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|
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std::queue<Request> requests;
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public:
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CurlRequests(CURLM* multiHandle, CURL* curl)
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: multiHandle(multiHandle), curl(curl) {
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}
|
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|
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virtual ~CurlRequests() {
|
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curl_multi_remove_handle(multiHandle, curl);
|
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curl_easy_cleanup(curl);
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curl_multi_cleanup(multiHandle);
|
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}
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void get(
|
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const std::string& url,
|
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OnResponse onResponse,
|
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OnReject onReject,
|
||||
std::vector<std::string> headers,
|
||||
long maxSize
|
||||
) override {
|
||||
Request request {
|
||||
RequestType::GET,
|
||||
url,
|
||||
onResponse,
|
||||
onReject,
|
||||
maxSize,
|
||||
true,
|
||||
"",
|
||||
std::move(headers)};
|
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processRequest(std::move(request));
|
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}
|
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|
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void post(
|
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const std::string& url,
|
||||
const std::string& data,
|
||||
OnResponse onResponse,
|
||||
OnReject onReject=nullptr,
|
||||
std::vector<std::string> headers = {},
|
||||
long maxSize=0
|
||||
) override {
|
||||
Request request {
|
||||
RequestType::POST,
|
||||
url,
|
||||
onResponse,
|
||||
onReject,
|
||||
maxSize,
|
||||
false,
|
||||
"",
|
||||
std::move(headers)};
|
||||
request.data = data;
|
||||
processRequest(std::move(request));
|
||||
}
|
||||
|
||||
void processRequest(Request request) {
|
||||
if (!url.empty()) {
|
||||
requests.push(request);
|
||||
return;
|
||||
}
|
||||
onResponse = request.onResponse;
|
||||
onReject = request.onReject;
|
||||
url = request.url;
|
||||
|
||||
buffer.clear();
|
||||
|
||||
curl_easy_setopt(curl, CURLOPT_URL, url.c_str());
|
||||
curl_easy_setopt(curl, CURLOPT_POST, request.type == RequestType::POST);
|
||||
|
||||
curl_slist* hs = NULL;
|
||||
|
||||
for (const auto& header : request.headers) {
|
||||
hs = curl_slist_append(hs, header.c_str());
|
||||
}
|
||||
|
||||
switch (request.type) {
|
||||
case RequestType::GET:
|
||||
break;
|
||||
case RequestType::POST:
|
||||
hs = curl_slist_append(hs, "Content-Type: application/json");
|
||||
curl_easy_setopt(curl, CURLOPT_POSTFIELDSIZE, request.data.length());
|
||||
curl_easy_setopt(curl, CURLOPT_COPYPOSTFIELDS, request.data.c_str());
|
||||
break;
|
||||
default:
|
||||
throw std::runtime_error("not implemented");
|
||||
}
|
||||
curl_easy_setopt(curl, CURLOPT_HTTPHEADER, hs);
|
||||
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, request.followLocation);
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, write_callback);
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEDATA, &buffer);
|
||||
curl_easy_setopt(curl, CURLOPT_USERAGENT, "curl/7.81.0");
|
||||
if (request.maxSize == 0) {
|
||||
curl_easy_setopt(
|
||||
curl, CURLOPT_MAXFILESIZE, std::numeric_limits<long>::max()
|
||||
);
|
||||
} else {
|
||||
curl_easy_setopt(curl, CURLOPT_MAXFILESIZE, request.maxSize);
|
||||
}
|
||||
curl_multi_add_handle(multiHandle, curl);
|
||||
int running;
|
||||
CURLMcode res = curl_multi_perform(multiHandle, &running);
|
||||
if (res != CURLM_OK) {
|
||||
auto message = curl_multi_strerror(res);
|
||||
logger.error() << message << " (" << url << ")";
|
||||
if (onReject) {
|
||||
onReject(HTTP_BAD_GATEWAY, {});
|
||||
}
|
||||
url = "";
|
||||
}
|
||||
}
|
||||
|
||||
void update() override {
|
||||
int messagesLeft;
|
||||
int running;
|
||||
CURLMsg* msg;
|
||||
CURLMcode res = curl_multi_perform(multiHandle, &running);
|
||||
if (res != CURLM_OK) {
|
||||
auto message = curl_multi_strerror(res);
|
||||
logger.error() << message << " (" << url << ")";
|
||||
if (onReject) {
|
||||
onReject(HTTP_BAD_GATEWAY, {});
|
||||
}
|
||||
curl_multi_remove_handle(multiHandle, curl);
|
||||
url = "";
|
||||
return;
|
||||
}
|
||||
if ((msg = curl_multi_info_read(multiHandle, &messagesLeft)) != NULL) {
|
||||
if(msg->msg == CURLMSG_DONE) {
|
||||
curl_multi_remove_handle(multiHandle, curl);
|
||||
}
|
||||
int response;
|
||||
curl_easy_getinfo(msg->easy_handle, CURLINFO_RESPONSE_CODE, &response);
|
||||
if (response == HTTP_OK) {
|
||||
long size;
|
||||
if (!curl_easy_getinfo(curl, CURLINFO_REQUEST_SIZE, &size)) {
|
||||
totalUpload += size;
|
||||
}
|
||||
if (!curl_easy_getinfo(curl, CURLINFO_HEADER_SIZE, &size)) {
|
||||
totalDownload += size;
|
||||
}
|
||||
totalDownload += buffer.size();
|
||||
if (onResponse) {
|
||||
onResponse(std::move(buffer));
|
||||
}
|
||||
} else {
|
||||
logger.error()
|
||||
<< "response code " << response << " (" << url << ")"
|
||||
<< (buffer.empty()
|
||||
? ""
|
||||
: std::to_string(buffer.size()) + " byte(s)");
|
||||
totalDownload += buffer.size();
|
||||
if (onReject) {
|
||||
onReject(response, std::move(buffer));
|
||||
}
|
||||
}
|
||||
url = "";
|
||||
}
|
||||
if (url.empty() && !requests.empty()) {
|
||||
auto request = std::move(requests.front());
|
||||
requests.pop();
|
||||
processRequest(std::move(request));
|
||||
}
|
||||
}
|
||||
|
||||
size_t getTotalUpload() const override {
|
||||
return totalUpload;
|
||||
}
|
||||
|
||||
size_t getTotalDownload() const override {
|
||||
return totalDownload;
|
||||
}
|
||||
|
||||
static std::unique_ptr<CurlRequests> create() {
|
||||
auto curl = curl_easy_init();
|
||||
if (curl == nullptr) {
|
||||
throw std::runtime_error("could not initialzie cURL");
|
||||
}
|
||||
auto multiHandle = curl_multi_init();
|
||||
if (multiHandle == nullptr) {
|
||||
curl_easy_cleanup(curl);
|
||||
throw std::runtime_error("could not initialzie cURL-multi");
|
||||
}
|
||||
return std::make_unique<CurlRequests>(multiHandle, curl);
|
||||
}
|
||||
};
|
||||
|
||||
#ifndef _WIN32
|
||||
static inline int closesocket(int descriptor) noexcept {
|
||||
return close(descriptor);
|
||||
}
|
||||
static inline std::runtime_error handle_socket_error(const std::string& message) {
|
||||
int err = errno;
|
||||
return std::runtime_error(
|
||||
message+" [errno=" + std::to_string(err) + "]: " +
|
||||
std::string(strerror(err))
|
||||
);
|
||||
}
|
||||
#else
|
||||
static inline std::runtime_error handle_socket_error(const std::string& message) {
|
||||
int errorCode = WSAGetLastError();
|
||||
wchar_t* s = nullptr;
|
||||
size_t size = FormatMessageW(
|
||||
FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
|
||||
FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
nullptr,
|
||||
errorCode,
|
||||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
(LPWSTR)&s,
|
||||
0,
|
||||
nullptr
|
||||
);
|
||||
assert(s != nullptr);
|
||||
while (size && isspace(s[size-1])) {
|
||||
s[--size] = 0;
|
||||
}
|
||||
auto errorString = util::wstr2str_utf8(std::wstring(s));
|
||||
LocalFree(s);
|
||||
return std::runtime_error(message+" [WSA error=" +
|
||||
std::to_string(errorCode) + "]: "+errorString);
|
||||
}
|
||||
#endif
|
||||
|
||||
static inline int connectsocket(
|
||||
int descriptor, const sockaddr* addr, socklen_t len
|
||||
) noexcept {
|
||||
return connect(descriptor, addr, len);
|
||||
}
|
||||
|
||||
static inline int recvsocket(
|
||||
int descriptor, char* buf, size_t len
|
||||
) noexcept {
|
||||
return recv(descriptor, buf, len, 0);
|
||||
}
|
||||
|
||||
static inline int sendsocket(
|
||||
int descriptor, const char* buf, size_t len, int flags
|
||||
) noexcept {
|
||||
return send(descriptor, buf, len, flags);
|
||||
}
|
||||
|
||||
static std::string to_string(const sockaddr_in& addr, bool port=true) {
|
||||
char ip[INET_ADDRSTRLEN];
|
||||
if (inet_ntop(AF_INET, &(addr.sin_addr), ip, INET_ADDRSTRLEN)) {
|
||||
return std::string(ip) +
|
||||
(port ? (":" + std::to_string(htons(addr.sin_port))) : "");
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
class SocketTcpConnection : public TcpConnection {
|
||||
SOCKET descriptor;
|
||||
sockaddr_in addr;
|
||||
size_t totalUpload = 0;
|
||||
size_t totalDownload = 0;
|
||||
ConnectionState state = ConnectionState::INITIAL;
|
||||
std::unique_ptr<std::thread> thread = nullptr;
|
||||
std::vector<char> readBatch;
|
||||
util::Buffer<char> buffer;
|
||||
std::mutex mutex;
|
||||
|
||||
void connectSocket() {
|
||||
state = ConnectionState::CONNECTING;
|
||||
logger.info() << "connecting to " << to_string(addr);
|
||||
int res = connectsocket(descriptor, (const sockaddr*)&addr, sizeof(sockaddr_in));
|
||||
if (res < 0) {
|
||||
auto error = handle_socket_error("Connect failed");
|
||||
closesocket(descriptor);
|
||||
state = ConnectionState::CLOSED;
|
||||
logger.error() << error.what();
|
||||
return;
|
||||
}
|
||||
logger.info() << "connected to " << to_string(addr);
|
||||
state = ConnectionState::CONNECTED;
|
||||
}
|
||||
public:
|
||||
SocketTcpConnection(SOCKET descriptor, sockaddr_in addr)
|
||||
: descriptor(descriptor), addr(std::move(addr)), buffer(16'384) {}
|
||||
|
||||
~SocketTcpConnection() {
|
||||
if (state != ConnectionState::CLOSED) {
|
||||
shutdown(descriptor, 2);
|
||||
}
|
||||
if (thread) {
|
||||
thread->join();
|
||||
}
|
||||
}
|
||||
|
||||
void setNoDelay(bool noDelay) override {
|
||||
int opt = noDelay ? 1 : 0;
|
||||
if (setsockopt(descriptor, IPPROTO_TCP, TCP_NODELAY, (char*)&opt, sizeof(opt)) < 0) {
|
||||
throw handle_socket_error("setsockopt(TCP_NODELAY) failed");
|
||||
}
|
||||
}
|
||||
|
||||
bool isNoDelay() const override {
|
||||
int opt = 0;
|
||||
socklen_t len = sizeof(opt);
|
||||
if (getsockopt(descriptor, IPPROTO_TCP, TCP_NODELAY, (char*)&opt, &len) < 0) {
|
||||
throw handle_socket_error("getsockopt(TCP_NODELAY) failed");
|
||||
}
|
||||
return opt != 0;
|
||||
}
|
||||
|
||||
void startListen() {
|
||||
while (state == ConnectionState::CONNECTED) {
|
||||
int size = recvsocket(descriptor, buffer.data(), buffer.size());
|
||||
if (size == 0) {
|
||||
logger.info() << "closed connection with " << to_string(addr);
|
||||
closesocket(descriptor);
|
||||
state = ConnectionState::CLOSED;
|
||||
break;
|
||||
} else if (size < 0) {
|
||||
logger.warning() << "an error ocurred while receiving from "
|
||||
<< to_string(addr);
|
||||
auto error = handle_socket_error("recv(...) error");
|
||||
closesocket(descriptor);
|
||||
state = ConnectionState::CLOSED;
|
||||
logger.error() << error.what();
|
||||
break;
|
||||
}
|
||||
{
|
||||
std::lock_guard lock(mutex);
|
||||
for (size_t i = 0; i < size; i++) {
|
||||
readBatch.emplace_back(buffer[i]);
|
||||
}
|
||||
totalDownload += size;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void startClient() {
|
||||
state = ConnectionState::CONNECTED;
|
||||
thread = std::make_unique<std::thread>([this]() { startListen();});
|
||||
}
|
||||
|
||||
void connect(runnable callback) override {
|
||||
thread = std::make_unique<std::thread>([this, callback]() {
|
||||
connectSocket();
|
||||
if (state == ConnectionState::CONNECTED) {
|
||||
callback();
|
||||
}
|
||||
startListen();
|
||||
});
|
||||
}
|
||||
|
||||
int recv(char* buffer, size_t length) override {
|
||||
std::lock_guard lock(mutex);
|
||||
|
||||
if (state != ConnectionState::CONNECTED && readBatch.empty()) {
|
||||
return -1;
|
||||
}
|
||||
int size = std::min(readBatch.size(), length);
|
||||
std::memcpy(buffer, readBatch.data(), size);
|
||||
readBatch.erase(readBatch.begin(), readBatch.begin() + size);
|
||||
return size;
|
||||
}
|
||||
|
||||
int send(const char* buffer, size_t length) override {
|
||||
if (state == ConnectionState::CLOSED) {
|
||||
return 0;
|
||||
}
|
||||
int len = sendsocket(descriptor, buffer, length, 0);
|
||||
if (len == -1) {
|
||||
int err = errno;
|
||||
close();
|
||||
throw std::runtime_error(
|
||||
"Send failed [errno=" + std::to_string(err) + "]: "
|
||||
+ std::string(strerror(err))
|
||||
);
|
||||
}
|
||||
totalUpload += len;
|
||||
return len;
|
||||
}
|
||||
|
||||
int available() override {
|
||||
std::lock_guard lock(mutex);
|
||||
return readBatch.size();
|
||||
}
|
||||
|
||||
void close(bool discardAll=false) override {
|
||||
{
|
||||
std::lock_guard lock(mutex);
|
||||
readBatch.clear();
|
||||
|
||||
if (state != ConnectionState::CLOSED) {
|
||||
shutdown(descriptor, 2);
|
||||
closesocket(descriptor);
|
||||
}
|
||||
}
|
||||
if (thread) {
|
||||
thread->join();
|
||||
thread = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
size_t pullUpload() override {
|
||||
size_t size = totalUpload;
|
||||
totalUpload = 0;
|
||||
return size;
|
||||
}
|
||||
|
||||
size_t pullDownload() override {
|
||||
size_t size = totalDownload;
|
||||
totalDownload = 0;
|
||||
return size;
|
||||
}
|
||||
|
||||
int getPort() const override {
|
||||
return htons(addr.sin_port);
|
||||
}
|
||||
|
||||
std::string getAddress() const override {
|
||||
return to_string(addr, false);
|
||||
}
|
||||
|
||||
static std::shared_ptr<SocketTcpConnection> connect(
|
||||
std::shared_ptr<TcpConnection> connect_tcp(
|
||||
const std::string& address, int port, runnable callback
|
||||
) {
|
||||
addrinfo hints {};
|
||||
);
|
||||
|
||||
hints.ai_family = AF_INET;
|
||||
hints.ai_socktype = SOCK_STREAM;
|
||||
|
||||
addrinfo* addrinfo = nullptr;
|
||||
if (int res = getaddrinfo(
|
||||
address.c_str(), nullptr, &hints, &addrinfo
|
||||
)) {
|
||||
throw std::runtime_error(gai_strerror(res));
|
||||
}
|
||||
|
||||
sockaddr_in serverAddress;
|
||||
std::memcpy(&serverAddress, addrinfo->ai_addr, sizeof(sockaddr_in));
|
||||
serverAddress.sin_port = htons(port);
|
||||
freeaddrinfo(addrinfo);
|
||||
|
||||
SOCKET descriptor = socket(AF_INET, SOCK_STREAM, 0);
|
||||
if (descriptor == -1) {
|
||||
throw std::runtime_error("Could not create socket");
|
||||
}
|
||||
auto socket = std::make_shared<SocketTcpConnection>(descriptor, std::move(serverAddress));
|
||||
socket->connect(std::move(callback));
|
||||
return socket;
|
||||
}
|
||||
|
||||
ConnectionState getState() const override {
|
||||
return state;
|
||||
}
|
||||
};
|
||||
|
||||
class SocketTcpServer : public TcpServer {
|
||||
u64id_t id;
|
||||
Network* network;
|
||||
SOCKET descriptor;
|
||||
std::vector<u64id_t> clients;
|
||||
std::mutex clientsMutex;
|
||||
bool open = true;
|
||||
std::unique_ptr<std::thread> thread = nullptr;
|
||||
int port;
|
||||
public:
|
||||
SocketTcpServer(u64id_t id, Network* network, SOCKET descriptor, int port)
|
||||
: id(id), network(network), descriptor(descriptor), port(port) {}
|
||||
|
||||
~SocketTcpServer() {
|
||||
closeSocket();
|
||||
}
|
||||
|
||||
void startListen(ConnectCallback handler) override {
|
||||
thread = std::make_unique<std::thread>([this, handler]() {
|
||||
while (open) {
|
||||
logger.info() << "listening for connections";
|
||||
if (listen(descriptor, 2) < 0) {
|
||||
close();
|
||||
break;
|
||||
}
|
||||
socklen_t addrlen = sizeof(sockaddr_in);
|
||||
SOCKET clientDescriptor;
|
||||
sockaddr_in address;
|
||||
logger.info() << "accepting clients";
|
||||
if ((clientDescriptor = accept(descriptor, (sockaddr*)&address, &addrlen)) == -1) {
|
||||
close();
|
||||
break;
|
||||
}
|
||||
logger.info() << "client connected: " << to_string(address);
|
||||
auto socket = std::make_shared<SocketTcpConnection>(
|
||||
clientDescriptor, address
|
||||
);
|
||||
socket->startClient();
|
||||
u64id_t id = network->addConnection(socket);
|
||||
{
|
||||
std::lock_guard lock(clientsMutex);
|
||||
clients.push_back(id);
|
||||
}
|
||||
handler(this->id, id);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void closeSocket() {
|
||||
if (!open) {
|
||||
return;
|
||||
}
|
||||
logger.info() << "closing server";
|
||||
open = false;
|
||||
|
||||
{
|
||||
std::lock_guard lock(clientsMutex);
|
||||
for (u64id_t clientid : clients) {
|
||||
if (auto client = network->getConnection(clientid)) {
|
||||
client->close();
|
||||
}
|
||||
}
|
||||
}
|
||||
clients.clear();
|
||||
|
||||
shutdown(descriptor, 2);
|
||||
closesocket(descriptor);
|
||||
thread->join();
|
||||
}
|
||||
|
||||
void close() override {
|
||||
closeSocket();
|
||||
}
|
||||
|
||||
bool isOpen() override {
|
||||
return open;
|
||||
}
|
||||
|
||||
int getPort() const override {
|
||||
return port;
|
||||
}
|
||||
|
||||
static std::shared_ptr<SocketTcpServer> openServer(
|
||||
std::shared_ptr<TcpServer> open_tcp_server(
|
||||
u64id_t id, Network* network, int port, ConnectCallback handler
|
||||
) {
|
||||
SOCKET descriptor = socket(
|
||||
AF_INET, SOCK_STREAM, 0
|
||||
);
|
||||
if (descriptor == -1) {
|
||||
throw std::runtime_error("Could not create server socket");
|
||||
}
|
||||
int opt = 1;
|
||||
int flags = SO_REUSEADDR;
|
||||
# if !defined(_WIN32) && !defined(__APPLE__)
|
||||
flags |= SO_REUSEPORT;
|
||||
# endif
|
||||
if (setsockopt(descriptor, SOL_SOCKET, flags, (const char*)&opt, sizeof(opt))) {
|
||||
logger.error() << "setsockopt(SO_REUSEADDR) failed with errno: "
|
||||
<< errno << "(" << std::strerror(errno) << ")";
|
||||
closesocket(descriptor);
|
||||
throw std::runtime_error("setsockopt");
|
||||
}
|
||||
sockaddr_in address;
|
||||
address.sin_family = AF_INET;
|
||||
address.sin_addr.s_addr = INADDR_ANY;
|
||||
address.sin_port = htons(port);
|
||||
if (bind(descriptor, (sockaddr*)&address, sizeof(address)) < 0) {
|
||||
closesocket(descriptor);
|
||||
throw std::runtime_error("could not bind port "+std::to_string(port));
|
||||
}
|
||||
logger.info() << "opened server at port " << port;
|
||||
auto server =
|
||||
std::make_shared<SocketTcpServer>(id, network, descriptor, port);
|
||||
server->startListen(std::move(handler));
|
||||
return server;
|
||||
}
|
||||
};
|
||||
);
|
||||
|
||||
static sockaddr_in resolve_address_dgram(const std::string& address, int port) {
|
||||
sockaddr_in serverAddr{};
|
||||
addrinfo hints {};
|
||||
|
||||
hints.ai_family = AF_INET;
|
||||
hints.ai_socktype = SOCK_DGRAM;
|
||||
|
||||
addrinfo* addrinfo = nullptr;
|
||||
if (int res = getaddrinfo(
|
||||
address.c_str(), nullptr, &hints, &addrinfo
|
||||
)) {
|
||||
throw std::runtime_error(gai_strerror(res));
|
||||
}
|
||||
|
||||
std::memcpy(&serverAddr, addrinfo->ai_addr, sizeof(sockaddr_in));
|
||||
serverAddr.sin_port = htons(port);
|
||||
freeaddrinfo(addrinfo);
|
||||
return serverAddr;
|
||||
}
|
||||
|
||||
class SocketUdpConnection : public UdpConnection {
|
||||
u64id_t id;
|
||||
SOCKET descriptor;
|
||||
sockaddr_in addr{};
|
||||
bool open = true;
|
||||
std::unique_ptr<std::thread> thread;
|
||||
ClientDatagramCallback callback;
|
||||
|
||||
size_t totalUpload = 0;
|
||||
size_t totalDownload = 0;
|
||||
ConnectionState state = ConnectionState::INITIAL;
|
||||
|
||||
public:
|
||||
SocketUdpConnection(u64id_t id, SOCKET descriptor, sockaddr_in addr)
|
||||
: id(id), descriptor(descriptor), addr(std::move(addr)) {}
|
||||
|
||||
~SocketUdpConnection() override {
|
||||
SocketUdpConnection::close();
|
||||
}
|
||||
|
||||
static std::shared_ptr<SocketUdpConnection> connect(
|
||||
std::shared_ptr<UdpConnection> connect_udp(
|
||||
u64id_t id,
|
||||
const std::string& address,
|
||||
int port,
|
||||
ClientDatagramCallback handler,
|
||||
runnable callback
|
||||
) {
|
||||
SOCKET descriptor = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
if (descriptor == -1) {
|
||||
throw std::runtime_error("could not create udp socket");
|
||||
}
|
||||
);
|
||||
|
||||
sockaddr_in serverAddr = resolve_address_dgram(address, port);
|
||||
std::shared_ptr<UdpServer> open_udp_server(
|
||||
u64id_t id,
|
||||
Network* network,
|
||||
int port,
|
||||
const ServerDatagramCallback& handler
|
||||
);
|
||||
}
|
||||
|
||||
if (::connect(descriptor, (sockaddr*)&serverAddr, sizeof(serverAddr)) < 0) {
|
||||
auto err = handle_socket_error("udp connect failed");
|
||||
closesocket(descriptor);
|
||||
throw err;
|
||||
}
|
||||
|
||||
auto socket = std::make_shared<SocketUdpConnection>(id, descriptor, serverAddr);
|
||||
socket->connect(std::move(handler));
|
||||
|
||||
callback();
|
||||
|
||||
return socket;
|
||||
}
|
||||
|
||||
void connect(ClientDatagramCallback handler) override {
|
||||
callback = std::move(handler);
|
||||
state = ConnectionState::CONNECTED;
|
||||
|
||||
thread = std::make_unique<std::thread>([this]() {
|
||||
util::Buffer<char> buffer(16'384);
|
||||
while (open) {
|
||||
int size = recv(descriptor, buffer.data(), buffer.size(), 0);
|
||||
if (size <= 0) {
|
||||
logger.error() << "udp connection " << id
|
||||
<< handle_socket_error(" recv error").what();
|
||||
if (!open) break;
|
||||
closesocket(descriptor);
|
||||
state = ConnectionState::CLOSED;
|
||||
break;
|
||||
}
|
||||
totalDownload += size;
|
||||
if (callback) {
|
||||
callback(id, buffer.data(), size);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
int send(const char* buffer, size_t length) override {
|
||||
int len = ::send(descriptor, buffer, length, 0);
|
||||
if (len < 0) {
|
||||
auto err = handle_socket_error(" send failed");
|
||||
closesocket(descriptor);
|
||||
state = ConnectionState::CLOSED;
|
||||
logger.error() << "udp connection " << id << err.what();
|
||||
} else totalUpload += len;
|
||||
|
||||
return len;
|
||||
}
|
||||
|
||||
void close(bool discardAll=false) override {
|
||||
if (!open) return;
|
||||
open = false;
|
||||
logger.info() << "closing udp connection "<< id;
|
||||
|
||||
if (state != ConnectionState::CLOSED) {
|
||||
shutdown(descriptor, 2);
|
||||
closesocket(descriptor);
|
||||
}
|
||||
|
||||
if (thread) {
|
||||
thread->join();
|
||||
thread.reset();
|
||||
}
|
||||
state = ConnectionState::CLOSED;
|
||||
}
|
||||
|
||||
size_t pullUpload() override {
|
||||
size_t s = totalUpload;
|
||||
totalUpload = 0;
|
||||
return s;
|
||||
}
|
||||
|
||||
size_t pullDownload() override {
|
||||
size_t s = totalDownload;
|
||||
totalDownload = 0;
|
||||
return s;
|
||||
}
|
||||
|
||||
[[nodiscard]] int getPort() const override {
|
||||
return ntohs(addr.sin_port);
|
||||
}
|
||||
|
||||
[[nodiscard]] std::string getAddress() const override {
|
||||
return to_string(addr, false);
|
||||
}
|
||||
|
||||
[[nodiscard]] ConnectionState getState() const override {
|
||||
return state;
|
||||
}
|
||||
};
|
||||
|
||||
class SocketUdpServer : public UdpServer {
|
||||
u64id_t id;
|
||||
SOCKET descriptor;
|
||||
bool open = true;
|
||||
std::unique_ptr<std::thread> thread = nullptr;
|
||||
int port;
|
||||
ServerDatagramCallback callback;
|
||||
|
||||
public:
|
||||
SocketUdpServer(u64id_t id, Network* network, SOCKET descriptor, int port)
|
||||
: id(id), descriptor(descriptor), port(port) {}
|
||||
|
||||
~SocketUdpServer() override {
|
||||
SocketUdpServer::close();
|
||||
}
|
||||
|
||||
void startListen(ServerDatagramCallback handler) override {
|
||||
callback = std::move(handler);
|
||||
|
||||
thread = std::make_unique<std::thread>([this]() {
|
||||
util::Buffer<char> buffer(16384);
|
||||
sockaddr_in clientAddr{};
|
||||
socklen_t addrlen = sizeof(clientAddr);
|
||||
|
||||
while (open) {
|
||||
int size = recvfrom(descriptor, buffer.data(), buffer.size(), 0,
|
||||
reinterpret_cast<sockaddr*>(&clientAddr), &addrlen);
|
||||
if (size <= 0) {
|
||||
if (!open) break;
|
||||
continue;
|
||||
}
|
||||
|
||||
std::string addrStr = to_string(clientAddr, false);
|
||||
int port = ntohs(clientAddr.sin_port);
|
||||
|
||||
callback(id, addrStr, port, buffer.data(), size);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void sendTo(const std::string& addr, int port, const char* buffer, size_t length) override {
|
||||
sockaddr_in client = resolve_address_dgram(addr, port);
|
||||
if (sendto(descriptor, buffer, length, 0,
|
||||
reinterpret_cast<sockaddr*>(&client), sizeof(client)) < 0) {
|
||||
logger.error() << handle_socket_error("sendto").what();
|
||||
}
|
||||
}
|
||||
|
||||
void close() override {
|
||||
if (!open) return;
|
||||
open = false;
|
||||
shutdown(descriptor, 2);
|
||||
closesocket(descriptor);
|
||||
if (thread) {
|
||||
thread->join();
|
||||
thread = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
bool isOpen() override { return open; }
|
||||
int getPort() const override { return port; }
|
||||
|
||||
static std::shared_ptr<SocketUdpServer> openServer(
|
||||
u64id_t id, Network* network, int port, const ServerDatagramCallback& handler
|
||||
) {
|
||||
SOCKET descriptor = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
if (descriptor == -1) throw std::runtime_error("could not create udp socket");
|
||||
|
||||
sockaddr_in address{};
|
||||
address.sin_family = AF_INET;
|
||||
address.sin_addr.s_addr = INADDR_ANY;
|
||||
address.sin_port = htons(port);
|
||||
|
||||
if (bind(descriptor, (sockaddr*)&address, sizeof(address)) < 0) {
|
||||
closesocket(descriptor);
|
||||
throw std::runtime_error("could not bind udp port " + std::to_string(port));
|
||||
}
|
||||
|
||||
auto server = std::make_shared<SocketUdpServer>(id, network, descriptor, port);
|
||||
server->startListen(std::move(handler));
|
||||
return server;
|
||||
}
|
||||
};
|
||||
|
||||
Network::Network(std::unique_ptr<Requests> requests)
|
||||
: requests(std::move(requests)) {
|
||||
@ -894,19 +69,19 @@ void Network::post(
|
||||
);
|
||||
}
|
||||
|
||||
Connection* Network::getConnection(u64id_t id) {
|
||||
Connection* Network::getConnection(u64id_t id, bool includePrivate) {
|
||||
std::lock_guard lock(connectionsMutex);
|
||||
|
||||
const auto& found = connections.find(id);
|
||||
if (found == connections.end()) {
|
||||
if (found == connections.end() || (!includePrivate && found->second->isPrivate())) {
|
||||
return nullptr;
|
||||
}
|
||||
return found->second.get();
|
||||
}
|
||||
|
||||
Server* Network::getServer(u64id_t id) const {
|
||||
Server* Network::getServer(u64id_t id, bool includePrivate) const {
|
||||
const auto& found = servers.find(id);
|
||||
if (found == servers.end()) {
|
||||
if (found == servers.end() || (!includePrivate && found->second->isPrivate())) {
|
||||
return nullptr;
|
||||
}
|
||||
return found->second.get();
|
||||
@ -916,7 +91,7 @@ u64id_t Network::connectTcp(const std::string& address, int port, consumer<u64id
|
||||
std::lock_guard lock(connectionsMutex);
|
||||
|
||||
u64id_t id = nextConnection++;
|
||||
auto socket = SocketTcpConnection::connect(address, port, [id, callback]() {
|
||||
auto socket = connect_tcp(address, port, [id, callback]() {
|
||||
callback(id);
|
||||
});
|
||||
connections[id] = std::move(socket);
|
||||
@ -925,16 +100,21 @@ u64id_t Network::connectTcp(const std::string& address, int port, consumer<u64id
|
||||
|
||||
u64id_t Network::openTcpServer(int port, ConnectCallback handler) {
|
||||
u64id_t id = nextServer++;
|
||||
auto server = SocketTcpServer::openServer(id, this, port, handler);
|
||||
auto server = open_tcp_server(id, this, port, handler);
|
||||
servers[id] = std::move(server);
|
||||
return id;
|
||||
}
|
||||
|
||||
u64id_t Network::connectUdp(const std::string& address, int port, const consumer<u64id_t>& callback, ClientDatagramCallback handler) {
|
||||
u64id_t Network::connectUdp(
|
||||
const std::string& address,
|
||||
int port,
|
||||
const consumer<u64id_t>& callback,
|
||||
ClientDatagramCallback handler
|
||||
) {
|
||||
std::lock_guard lock(connectionsMutex);
|
||||
|
||||
u64id_t id = nextConnection++;
|
||||
auto socket = SocketUdpConnection::connect(id, address, port, std::move(handler), [id, callback]() {
|
||||
auto socket = connect_udp(id, address, port, std::move(handler), [id, callback]() {
|
||||
callback(id);
|
||||
});
|
||||
connections[id] = std::move(socket);
|
||||
@ -943,7 +123,7 @@ u64id_t Network::connectUdp(const std::string& address, int port, const consumer
|
||||
|
||||
u64id_t Network::openUdpServer(int port, const ServerDatagramCallback& handler) {
|
||||
u64id_t id = nextServer++;
|
||||
auto server = SocketUdpServer::openServer(id, this, port, handler);
|
||||
auto server = open_udp_server(id, this, port, handler);
|
||||
servers[id] = std::move(server);
|
||||
return id;
|
||||
}
|
||||
@ -997,6 +177,5 @@ void Network::update() {
|
||||
}
|
||||
|
||||
std::unique_ptr<Network> Network::create(const NetworkSettings& settings) {
|
||||
auto requests = CurlRequests::create();
|
||||
return std::make_unique<Network>(std::move(requests));
|
||||
return std::make_unique<Network>(network::create_curl_requests());
|
||||
}
|
||||
|
||||
@ -1,75 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include <mutex>
|
||||
|
||||
#include "typedefs.hpp"
|
||||
#include "settings.hpp"
|
||||
#include "util/Buffer.hpp"
|
||||
#include "delegates.hpp"
|
||||
#include "commons.hpp"
|
||||
|
||||
namespace network {
|
||||
using OnResponse = std::function<void(std::vector<char>)>;
|
||||
using OnReject = std::function<void(int, std::vector<char>)>;
|
||||
using ConnectCallback = std::function<void(u64id_t, u64id_t)>;
|
||||
using ServerDatagramCallback = std::function<void(u64id_t sid, const std::string& addr, int port, const char* buffer, size_t length)>;
|
||||
using ClientDatagramCallback = std::function<void(u64id_t cid, const char* buffer, size_t length)>;
|
||||
|
||||
class Requests {
|
||||
public:
|
||||
virtual ~Requests() {}
|
||||
|
||||
virtual void get(
|
||||
const std::string& url,
|
||||
OnResponse onResponse,
|
||||
OnReject onReject=nullptr,
|
||||
std::vector<std::string> headers = {},
|
||||
long maxSize=0
|
||||
) = 0;
|
||||
|
||||
virtual void post(
|
||||
const std::string& url,
|
||||
const std::string& data,
|
||||
OnResponse onResponse,
|
||||
OnReject onReject=nullptr,
|
||||
std::vector<std::string> headers = {},
|
||||
long maxSize=0
|
||||
) = 0;
|
||||
|
||||
[[nodiscard]] virtual size_t getTotalUpload() const = 0;
|
||||
[[nodiscard]] virtual size_t getTotalDownload() const = 0;
|
||||
|
||||
virtual void update() = 0;
|
||||
};
|
||||
|
||||
enum class ConnectionState {
|
||||
INITIAL, CONNECTING, CONNECTED, CLOSED
|
||||
};
|
||||
|
||||
enum class TransportType {
|
||||
TCP, UDP
|
||||
};
|
||||
|
||||
class Connection {
|
||||
public:
|
||||
virtual ~Connection() = default;
|
||||
|
||||
virtual void close(bool discardAll=false) = 0;
|
||||
|
||||
virtual int send(const char* buffer, size_t length) = 0;
|
||||
|
||||
virtual size_t pullUpload() = 0;
|
||||
virtual size_t pullDownload() = 0;
|
||||
|
||||
[[nodiscard]] virtual int getPort() const = 0;
|
||||
[[nodiscard]] virtual std::string getAddress() const = 0;
|
||||
|
||||
[[nodiscard]] virtual ConnectionState getState() const = 0;
|
||||
|
||||
[[nodiscard]] virtual TransportType getTransportType() const noexcept = 0;
|
||||
};
|
||||
|
||||
class TcpConnection : public Connection {
|
||||
public:
|
||||
~TcpConnection() override = default;
|
||||
@ -96,15 +29,6 @@ namespace network {
|
||||
}
|
||||
};
|
||||
|
||||
class Server {
|
||||
public:
|
||||
virtual ~Server() = default;
|
||||
virtual void close() = 0;
|
||||
virtual bool isOpen() = 0;
|
||||
[[nodiscard]] virtual TransportType getTransportType() const noexcept = 0;
|
||||
[[nodiscard]] virtual int getPort() const = 0;
|
||||
};
|
||||
|
||||
class TcpServer : public Server {
|
||||
public:
|
||||
~TcpServer() override {}
|
||||
@ -160,8 +84,8 @@ namespace network {
|
||||
long maxSize=0
|
||||
);
|
||||
|
||||
[[nodiscard]] Connection* getConnection(u64id_t id);
|
||||
[[nodiscard]] Server* getServer(u64id_t id) const;
|
||||
[[nodiscard]] Connection* getConnection(u64id_t id, bool includePrivate);
|
||||
[[nodiscard]] Server* getServer(u64id_t id, bool includePrivate) const;
|
||||
|
||||
u64id_t connectTcp(const std::string& address, int port, consumer<u64id_t> callback);
|
||||
u64id_t connectUdp(const std::string& address, int port, const consumer<u64id_t>& callback, ClientDatagramCallback handler);
|
||||
|
||||
679
src/network/Sockets.cpp
Normal file
679
src/network/Sockets.cpp
Normal file
@ -0,0 +1,679 @@
|
||||
#include "commons.hpp"
|
||||
|
||||
#pragma comment(lib, "Ws2_32.lib")
|
||||
|
||||
#define NOMINMAX
|
||||
#include <stdexcept>
|
||||
#include <limits>
|
||||
#include <queue>
|
||||
#include <thread>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <curl/curl.h>
|
||||
#else
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
#include <netdb.h>
|
||||
#include <netinet/in.h>
|
||||
#include <netinet/tcp.h>
|
||||
#include <arpa/inet.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#include <errno.h>
|
||||
|
||||
using SOCKET = int;
|
||||
#endif // _WIN32
|
||||
|
||||
#include "Network.hpp"
|
||||
#include "util/stringutil.hpp"
|
||||
#include "debug/Logger.hpp"
|
||||
|
||||
using namespace network;
|
||||
|
||||
static debug::Logger logger("sockets");
|
||||
|
||||
#ifndef _WIN32
|
||||
static inline int closesocket(int descriptor) noexcept {
|
||||
return close(descriptor);
|
||||
}
|
||||
static inline std::runtime_error handle_socket_error(const std::string& message) {
|
||||
int err = errno;
|
||||
return std::runtime_error(
|
||||
message+" [errno=" + std::to_string(err) + "]: " +
|
||||
std::string(strerror(err))
|
||||
);
|
||||
}
|
||||
#else
|
||||
static inline std::runtime_error handle_socket_error(const std::string& message) {
|
||||
int errorCode = WSAGetLastError();
|
||||
wchar_t* s = nullptr;
|
||||
size_t size = FormatMessageW(
|
||||
FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
|
||||
FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
nullptr,
|
||||
errorCode,
|
||||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
(LPWSTR)&s,
|
||||
0,
|
||||
nullptr
|
||||
);
|
||||
assert(s != nullptr);
|
||||
while (size && isspace(s[size-1])) {
|
||||
s[--size] = 0;
|
||||
}
|
||||
auto errorString = util::wstr2str_utf8(std::wstring(s));
|
||||
LocalFree(s);
|
||||
return std::runtime_error(message+" [WSA error=" +
|
||||
std::to_string(errorCode) + "]: "+errorString);
|
||||
}
|
||||
#endif
|
||||
|
||||
static inline int connectsocket(
|
||||
int descriptor, const sockaddr* addr, socklen_t len
|
||||
) noexcept {
|
||||
return connect(descriptor, addr, len);
|
||||
}
|
||||
|
||||
static inline int recvsocket(
|
||||
int descriptor, char* buf, size_t len
|
||||
) noexcept {
|
||||
return recv(descriptor, buf, len, 0);
|
||||
}
|
||||
|
||||
static inline int sendsocket(
|
||||
int descriptor, const char* buf, size_t len, int flags
|
||||
) noexcept {
|
||||
return send(descriptor, buf, len, flags);
|
||||
}
|
||||
|
||||
static std::string to_string(const sockaddr_in& addr, bool port=true) {
|
||||
char ip[INET_ADDRSTRLEN];
|
||||
if (inet_ntop(AF_INET, &(addr.sin_addr), ip, INET_ADDRSTRLEN)) {
|
||||
return std::string(ip) +
|
||||
(port ? (":" + std::to_string(htons(addr.sin_port))) : "");
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
class SocketTcpConnection : public TcpConnection {
|
||||
SOCKET descriptor;
|
||||
sockaddr_in addr;
|
||||
size_t totalUpload = 0;
|
||||
size_t totalDownload = 0;
|
||||
ConnectionState state = ConnectionState::INITIAL;
|
||||
std::unique_ptr<std::thread> thread = nullptr;
|
||||
std::vector<char> readBatch;
|
||||
util::Buffer<char> buffer;
|
||||
std::mutex mutex;
|
||||
|
||||
void connectSocket() {
|
||||
state = ConnectionState::CONNECTING;
|
||||
logger.info() << "connecting to " << to_string(addr);
|
||||
int res = connectsocket(descriptor, (const sockaddr*)&addr, sizeof(sockaddr_in));
|
||||
if (res < 0) {
|
||||
auto error = handle_socket_error("Connect failed");
|
||||
closesocket(descriptor);
|
||||
state = ConnectionState::CLOSED;
|
||||
logger.error() << error.what();
|
||||
return;
|
||||
}
|
||||
logger.info() << "connected to " << to_string(addr);
|
||||
state = ConnectionState::CONNECTED;
|
||||
}
|
||||
public:
|
||||
SocketTcpConnection(SOCKET descriptor, sockaddr_in addr)
|
||||
: descriptor(descriptor), addr(std::move(addr)), buffer(16'384) {}
|
||||
|
||||
~SocketTcpConnection() {
|
||||
if (state != ConnectionState::CLOSED) {
|
||||
shutdown(descriptor, 2);
|
||||
}
|
||||
if (thread) {
|
||||
thread->join();
|
||||
}
|
||||
}
|
||||
|
||||
void setNoDelay(bool noDelay) override {
|
||||
int opt = noDelay ? 1 : 0;
|
||||
if (setsockopt(descriptor, IPPROTO_TCP, TCP_NODELAY, (char*)&opt, sizeof(opt)) < 0) {
|
||||
throw handle_socket_error("setsockopt(TCP_NODELAY) failed");
|
||||
}
|
||||
}
|
||||
|
||||
bool isNoDelay() const override {
|
||||
int opt = 0;
|
||||
socklen_t len = sizeof(opt);
|
||||
if (getsockopt(descriptor, IPPROTO_TCP, TCP_NODELAY, (char*)&opt, &len) < 0) {
|
||||
throw handle_socket_error("getsockopt(TCP_NODELAY) failed");
|
||||
}
|
||||
return opt != 0;
|
||||
}
|
||||
|
||||
void startListen() {
|
||||
while (state == ConnectionState::CONNECTED) {
|
||||
int size = recvsocket(descriptor, buffer.data(), buffer.size());
|
||||
if (size == 0) {
|
||||
logger.info() << "closed connection with " << to_string(addr);
|
||||
closesocket(descriptor);
|
||||
state = ConnectionState::CLOSED;
|
||||
break;
|
||||
} else if (size < 0) {
|
||||
logger.warning() << "an error ocurred while receiving from "
|
||||
<< to_string(addr);
|
||||
auto error = handle_socket_error("recv(...) error");
|
||||
closesocket(descriptor);
|
||||
state = ConnectionState::CLOSED;
|
||||
logger.error() << error.what();
|
||||
break;
|
||||
}
|
||||
{
|
||||
std::lock_guard lock(mutex);
|
||||
for (size_t i = 0; i < size; i++) {
|
||||
readBatch.emplace_back(buffer[i]);
|
||||
}
|
||||
totalDownload += size;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void startClient() {
|
||||
state = ConnectionState::CONNECTED;
|
||||
thread = std::make_unique<std::thread>([this]() { startListen();});
|
||||
}
|
||||
|
||||
void connect(runnable callback) override {
|
||||
thread = std::make_unique<std::thread>([this, callback]() {
|
||||
connectSocket();
|
||||
if (state == ConnectionState::CONNECTED) {
|
||||
callback();
|
||||
}
|
||||
startListen();
|
||||
});
|
||||
}
|
||||
|
||||
int recv(char* buffer, size_t length) override {
|
||||
std::lock_guard lock(mutex);
|
||||
|
||||
if (state != ConnectionState::CONNECTED && readBatch.empty()) {
|
||||
return -1;
|
||||
}
|
||||
int size = std::min(readBatch.size(), length);
|
||||
std::memcpy(buffer, readBatch.data(), size);
|
||||
readBatch.erase(readBatch.begin(), readBatch.begin() + size);
|
||||
return size;
|
||||
}
|
||||
|
||||
int send(const char* buffer, size_t length) override {
|
||||
if (state == ConnectionState::CLOSED) {
|
||||
return 0;
|
||||
}
|
||||
int len = sendsocket(descriptor, buffer, length, 0);
|
||||
if (len == -1) {
|
||||
int err = errno;
|
||||
close();
|
||||
throw std::runtime_error(
|
||||
"Send failed [errno=" + std::to_string(err) + "]: "
|
||||
+ std::string(strerror(err))
|
||||
);
|
||||
}
|
||||
totalUpload += len;
|
||||
return len;
|
||||
}
|
||||
|
||||
int available() override {
|
||||
std::lock_guard lock(mutex);
|
||||
return readBatch.size();
|
||||
}
|
||||
|
||||
void close(bool discardAll=false) override {
|
||||
{
|
||||
std::lock_guard lock(mutex);
|
||||
readBatch.clear();
|
||||
|
||||
if (state != ConnectionState::CLOSED) {
|
||||
shutdown(descriptor, 2);
|
||||
closesocket(descriptor);
|
||||
}
|
||||
}
|
||||
if (thread) {
|
||||
thread->join();
|
||||
thread = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
size_t pullUpload() override {
|
||||
size_t size = totalUpload;
|
||||
totalUpload = 0;
|
||||
return size;
|
||||
}
|
||||
|
||||
size_t pullDownload() override {
|
||||
size_t size = totalDownload;
|
||||
totalDownload = 0;
|
||||
return size;
|
||||
}
|
||||
|
||||
int getPort() const override {
|
||||
return htons(addr.sin_port);
|
||||
}
|
||||
|
||||
std::string getAddress() const override {
|
||||
return to_string(addr, false);
|
||||
}
|
||||
|
||||
static std::shared_ptr<SocketTcpConnection> connect(
|
||||
const std::string& address, int port, runnable callback
|
||||
) {
|
||||
addrinfo hints {};
|
||||
|
||||
hints.ai_family = AF_INET;
|
||||
hints.ai_socktype = SOCK_STREAM;
|
||||
|
||||
addrinfo* addrinfo = nullptr;
|
||||
if (int res = getaddrinfo(
|
||||
address.c_str(), nullptr, &hints, &addrinfo
|
||||
)) {
|
||||
throw std::runtime_error(gai_strerror(res));
|
||||
}
|
||||
|
||||
sockaddr_in serverAddress;
|
||||
std::memcpy(&serverAddress, addrinfo->ai_addr, sizeof(sockaddr_in));
|
||||
serverAddress.sin_port = htons(port);
|
||||
freeaddrinfo(addrinfo);
|
||||
|
||||
SOCKET descriptor = socket(AF_INET, SOCK_STREAM, 0);
|
||||
if (descriptor == -1) {
|
||||
throw std::runtime_error("Could not create socket");
|
||||
}
|
||||
auto socket = std::make_shared<SocketTcpConnection>(descriptor, std::move(serverAddress));
|
||||
socket->connect(std::move(callback));
|
||||
return socket;
|
||||
}
|
||||
|
||||
ConnectionState getState() const override {
|
||||
return state;
|
||||
}
|
||||
};
|
||||
|
||||
class SocketTcpServer : public TcpServer {
|
||||
u64id_t id;
|
||||
Network* network;
|
||||
SOCKET descriptor;
|
||||
std::vector<u64id_t> clients;
|
||||
std::mutex clientsMutex;
|
||||
bool open = true;
|
||||
std::unique_ptr<std::thread> thread = nullptr;
|
||||
int port;
|
||||
public:
|
||||
SocketTcpServer(u64id_t id, Network* network, SOCKET descriptor, int port)
|
||||
: id(id), network(network), descriptor(descriptor), port(port) {}
|
||||
|
||||
~SocketTcpServer() {
|
||||
closeSocket();
|
||||
}
|
||||
|
||||
void startListen(ConnectCallback handler) override {
|
||||
thread = std::make_unique<std::thread>([this, handler]() {
|
||||
while (open) {
|
||||
logger.info() << "listening for connections";
|
||||
if (listen(descriptor, 2) < 0) {
|
||||
close();
|
||||
break;
|
||||
}
|
||||
socklen_t addrlen = sizeof(sockaddr_in);
|
||||
SOCKET clientDescriptor;
|
||||
sockaddr_in address;
|
||||
logger.info() << "accepting clients";
|
||||
if ((clientDescriptor = accept(descriptor, (sockaddr*)&address, &addrlen)) == -1) {
|
||||
close();
|
||||
break;
|
||||
}
|
||||
logger.info() << "client connected: " << to_string(address);
|
||||
auto socket = std::make_shared<SocketTcpConnection>(
|
||||
clientDescriptor, address
|
||||
);
|
||||
socket->startClient();
|
||||
u64id_t id = network->addConnection(socket);
|
||||
{
|
||||
std::lock_guard lock(clientsMutex);
|
||||
clients.push_back(id);
|
||||
}
|
||||
handler(this->id, id);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void closeSocket() {
|
||||
if (!open) {
|
||||
return;
|
||||
}
|
||||
logger.info() << "closing server";
|
||||
open = false;
|
||||
|
||||
{
|
||||
std::lock_guard lock(clientsMutex);
|
||||
for (u64id_t clientid : clients) {
|
||||
if (auto client = network->getConnection(clientid, true)) {
|
||||
client->close();
|
||||
}
|
||||
}
|
||||
}
|
||||
clients.clear();
|
||||
|
||||
shutdown(descriptor, 2);
|
||||
closesocket(descriptor);
|
||||
thread->join();
|
||||
}
|
||||
|
||||
void close() override {
|
||||
closeSocket();
|
||||
}
|
||||
|
||||
bool isOpen() override {
|
||||
return open;
|
||||
}
|
||||
|
||||
int getPort() const override {
|
||||
return port;
|
||||
}
|
||||
|
||||
static std::shared_ptr<SocketTcpServer> openServer(
|
||||
u64id_t id, Network* network, int port, ConnectCallback handler
|
||||
) {
|
||||
SOCKET descriptor = socket(
|
||||
AF_INET, SOCK_STREAM, 0
|
||||
);
|
||||
if (descriptor == -1) {
|
||||
throw std::runtime_error("Could not create server socket");
|
||||
}
|
||||
int opt = 1;
|
||||
int flags = SO_REUSEADDR;
|
||||
# if !defined(_WIN32) && !defined(__APPLE__)
|
||||
flags |= SO_REUSEPORT;
|
||||
# endif
|
||||
if (setsockopt(descriptor, SOL_SOCKET, flags, (const char*)&opt, sizeof(opt))) {
|
||||
logger.error() << "setsockopt(SO_REUSEADDR) failed with errno: "
|
||||
<< errno << "(" << std::strerror(errno) << ")";
|
||||
closesocket(descriptor);
|
||||
throw std::runtime_error("setsockopt");
|
||||
}
|
||||
sockaddr_in address;
|
||||
address.sin_family = AF_INET;
|
||||
address.sin_addr.s_addr = INADDR_ANY;
|
||||
address.sin_port = htons(port);
|
||||
if (bind(descriptor, (sockaddr*)&address, sizeof(address)) < 0) {
|
||||
closesocket(descriptor);
|
||||
throw std::runtime_error("could not bind port "+std::to_string(port));
|
||||
}
|
||||
logger.info() << "opened server at port " << port;
|
||||
auto server =
|
||||
std::make_shared<SocketTcpServer>(id, network, descriptor, port);
|
||||
server->startListen(std::move(handler));
|
||||
return server;
|
||||
}
|
||||
};
|
||||
|
||||
static sockaddr_in resolve_address_dgram(const std::string& address, int port) {
|
||||
sockaddr_in serverAddr{};
|
||||
addrinfo hints {};
|
||||
|
||||
hints.ai_family = AF_INET;
|
||||
hints.ai_socktype = SOCK_DGRAM;
|
||||
|
||||
addrinfo* addrinfo = nullptr;
|
||||
if (int res = getaddrinfo(
|
||||
address.c_str(), nullptr, &hints, &addrinfo
|
||||
)) {
|
||||
throw std::runtime_error(gai_strerror(res));
|
||||
}
|
||||
|
||||
std::memcpy(&serverAddr, addrinfo->ai_addr, sizeof(sockaddr_in));
|
||||
serverAddr.sin_port = htons(port);
|
||||
freeaddrinfo(addrinfo);
|
||||
return serverAddr;
|
||||
}
|
||||
|
||||
class SocketUdpConnection : public UdpConnection {
|
||||
u64id_t id;
|
||||
SOCKET descriptor;
|
||||
sockaddr_in addr{};
|
||||
bool open = true;
|
||||
std::unique_ptr<std::thread> thread;
|
||||
ClientDatagramCallback callback;
|
||||
|
||||
size_t totalUpload = 0;
|
||||
size_t totalDownload = 0;
|
||||
ConnectionState state = ConnectionState::INITIAL;
|
||||
|
||||
public:
|
||||
SocketUdpConnection(u64id_t id, SOCKET descriptor, sockaddr_in addr)
|
||||
: id(id), descriptor(descriptor), addr(std::move(addr)) {}
|
||||
|
||||
~SocketUdpConnection() override {
|
||||
SocketUdpConnection::close();
|
||||
}
|
||||
|
||||
static std::shared_ptr<SocketUdpConnection> connect(
|
||||
u64id_t id,
|
||||
const std::string& address,
|
||||
int port,
|
||||
ClientDatagramCallback handler,
|
||||
runnable callback
|
||||
) {
|
||||
SOCKET descriptor = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
if (descriptor == -1) {
|
||||
throw std::runtime_error("could not create udp socket");
|
||||
}
|
||||
|
||||
sockaddr_in serverAddr = resolve_address_dgram(address, port);
|
||||
|
||||
if (::connect(descriptor, (sockaddr*)&serverAddr, sizeof(serverAddr)) < 0) {
|
||||
auto err = handle_socket_error("udp connect failed");
|
||||
closesocket(descriptor);
|
||||
throw err;
|
||||
}
|
||||
|
||||
auto socket = std::make_shared<SocketUdpConnection>(id, descriptor, serverAddr);
|
||||
socket->connect(std::move(handler));
|
||||
|
||||
callback();
|
||||
|
||||
return socket;
|
||||
}
|
||||
|
||||
void connect(ClientDatagramCallback handler) override {
|
||||
callback = std::move(handler);
|
||||
state = ConnectionState::CONNECTED;
|
||||
|
||||
thread = std::make_unique<std::thread>([this]() {
|
||||
util::Buffer<char> buffer(16'384);
|
||||
while (open) {
|
||||
int size = recv(descriptor, buffer.data(), buffer.size(), 0);
|
||||
if (size <= 0) {
|
||||
logger.error() << "udp connection " << id
|
||||
<< handle_socket_error(" recv error").what();
|
||||
if (!open) break;
|
||||
closesocket(descriptor);
|
||||
state = ConnectionState::CLOSED;
|
||||
break;
|
||||
}
|
||||
totalDownload += size;
|
||||
if (callback) {
|
||||
callback(id, buffer.data(), size);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
int send(const char* buffer, size_t length) override {
|
||||
int len = ::send(descriptor, buffer, length, 0);
|
||||
if (len < 0) {
|
||||
auto err = handle_socket_error(" send failed");
|
||||
closesocket(descriptor);
|
||||
state = ConnectionState::CLOSED;
|
||||
logger.error() << "udp connection " << id << err.what();
|
||||
} else totalUpload += len;
|
||||
|
||||
return len;
|
||||
}
|
||||
|
||||
void close(bool discardAll=false) override {
|
||||
if (!open) return;
|
||||
open = false;
|
||||
logger.info() << "closing udp connection "<< id;
|
||||
|
||||
if (state != ConnectionState::CLOSED) {
|
||||
shutdown(descriptor, 2);
|
||||
closesocket(descriptor);
|
||||
}
|
||||
|
||||
if (thread) {
|
||||
thread->join();
|
||||
thread.reset();
|
||||
}
|
||||
state = ConnectionState::CLOSED;
|
||||
}
|
||||
|
||||
size_t pullUpload() override {
|
||||
size_t s = totalUpload;
|
||||
totalUpload = 0;
|
||||
return s;
|
||||
}
|
||||
|
||||
size_t pullDownload() override {
|
||||
size_t s = totalDownload;
|
||||
totalDownload = 0;
|
||||
return s;
|
||||
}
|
||||
|
||||
[[nodiscard]] int getPort() const override {
|
||||
return ntohs(addr.sin_port);
|
||||
}
|
||||
|
||||
[[nodiscard]] std::string getAddress() const override {
|
||||
return to_string(addr, false);
|
||||
}
|
||||
|
||||
[[nodiscard]] ConnectionState getState() const override {
|
||||
return state;
|
||||
}
|
||||
};
|
||||
|
||||
class SocketUdpServer : public UdpServer {
|
||||
u64id_t id;
|
||||
SOCKET descriptor;
|
||||
bool open = true;
|
||||
std::unique_ptr<std::thread> thread = nullptr;
|
||||
int port;
|
||||
ServerDatagramCallback callback;
|
||||
|
||||
public:
|
||||
SocketUdpServer(u64id_t id, Network* network, SOCKET descriptor, int port)
|
||||
: id(id), descriptor(descriptor), port(port) {}
|
||||
|
||||
~SocketUdpServer() override {
|
||||
SocketUdpServer::close();
|
||||
}
|
||||
|
||||
void startListen(ServerDatagramCallback handler) override {
|
||||
callback = std::move(handler);
|
||||
|
||||
thread = std::make_unique<std::thread>([this]() {
|
||||
util::Buffer<char> buffer(16384);
|
||||
sockaddr_in clientAddr{};
|
||||
socklen_t addrlen = sizeof(clientAddr);
|
||||
|
||||
while (open) {
|
||||
int size = recvfrom(descriptor, buffer.data(), buffer.size(), 0,
|
||||
reinterpret_cast<sockaddr*>(&clientAddr), &addrlen);
|
||||
if (size <= 0) {
|
||||
if (!open) break;
|
||||
continue;
|
||||
}
|
||||
|
||||
std::string addrStr = to_string(clientAddr, false);
|
||||
int port = ntohs(clientAddr.sin_port);
|
||||
|
||||
callback(id, addrStr, port, buffer.data(), size);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void sendTo(const std::string& addr, int port, const char* buffer, size_t length) override {
|
||||
sockaddr_in client = resolve_address_dgram(addr, port);
|
||||
if (sendto(descriptor, buffer, length, 0,
|
||||
reinterpret_cast<sockaddr*>(&client), sizeof(client)) < 0) {
|
||||
logger.error() << handle_socket_error("sendto").what();
|
||||
}
|
||||
}
|
||||
|
||||
void close() override {
|
||||
if (!open) return;
|
||||
open = false;
|
||||
shutdown(descriptor, 2);
|
||||
closesocket(descriptor);
|
||||
if (thread) {
|
||||
thread->join();
|
||||
thread = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
bool isOpen() override { return open; }
|
||||
int getPort() const override { return port; }
|
||||
|
||||
static std::shared_ptr<SocketUdpServer> openServer(
|
||||
u64id_t id, Network* network, int port, const ServerDatagramCallback& handler
|
||||
) {
|
||||
SOCKET descriptor = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
if (descriptor == -1) throw std::runtime_error("could not create udp socket");
|
||||
|
||||
sockaddr_in address{};
|
||||
address.sin_family = AF_INET;
|
||||
address.sin_addr.s_addr = INADDR_ANY;
|
||||
address.sin_port = htons(port);
|
||||
|
||||
if (bind(descriptor, (sockaddr*)&address, sizeof(address)) < 0) {
|
||||
closesocket(descriptor);
|
||||
throw std::runtime_error("could not bind udp port " + std::to_string(port));
|
||||
}
|
||||
|
||||
auto server = std::make_shared<SocketUdpServer>(id, network, descriptor, port);
|
||||
server->startListen(std::move(handler));
|
||||
return server;
|
||||
}
|
||||
};
|
||||
|
||||
namespace network {
|
||||
std::shared_ptr<TcpConnection> connect_tcp(
|
||||
const std::string& address, int port, runnable callback
|
||||
) {
|
||||
return SocketTcpConnection::connect(address, port, std::move(callback));
|
||||
}
|
||||
|
||||
std::shared_ptr<TcpServer> open_tcp_server(
|
||||
u64id_t id, Network* network, int port, ConnectCallback handler
|
||||
) {
|
||||
return SocketTcpServer::openServer(id, network, port, std::move(handler));
|
||||
}
|
||||
|
||||
std::shared_ptr<UdpConnection> connect_udp(
|
||||
u64id_t id,
|
||||
const std::string& address,
|
||||
int port,
|
||||
ClientDatagramCallback handler,
|
||||
runnable callback
|
||||
) {
|
||||
return SocketUdpConnection::connect(
|
||||
id, address, port, std::move(handler), std::move(callback)
|
||||
);
|
||||
}
|
||||
|
||||
std::shared_ptr<UdpServer> open_udp_server(
|
||||
u64id_t id,
|
||||
Network* network,
|
||||
int port,
|
||||
const ServerDatagramCallback& handler
|
||||
) {
|
||||
return SocketUdpServer::openServer(id, network, port, handler);
|
||||
}
|
||||
}
|
||||
91
src/network/commons.hpp
Normal file
91
src/network/commons.hpp
Normal file
@ -0,0 +1,91 @@
|
||||
#pragma once
|
||||
|
||||
#include "typedefs.hpp"
|
||||
#include "settings.hpp"
|
||||
#include "util/Buffer.hpp"
|
||||
#include "delegates.hpp"
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include <mutex>
|
||||
|
||||
namespace network {
|
||||
using OnResponse = std::function<void(std::vector<char>)>;
|
||||
using OnReject = std::function<void(int, std::vector<char>)>;
|
||||
using ConnectCallback = std::function<void(u64id_t, u64id_t)>;
|
||||
using ServerDatagramCallback = std::function<void(u64id_t sid, const std::string& addr, int port, const char* buffer, size_t length)>;
|
||||
using ClientDatagramCallback = std::function<void(u64id_t cid, const char* buffer, size_t length)>;
|
||||
|
||||
class Requests {
|
||||
public:
|
||||
virtual ~Requests() {}
|
||||
|
||||
virtual void get(
|
||||
const std::string& url,
|
||||
OnResponse onResponse,
|
||||
OnReject onReject=nullptr,
|
||||
std::vector<std::string> headers = {},
|
||||
long maxSize=0
|
||||
) = 0;
|
||||
|
||||
virtual void post(
|
||||
const std::string& url,
|
||||
const std::string& data,
|
||||
OnResponse onResponse,
|
||||
OnReject onReject=nullptr,
|
||||
std::vector<std::string> headers = {},
|
||||
long maxSize=0
|
||||
) = 0;
|
||||
|
||||
[[nodiscard]] virtual size_t getTotalUpload() const = 0;
|
||||
[[nodiscard]] virtual size_t getTotalDownload() const = 0;
|
||||
|
||||
virtual void update() = 0;
|
||||
};
|
||||
|
||||
enum class ConnectionState {
|
||||
INITIAL, CONNECTING, CONNECTED, CLOSED
|
||||
};
|
||||
|
||||
enum class TransportType {
|
||||
TCP, UDP
|
||||
};
|
||||
|
||||
class Connection {
|
||||
public:
|
||||
virtual ~Connection() = default;
|
||||
|
||||
virtual void close(bool discardAll=false) = 0;
|
||||
|
||||
virtual int send(const char* buffer, size_t length) = 0;
|
||||
|
||||
virtual size_t pullUpload() = 0;
|
||||
virtual size_t pullDownload() = 0;
|
||||
|
||||
bool isPrivate() const { return isprivate; }
|
||||
void setPrivate(bool flag) {isprivate = flag;}
|
||||
|
||||
[[nodiscard]] virtual int getPort() const = 0;
|
||||
[[nodiscard]] virtual std::string getAddress() const = 0;
|
||||
|
||||
[[nodiscard]] virtual ConnectionState getState() const = 0;
|
||||
|
||||
[[nodiscard]] virtual TransportType getTransportType() const noexcept = 0;
|
||||
protected:
|
||||
bool isprivate = false;
|
||||
};
|
||||
|
||||
class Server {
|
||||
public:
|
||||
virtual ~Server() = default;
|
||||
virtual void close() = 0;
|
||||
virtual bool isOpen() = 0;
|
||||
[[nodiscard]] virtual TransportType getTransportType() const noexcept = 0;
|
||||
[[nodiscard]] virtual int getPort() const = 0;
|
||||
|
||||
bool isPrivate() const { return isprivate; }
|
||||
void setPrivate(bool flag) { isprivate = flag; }
|
||||
protected:
|
||||
bool isprivate = false;
|
||||
};
|
||||
}
|
||||
Loading…
x
Reference in New Issue
Block a user